Using it now. What makes this pet fun is the Arcane ability but the shield seems to depend on the damage absorbed so it is not a reliable solid 10 seconds in a fight, it can be 1 sec, or 2 secs or 3 sec, depending on who you are facing. Crit is usable by all classes. Speed will be fun for all classes. I love the mana, and mana regen - for me, the nicest things about this pet (warriors with vengeblood mana buff and mages will disagree and its understandable why.)
The shield damage reduction scales up according to level. If the dmg reduction at lv 36 is 1550 (as told by Remiem) I guess the amount of dmg reduction at twink levels is pretty low and keeping in mind that an opponent lvl -15-16 rogue can crit 1k pretty easy, I cannot judge this AA's effectiveness at twink levels. Twinks can comment better on this by judgning the effectiveness of the shield in pvp.
The passive ability does not suit a Mythic pet. I dont like its passive attack which is as bad as some basic pets. (Not talking about how much damage the attack does but what it does to the enemy. )
After using it, I have mixed feelings about this pet. As it is now, Scorch looks like a 'fun pet', wonderful for introducing new gameplay. But it needs a little buff to make it well-rounded.
It needs to be as good as a slag and needs to be better than Legendary pets , but people are still liking Slag, Talon, Haze over this. It would be a better Mythic pet if -
1. If devs added a dmg % buff to the happiness bonus (not by replacing any existing trait but by adding to the current ones) .
And,
2. If the current passive ability (which a lot of people dont like) was totally replaced with a ranged attack like Haze's ( a dragon should definitely spit fire
) or stun like Prance's.
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