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  Click here to go to the first Dev post in this thread.   Thread: Whim IS seriously glitched!

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    Guardian of Alterra Zeus's Avatar
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    Default Whim IS seriously glitched!

    Hello, Developers,

    Now I know that y'all have stated that it is not, but I have done some testing on video, and the fact is that it is.

    Below, I will highlight the issues of the arcane ability. Also, I will upload a video on youtube to further show this. As you can see, the problems listed are present in the video. *


    Arcane Ability Problems:
    • It does not reduce the armor it claims to reduce. I verified this by having a player have his stat window open. No changes were visible.

    • When it pulls, there is NO arcane damage or NO smash unless the whim is already literally right next to the player. What is the point of having an arcane ability that pulls and states it damages if it does not damage unless the whim is already within melee range? This entirely defeats the purpose of the arcane ability.

    • The pull does not pull in hard enough for the smash/arcane ability damage to commence. The only time it does is when the player is on the very outskirts of the whim's arcane ability pull range. Basically, as stated in bullet point #2, unless the whim is standing next to the player, the arcane ability will NOT give any damage. If a player is even slightly within range, the whim will hardly move the player more than a few inches. In other games like PL, it should be a tight pull that actually brings the opponent in range - not something feeble and weak as that does not show an arcane pet's nature.


    PLEASE, do not ignore this issue as y'all have done in the past. It may work well on your servers, but it is certainly not working well in the actual game. If you remember, the same issue was present with the Elite Wraith Heart. Everything was fine and dandy on your servers, but in game, we were experiencing issues.

    Video Link

    http://www.youtube.com/watch?v=GI7R7...e_gdata_player
    * video will be up shortly
    Last edited by Zeus; 01-16-2014 at 05:08 AM.
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    Default

    Please fix

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    Default

    I hope and wish.

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    Zeus, your channel is Parth Kapur right? I am asking so that I will be able to watch more of such videos. Thanks for making this video


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    Default

    Out of topic question -
    Zeus whats your avg ping and speed of connection?
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    I am not so sure you are right about the no damage at 25 seconds as there is a critical damage done for 349. Then you say no damage. So I am not saying this doesn't happen. But at this time frame it seems like some damage was done. You can rewind the video to 24 seconds and click on play/pause rapidly and see each frame. Whether it was from the pull or just normal pet attack I don't know. But seems like something happened there. Also the second test at 1:13 also shows a hit for 204. At any rate if its not doing damage then they should fix it. Also your pet is level 36 from the video so it should do damage so this is not the issue here. And just full disclosure I own this pet as well.

    Also some recommendations when you do these tests you should be alone with the opposite player and have the opposite player dismiss their pet. Because its hard to know where the damage is coming from sometimes. Because in both of these cases I had to look very carefully at each frame to see that the damage wasn't coming from Samael. And it didn't seem like he was engaged at this point.

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    Senior Member falmear's Avatar
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    Default

    Here is the pics from the time frame I am talking about:

    Name:  whim1.jpg
Views: 522
Size:  77.2 KB

    Name:  whim2.jpg
Views: 526
Size:  77.6 KB

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    Quote Originally Posted by falmear View Post
    Here is the pics from the time frame I am talking about:

    Name:  whim1.jpg
Views: 522
Size:  77.2 KB

    Name:  whim2.jpg
Views: 526
Size:  77.6 KB
    Yeah, Falmear, if you want to test, I can show you in game. That was a rough video, but...

    For the first one with Hax & the 204 damage, if you notice, that is the passive attack. Why? The timing between the next attack is roughly the same.

    When you use whim and the arcane does hit, it shows two hits, one which is from the pull and the other is from the passive. The same is the case in regards to Alhuntrazeck as the following attack is again a slight pause and then attack.

