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  Click here to go to the first Dev post in this thread.   Thread: Elite Zones Live in Arcane Legends + Elite Loot Explained!

  1. #61
    Senior Member Serancha's Avatar
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    This is the first expansion where I did not get all the new elite ap's in one day. Bravo STS.

    I also want to say that the new magmatic daggers are outstanding. I am thrilled. Thank you on behalf of all the stabby dagger rogues.
    You never know what you can do until you try
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    Luminary Poster Energizeric's Avatar
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    Quote Originally Posted by Serancha View Post
    This is the first expansion where I did not get all the new elite ap's in one day. Bravo STS.

    I also want to say that the new magmatic daggers are outstanding. I am thrilled. Thank you on behalf of all the stabby dagger rogues.
    Yes, the elites are tough! It took us about 90 minutes to finish the 5th dungeon last night and I must have died 30 times LOL. I'm sure it will get easier over time as we learn strategy and better gear is released.

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    Member Ixyris's Avatar
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    I think elite regions are too hard! Most of the people posting here are top players, plat users. But what about mid and lower players?
    For example I call myself a mid-player: i am a mage, i have some plat to spend, I have mythic upgraded armors, mythic pendant, best pink ring and weapon and I have 2 mythic pets (slag and Grimm). Bytheway elite are now quite impossible for me. Even shuyal elite is harder than before and takes too much time.

    And what about lower and new players. They have no reason for playing this game. What should they farm? Even locked crates now have no value. How can they make money?

    So do you think it is fair do add stuff and more gameplay just for top players?

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    Thank you!

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    I like the elite now.
    Cause it is the end of four rogue party.
    Therefore we can return to the basis: how to make the team build composed of three class.
    Every class should has his own job in elite run.
    This season tank finally can do something about the lb time run.
    It has more challenge indeed, then more fun.

    Btw, it s hard to run elite map for pugs.
    So guild play a more important role to help how to design strategy to farm except buying cheaper pots.
    Last edited by Leoyo; 03-27-2014 at 01:39 PM.

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  7. #66
    Senior Member drgrimmy's Avatar
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    One question:

    Is it the elite gear that scales to lvls 27, 32 and 37 for the Brackenridge/Ydra, Dead City, and Kraken respectively, or is it just the difficulty of the mobs that scale to these levels with the gear remaining at lvls 25, 30 and 30?

  8. #67
    Member Thrucho's Avatar
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    Thanks for bringing the elites but they came back hatder than ever haha Its makin mythic players look bad hehe

  9. #68
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    I agree with u Leo

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    Forum Adept Moehummer's Avatar
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    Ok we did some elite runs yesterday, was an enjoyable experience, 20 minutes for first map.

    Zero deaths for me.. Yaay..

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    Quote Originally Posted by Haligali View Post
    A random party with 2 warriors did 5 minutes on pure there..
    First of all, arent you an arcane mage? secondly, I dont believe a party with 2 warriors could do it in 5 minutes unless both wars were maul/glaive ones.

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    Quote Originally Posted by Kingofninjas View Post
    First of all, arent you an arcane mage? secondly, I dont believe a party with 2 warriors could do it in 5 minutes unless both wars were maul/glaive ones.
    I wasnt there in that party. One warrior used entombed lvl40 and the other warrior used conquistador crate weapon, you can check the time on lb or ask my guildie Xda.

  13. #72
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    well, as for me, i think old maps should always be easier, in order to attract new player, or enable them to chase their levels, equipments, etc
    also, i agree with someone's idea about how equipment should not be scaled, to attract more twink players (though i myself don't twink)
    and rather than scaling the old equipment, i think making those gears as vanities, farmable from old elite maps is enough

  14. #73
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    if its too challenging for Max geared player(mythic armor+arcane wep/mythic wep+arcane pet (small % people), imagine how much difficulty it is for legend geared players. Top geared party takes average 15 min to complete new elite map. its 3-4 fold for mythic/legend geared party (1hr+) . I don't want to spend 1 hr on a single map. its boring not fun.

  15. #74
    Senior Member vvvjanuaryvvv's Avatar
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    Woot Archon Ring

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    The new elite maps for Tindirin is very hard. Took a party all level 41, a rogue, tank and 2 sorcerer almost one hour with lots of deaths, and if you die you get just a slap in the face from the bosses. We all had damage above 400, best legendary armor available. Is not fun to run for one hour, die lots of time and get crap. The game should be enjoyable for everyone not just players that have arcane stuff. Please fix it. I think elite should take max four time the time it takes you to finish the normal map. I don't play for a long time but this is not fun. It ruined the game for me and a lot of users I'm sure. Please do something about it

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    Plus all new armor for level 41 is weak, not better the max out lvl 36 armor. Except the weapons. Please fix it

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    What about dragonbone weapons??

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    Banned Veluthe's Avatar
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    I think the new zones elite is hard too. I've done a few times now. First time I died like 100s of timie lol. But after a few times it's not so bad. Yesterday I ran with guildies all myth and finished around 35 min. Only rerolled for a purple but was still fun and challenging. Only died like 4-5 times too. So just keep at it it gets easier when u learn maps and stuff.

  20.   Click here to go to the next Dev post in this thread.   #79
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Capolista View Post
    In architect gears section, i dont see architect pylon for sorcerer scales up to lv40??

    Why only daggers & swords ??

    Any devs want to explain this issue??

    we want to know the reason
    A typo only, the Architect Pylons also scale to 40
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  21.   Click here to go to the next Dev post in this thread.   #80
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    Quote Originally Posted by drgrimmy View Post
    One question:

    Is it the elite gear that scales to lvls 27, 32 and 37 for the Brackenridge/Ydra, Dead City, and Kraken respectively, or is it just the difficulty of the mobs that scale to these levels with the gear remaining at lvls 25, 30 and 30?
    Difficulty of the mobs
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