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    *FULL LIST OF UPDATES IN ORDER*
    ---SUPER CLASSES V.2---
    -(Engineer) Aka Super Engineer. Stats remain the same, except base strength increased by 2, intelect by 2, dexterity by2, but every damaging spell is reduced by 20% while every damage dealt increases the affect healing has on the super engineer and heals slightly over time to him and his group. He also can summon Stationary robots to heal and drain life from enemies. Note:This class can be changed back to normal "engineer" at any time, each class has a separate role.
    -(Operative) Aka Super Operative. Stats remain the same, except base dexterity increased by 5.but this time the operative can plant mines or traps on the ground which can trap enemies, or deal damage over time for a short period. The super operative deals more damage with pistols, and especially with sniper rifles, note: more damage is done with a scope on the item, and I'd there is a scope, it increases hit% slightly. Lastly, the operative can temporarily grant an effect which increases team members attack speed slightly.
    -(Commando) Aka Super Commando. Stats remain the same, except base strength increased by 5, the Super commando can enter a "frenzy" stage which increases weapon power/damage slightly but being vulnerable to more damage.Also, noted that he can equip 2 weapons at the same time, the super commando is more offensive compared to the normal commando class, so he can use a barrage of missiles to strike his enemies that slow their movement speed.

    These super classes are not as "superior" compared to the normal classes, BUT they do offer some unique spells compared to the others and it definitely offers different rolls for people to try something new and is different than other legends games for sure. I'm not completely done with the process but please voice your opinions on how you feel about these new classes
    (I will be providing select spells for these classes soon)
    *new design*
    -socketing items-
    Collecting and crafting "Light particals" and making ten of them will let one be able to craft a nice scope.
    Collecting and crafting "Vortexes" and making ten of them will let one be able to craft a vortex gem to be placed as a bonus to a stat in ones armor/weapon.
    Collecting and crafting a "moon dust" and making ten of them will let one be able to increase a secondary stat and place it in ones armor/weapon.
    -light particles- for operatives/super operatives.
    -Vortexes- for commando and super commandos.
    -Moon Dust- for Engineer and Super engineers.

    -Update Materials-
    Moon Dust +3 Intelect
    Vortex +3 Strength
    Light Particles +3 Dexterity
    *Combination of these three will be able to make a "Nova" which is a very powerful gem which increases Intelect by 2, Strength by 2, and Dexterity by2.*

    -Update Operatives Buffs to Weapons-
    -Operative(ONLY) Scopes.
    Tele-Scope: Increased ranged damage with weapons, +2 Dexterity
    Sunfire Scope: Increases damage with fire spells by 5% +2 Dexterity
    Scope of the Moon: Increases dodge by 5% +2 Dexterity
    Scope of Doom: 10% chance of being able to add a curse on the enemy(Enemy takes minor Damage over time) +2 Dexterity
    Primed Scope: +1 Dexterity +1 Strength +1 Intelect 5% hit
    Well-Optimized Scope: 2% Hit 2% Dodge +3 Dexterity( Slight chance to grant extra +5Hit% upon ranged attacks)
    -ENGINEER-
    (enchants) on weapons with special effects to help boost their healing and defense.
    -Lightning enchant- lightning falls from the engineers weapon, often does lightning damage to enemies and brings back some of the damage done to heal the engineer.
    -Wind enchant- slight chance to slow the enemy once hit, but only for a short time, unique wind enchant effect.
    -Volcano enchant- chance to deal fire damage and return health to the engineer, unique fire enchant effect.
    -Water enchant- chance to cast water on the enemy freezing them for short time, unique deluge effect.
    -Primed enchant- blood drips from the weapon, with a chance to randomly deal each type of variants damage with a higher proc. rate from wind, fire, water, and healing the engineer.
    (Engineer can have 2 enchants, meaning one of each if he/she likes.)

    -COMMANDO-
    (Weapon bayonett)on the commandos weapons which are for vanity and beneficial when it comes to pve or pvp.
    -Poisened spear bayonet, chance to poison enemy doing small damage to the enemy,bayonett drips green blood drops from spear.
    -Haunted voodoo spear, chance to haunt enemy, making them unable to control their character for a few, has unique skulls rotating around the bone spear at the end of the commandos weapon.
    (edited) smoking knife, smoke flows over the knife, chance to curse the enemy doing small damage and healing the commando.
    -Silver shaft, bright silver shaft at the end of the coms weapon, chance to push back the enemy.
    -Rotating primed Spear, rotates and is very large spilling red blood,chance to stun the enemy and push them back.

    New Vanity!
    -Robocop Set-
    *Robocop Visor: Black visory with shiny red looking laser.
    *Robocop Chest Armor: Silver, with some black, and red lights
    *Robocop Leg Armor: Silvery Black, with red lights by boots.
    *Robocop Arms: Silvery Black, With red light.
    *Robocop Motorcycle: Vanity "pet" Motorcycle, rewarded to the player for completing the quest, any level.
    *Robo Firearm: Black Snub Pistol, rewarded once players complete the quest, the pistol is then given to the player depending what level they are(Ex. level 5 player completes quest, he/she receives level 5 Robocop Firearm).
    -This vanity can set a theme for the "superclasses" Update-
    http://imgs.abduzeedo.com/files/arti...en-d5qrji2.jpg <----------is the image of Robocop.

    (VETERAN REWARD UPDATE!)
    Star Legends Founders Leggings (Vanity)
    -for those who participated in the first week of star Legends
    -Looks like mechanical Leg armor with smoke fusing out of unconnected wires.
    Star Legends Mechanical Shield (vanity)
    -Mechanical looking shield for those who reserved their names for platinum when star legends came out.
    -Round shield with smoke fusing out of it
    Star Legends Loyal Armguards (vanity)
    -Mechanical arms with pruple stars flying off of them(Available after 1yr of playing SL
    Star Legends Loyal Chest Piece(Vanity)
    -Mechanical Chest Piece with Yellow stars flying off of it(Available for 2yrs of playing Sl)
    Star Legends Mechanical Robot Tracker(Vanity Pet)
    -Mechanical robot fuses black smoke steam(Awarded to those who have the Veteran 1 and 2 yr rewards)
    Quest: Destroy the enemy robots and obtain the broken mechanical arm to finish the quest from the invaders.
    Special (Titan Fall Event)
    Once completing this quest, you will recieve a Robot arm that can be used for any class, and is used in one hand.(works for any level)

    Full List as of 3/18/14

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