    I've figured out that the armor reduction does work as stated - it just doesn't show on the stats menu. So, that is only a visual issue from this point.
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    I recorded a new, more detailed video that should highlight the arcane ability's issues.


    http://www.youtube.com/watch?v=GI7R7...e_gdata_player

    Key points:
    • Some of the higher critical hits you will see are actually passive hits. The reason why they're hitting so high is that the armor reducing part of the whim's arcane does work & it's in effect during the pull just before the attack. So, when whim brothers crit and that debuff is in effect, you see damage upwards of 300+
    • The double hit actually one of the hits being a passive attack and one of the hits being arcane ability damage. I should also mention that the arcane ability damage is literally the same as the passive damage if none of the armor debuffs are taken into account - this is something that needs to be looked at as well.
    Last edited by Zeus; 01-16-2014 at 05:18 AM.
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    Quote Originally Posted by bhutkeyur View Post
    Out of topic question -
    Zeus whats your avg ping and speed of connection?
    On campus, lately, it has been intermittent with an increasing college population. Fortunately, it's usually only like this for a week or two before the technicians get the campus wide WiFi network to handle the load.

    At home, I'm usually hovering at 100 ping or so. On campus, if the WiFi is working as it should, I get around the same ping.
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    In which city are leaving and what is the name of service provider? I guess Parth Kapoor means you are from India. I got BSNL broadband and my ping is inbetween 300-1000.
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    Quote Originally Posted by bhutkeyur View Post
    In which city are leaving and what is the name of service provider? I guess Parth Kapoor means you are from India. I got BSNL broadband and my ping is inbetween 300-1000.
    I live in Oceanside/San Bernardino/San Diego. The reason why I said all 3 is because I am constantly moving between all 3 locations throughout the week.

    My internet provider is Cox Communications. For the college internet, I am not sure what they use other than the global WiFi called eduroam.

    What is your upload/download speeds? In AL, consistent ping has a lot to do with bandwidth and a stable consistent connection.
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    Default

    Thanks for taking the time to post this feedback. We'll dig into it.
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    Quote Originally Posted by Samhayne View Post
    Thanks for taking the time to post this feedback. We'll dig into it.
    Thanks! Grats on the promotion to dev? Haha!
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  20.   Click here to go to the next Dev post in this thread.   #15
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    The team is looking at a few changes to the Brothers Whim, including:

    Arcane Legends: Brother's Whim ability adjustments
    - Changing Whim's Activated Ability to be not dodgeable
    - Reduced range of Activated Ability from 14 to 9
    - Changing the pull of Activated Ability so that Whim will pull anything within 9 range so that it ends up 1 range away from them.

    These changes are still in testing and subject to further refinements. They won't make today's patch on 1/17, so maybe sometime next week (if they end up being good to go).
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    Quote Originally Posted by Samhayne:1430820
    The team is looking at a few changes to the Brothers Whim, including:

    Arcane Legends: Brother's Whim ability adjustments
    - Changing Whim's Activated Ability to be not dodgeable
    - Reduced range of Activated Ability from 14 to 9
    - Changing the pull of Activated Ability so that Whim will pull anything within 9 range so that it ends up 1 range away from them.

    These changes are still in testing and subject to further refinements. They won't make today's patch on 1/17, so maybe sometime next week (if they end up being good to go).
    Are they considering adding mana regen as well? Thanks for the update.

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    aw, why reduce range..

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Haligali View Post
    aw, why reduce range..
    Yeah, the 14 range was great. Now we have to be much much closer which basically defeats the purpose of the pull, no?

    I have to say though, Sam, thanks for the update!
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  25.   Click here to go to the next Dev post in this thread.   #19
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    Quote Originally Posted by Zeus View Post
    Yeah, the 14 range was great. Now we have to be much much closer which basically defeats the purpose of the pull, no?

    I have to say though, Sam, thanks for the update!
    Once we dug into it and got the ability working properly, 14 seemed massive for the range. It's effectively the entire screen, so as a result of how well it functions now the range has been reduced a little bit to where we feel it is comfortable. Naturally after QA testing this may change again, but we feel the change is appropriate given the rest of the changes and their implications.
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    Quote Originally Posted by Carapace View Post
    Once we dug into it and got the ability working properly, 14 seemed massive for the range. It's effectively the entire screen, so as a result of how well it functions now the range has been reduced a little bit to where we feel it is comfortable. Naturally after QA testing this may change again, but we feel the change is appropriate given the rest of the changes and their implications.
    Well, I'm not going to complain about that! Thanks for the update, Carapace, I highly appreciate that it was finally looked into.

    Now, will Frosteye's ability be changed accordingly as well? It's also 14mm, right?
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