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Thread: question for sts about scorch

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    Default question for sts about scorch

    guys, i have a few questions:

    1) is scorch going to be available as an egg in the near future? When grimm was released i spent 250 plats on it and then it was released as an egg the next week.

    2) are these the final stats for scorch or are they going to be "tweaked" (nerfed)? Brothers Whim has been changed a bunch of times and I'd like to know before I buy if you're going to change anything on this one.

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    Default question for sts about scorch

    I am going to say yes for both, but STS can be unpredictable sometimes
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    If you mean by fix (lol@mana regen and +mana) then god I hope they do.

    I'm guessing the egg MIGHT be available but who knows. Look at Abaddon, his egg was only available during the double odds egg event.

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    Quote Originally Posted by TheMiraclebird View Post
    I am going to say yes for both, but STS can be unpredictable sometimes
    Idk why i even asked because they could just change their minds.

    Quote Originally Posted by keikali View Post
    If you mean by fix (lol@mana regen and +mana) then god I hope they do.

    I'm guessing the egg MIGHT be available but who knows. Look at Abaddon, his egg was only available during the double odds egg event.
    I have no idea why they think 160 mana and any mana regen at all is beneficial. Aimed shot costs around 100 mana so 160 mana is an extra 1.5 aimed shots. Even with flap jacks +8 mana regen it would take my rogue (1500) an hour an a half to refill. Ok, that was a gross over exaggeration but it's still negligible. I really feel like they're trolling us when i see a pet with regen added to it. It's like we're all expected to be twinks or something...

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    ~3 minutes it would take and you're not counting base mana regen

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    The new pet is bad


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    Again scorch OMG




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    Scorch has +8 mana regen, arcane staff has +10 mana regen. Scorch's mana regen is almost arcane!

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    Quote Originally Posted by falmear View Post
    Scorch has +8 mana regen, arcane staff has +10 mana regen. Scorch's mana regen is almost arcane!
    mana and health regen are both useless and have no place being on mythic or arcane items/pets.

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    Quote Originally Posted by wvhills View Post
    mana and health regen are both useless and have no place being on mythic or arcane items/pets.

    You must be a warrior with venge which gives you never-ending mana in the middle of a clash. I need mana regen and it is not useless.

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    Quote Originally Posted by Zynzyn View Post
    Quote Originally Posted by wvhills View Post
    mana and health regen are both useless and have no place being on mythic or arcane items/pets.

    You must be a warrior with venge which gives you never-ending mana in the middle of a clash. I need mana regen and it is not useless.
    Be honest though mate, does mana regen REALLY help a huge deal? No. But sometimes it's useful when you have low hp and low mana so that you can heal.

    That's really about it, not much there is to regen. Even DOTs undermine regen a huge bit
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    Senior Member falmear's Avatar
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    Quote Originally Posted by wvhills View Post
    mana and health regen are both useless and have no place being on mythic or arcane items/pets.
    I get the feeling we'll be seeing more mana and health regen. Its on all the tribal plat gear. I think this is their way of giving us something but giving us nothing at the same time. Regeneration hasn't scaled as our health and mana has increased. Flap jack has +8 mana regen and that was available at level 16 level cap. Can you imagine if DOT damage was still the same as it was at level 16? In PvP I am usually dead before I can use up all my mana. Seems like STS has run out of ideas.

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    For a mythic pet, it is a solid pet.

    Solid stats, solid Arcane Ability therefor you get a solid pet,

    Only cons are that it had no dmg boost, although if it did- it would be as good as an arcane pet.

    Moral of story? This pet is solid.

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    He's a great pet. Honestly who cares if they add 160 mana and a little health regen. I'm only looking at the 15% speed and 12% critical and a great original arcane ability. Everything else is just a bonus to me. Hopefully he is left just the way he is. Strong but not op.

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    I suggest to sts...make a new mythic one and make that stats is what people need it instead of changing scorch

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    mana regen or HP regen is the most dangerous.
    so nvr underestimate

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    Quote Originally Posted by Solid:1486625
    For a mythic pet, it is a solid pet.

    Solid stats, solid Arcane Ability therefor you get a solid pet,

    Only cons are that it had no dmg boost, although if it did- it would be as good as an arcane pet.

    Moral of story? This pet is solid.
    eh...some of its stats are liquid, like the regen.

    Moral? This pet is mainly liquid
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    Quote Originally Posted by wvhills View Post
    mana and health regen are both useless and have no place being on mythic or arcane items/pets.
    I agree with u. +8 mana regen is maybe good for lv3-lv8 twink rouges but on endgame is crap.

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    first mythic pet with 12%crit and sheild as the aa..i red on other thread to boost this pet to +20 at all stat.come on guys thats to o.p...pls do not change the stat of this pet sts.. this is mythic pet not arcane.
    rogue(crocodiile)level 23

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    Lets boost stats to +20% crit,+20 all stats,aa 10sec total dmg apsorb shield and have fun.

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