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  Click here to go to the first Dev post in this thread.   Thread: Dragon Enclave | World Bosses | Official Feedback Thread

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    Spacetime Studios Dev Remiem's Avatar
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    Default Dragon Enclave | World Bosses | Official Feedback Thread

    Dragon Enclave Official World Boss Discussion Thread

    Discuss all things about the World Bosses of Dragon Enclave here. Need a strategy? Too difficult? Find a glitch? Here's the place.

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    Drake Hatchling

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    Tribal Abomination

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    Alargan

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    Arachna

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    Lord Rendtail
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    Banned keikali's Avatar
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    The bosses were tough. Again out of all of them I found the last boss Rendtail the easiest. The 3rd Boss Alargan was a pain.

    Great work STS.

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    Senior Member Hiosahaf's Avatar
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    Default Expansion bosses.

    They were really easy, unexpectedly. Although, since they are normal bosses, can't expect much out of them except Rendtail.

    Now Rendtail is surprisingly a static boss. Pretty wicked animation and effects, but the fact that he is static makes a him tad bit easy. Pretty easy even for a legendary warrior like me. Just a little suggestion that if Rendtail can move when he is like 10-15% and can regen health from the eggs around would make him much more interesting and challenging!

    Review for the expansion though? AWESOME. It's never been better! The maps are quite long enough and engaging! And the NPC where we have to kill its health source to kill him first is cool ! AMAZING work STS !

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    Maps arent to easy... u are to strong! Mvhaha

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    First piece of feedback on the bosses...

    Arachnas pools of poison make it very difficult to pick up your loot once she's dead. Can you please make it so that once she's been killed those dumb things automatically disappear to prevent unwelcome poison status effects and possible deaths.

    Thank you.
    Lvl 46 Mage - Sorcerie|Lvl 46 Rogue - Noxbolt

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    They were really easy, unexpectedly. Although, since they are normal bosses, can't expect much out of them except Rendtail.

    Now Rendtail is surprisingly a static boss. Pretty wicked animation and effects, but the fact that he is static makes a him tad bit easy. Pretty easy even for a legendary warrior like me. Just a little suggestion that if Rendtail can move when he is like 10-15% and can regen health from the eggs around would make him much more interesting and challenging!

    Review for the expansion though? AWESOME. It's never been better! The maps are quite long enough and engaging! And the NPC where we have to kill its health source to kill him first is cool ! AMAZING work STS !

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    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Sirulian View Post
    First piece of feedback on the bosses...

    Arachnas pools of poison make it very difficult to pick up your loot once she's dead. Can you please make it so that once she's been killed those dumb things automatically disappear to prevent unwelcome poison status effects and possible deaths.

    Thank you.
    That sounds reasonable, we'll get that out with the next update if possible. Looks like it will be going into the next update, which is Friday or Monday.
    Last edited by Carapace; 03-13-2014 at 04:38 PM.
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    That algarnon has pissed me badly. Rendtail is easier then algar.

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    Sent a PM to close/delete this thread. Already posted by Remi in suggestion. Thanks!

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    Quote Originally Posted by utpal View Post
    That algarnon has pissed me badly. Rendtail is easier then algar.

    Sent from my GT-S5830 using Tapatalk 2
    That was the only good boss who was challenging enough! Loved him!

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    Quote Originally Posted by Kamehaa View Post
    Maps arent to easy... u are to strong! Mvhaha
    The bosses are pretty easy to kite, but the trash mobs have a ton of health :/

    it isn't too bad for a Sorcerer to solo

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    Quote Originally Posted by Roberto077 View Post
    The bosses are pretty easy to kite, but the trash mobs have a ton of health :/

    it isn't too bad for a Sorcerer to solo
    Bosses shouldn't be this easy considering we have 2 weeks with them. I already got 3 dragkin tooth after expansion launched. How many times did I do it? Full campaogn once. And then First boss thrice (drake).

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    Quote Originally Posted by Hiosahaf View Post
    Bosses shouldn't be this easy considering we have 2 weeks with them. I already got 3 dragkin tooth after expansion launched. How many times did I do it? Full campaogn once. And then First boss thrice (drake).

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    True, but it still takes a while to kill some of them (and some strategy is involved when you're a squishy mage).

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    I could easily solo the first oltgar map last season (at the end of it) but struggled with the boss on the first shuyal map.

    I used a handful of mana potions on the newest map because I was killing faster than VB replenished it. None of the bosses thrilled me. Only thing left to see is how the healing mobs (this was a good idea) plays out in elite.


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    Quote Originally Posted by Crowsfoot
    I could easily solo the first oltgar map last season (at the end of it) but struggled with the boss on the first shuyal map.

    I used a handful of mana potions on the newest map because I was killing faster than VB replenished it. None of the bosses thrilled me. Only thing left to see is how the healing mobs (this was a good idea) plays out in elite.
    That's because all the Shuyal bosses required strategy rather than just hacking and slashing at some dude while dodging their attacks.

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    i need strategy about that 3rd boss Alargan.
    i m tank and cant take hits when my jugg effects run out.
    need to help my party more efficiently.

    and Rendtail shoudnt be easy as it is final boss. although there r boss skills that does serious dmg like
    1) if u get hit from boss after it spits fire u get burn and tht burn does DoT.
    2) volcano balls drops when boss smash the ground with its claw 3-4times.

    so ur death is imminent when boss combo tht above 1&2 skills
    Last edited by utpal; 03-14-2014 at 12:15 AM.

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    Quote Originally Posted by keikali View Post
    The bosses were tough. Again out of all of them I found the last boss Rendtail the easiest. The 3rd Boss Alargan was a pain.

    Great work STS.
    This.
    I died a lot of times fighting Alargan, while I never died fighting the last boss. I was like "it's just a bug or is this boss really the easiest one?!"

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    Bosses are cool, but 3rd is a tough one. I think, he should drop the best loot in future elite (maybe, armor). And why mobs are 38lvl minimum? Of course, endgame gear players don't feel these 2 levels, but for new players it can be hard.

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    got the strategy for 3rd boss.
    its for tanks tho.
    to avoid getting killed u need to pot. bt u need to run away from melee zone of boss when boss gets to rage mode.
    it gets to rage mode every 30sec i think (not calculated) for 5sec [u will see a glowing buff on dragon]
    so save horn of renew skill for it.

    when boss gets to rage mode always chaged horn and run away bt dnt release and if ur all party get pulled released charged horn. (remember all party will be wiped if it gets pulled and attacks in rage mode, active jugg war is exception.)

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    Not sure if Rendtail will be too easy in elite. I can imagine how the egg spawns a mob that stuns you right in his red zone.

    I think all the bosses here will require good team strategy. At least, when I see their mechanics, I hope so. And I also hope that the tough mobs will bring back the need of good tanks.

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