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  Click here to go to the first Dev post in this thread.   Thread: [Guide] The Definitive Guide to Speed Leveling and Kraag Tomb 4

  1. #141
    Banned conradev's Avatar
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    Quote Originally Posted by Haligali View Post
    On next lvl cap, should make a race between two teams, one in wt4 and one in kt4. All top50 what i know lvld in wt4 this season so im a bit sceptic but never know.
    Putting down 10m to whoever wanna take bet. 1st to level by a large margin and solo as well. And will be in KT4, it is 200% faster than the 2nd place map which is KT3 (pull all mobs up to first Y = 40kills/45sec) there. Anyone in WT4 who is not there to map or timed is a foolish fool, and that is not opinion it's fact. The majority idea is rarely the best...the majority end-game mages use fireball light shield curse and heal vs mage, and the majority die always to gale ice light shield heal. WT4 is garbage.

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    Please revise pull map, I can confirm that this is the correct pull:


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    THIS is the "best pull strat for speed and xp efficiency" and I can confirm that no mobs are left behind during. And that the run is 1:30 as solo mage (faster or slower depending on 2nd 3rd and 4th players)

  4. #144
    Senior Member Serancha's Avatar
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    My pulls are designed for a party experience sharing.The pulls for speed and kill farming are completely different, Conrad. This is not a speed guide, it's an efficient leveling guide.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by conradev View Post
    Please revise pull map, I can confirm that this is the correct pull:

    that is for low type geared , if you see sera's that is for when you at least have 1 warrior/tank

    the one that you have mentioned is for sorcs/rogue full party excluding warriors

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    Quote Originally Posted by Raselph View Post
    that is for low type geared , if you see sera's that is for when you at least have 1 warrior/tank

    the one that you have mentioned is for sorcs/rogue full party excluding warriors
    Enemies will approach the same way it doesnt matter which class pulls them bro

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    Senior Member Serancha's Avatar
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    No, mine is for any party no matter what class. The pulls are designed specifically so the group always stays close enough in proximity to each other to share experience. Please don't confuse people by mixing up the leveling pulls with pulls for other types of runs. This thread is not for that.

    If you want to make a guide for kill farming or speed, you're welcome to do so on another thread.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    I have confirmed with extensive testing. The mobs summoned by witches give 0xp and 0 kills. You can test on the first witches in WT3. They are there clean. You will get one kill for each witch and none for the mobs. 0 kill= 0 exp. That's 12 skellies if you let them summon all, so eliminates fractional exp.
    I did this and my lvl1 pet gained xp after killing summoned skeletons in wt3. I cleared before the witches and the 3 skeletons behind them.





    Did i something wrong?

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    The witches give 1xp each.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    The witches give 1xp each.
    There is no witch on picture, i killed them without pet before.

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    OK this was about 5 minutes ago. I've uploaded them to my site so that they retain the filename date stamps as screenshotted. You can click each to see the filename at the top of the browser window.

    Before



    The pull



    Yes, I killed them (note: with xp elixir on)



    And After



    And now I've given up my secret gemming tart, just for you Hali
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Kt is not only good to level a character. In the last weeks I tested all tombs to level my pets and increase my kills. Kt4 is the best tomb for that. I have no numbers to prove that, I talk only from my experience. Mostly I run solo. Depending on the pets and how concentrated I am, I do Sera's pull or my.
    [SIGPIC][/SIGPIC]

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    Could you possibly make a solo leveling guide for rogues in tombs soon ? I'm at lvl 33 on mine and ashral is giving me so many deaths :/

    Thnx ser

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    I can do that. Give me a few days though. Things are hectic atm.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    It would be a good idea for it to be stickied, but I think that's up to the mods.
    i would rather suggest to pm the mods,

    try out for the spotlight submissions too

    GOOD LUCK

  17. #156
    Senior Member Serancha's Avatar
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    Quote Originally Posted by Aslanx View Post
    Could you possibly make a solo leveling guide for rogues in tombs soon ? I'm at lvl 33 on mine and ashral is giving me so many deaths :/

    Thnx ser
    For solo leveling, use the first map (clockwise) in the first post. This has minimal backtracking and makes for the smoothest run.

    The mobs pull slightly differently depending on which way you go, and the reason I put clockwise first is because it is the most efficient for leveling (full runs). For a solo end game rogue with legendary weapon, a full run is about 3:30. For a solo end-game mage with legendary weapon this same run is around 2:30. This includes killing 2 bosses. If you have no luck elixir from Klaas or Shazbot, I would not bother killing the bosses, and take faster runs instead. (Both examples are with legendary-type pets)

    If you find the double pulls are too much, just do a single room at a time with the hall mobs, using the alcoves past each room as kill points. This saves on potions although it will make for a bit of a longer run (about 15 seconds more). However, if you die the mobs reset and will not pull nicely a second time, so it's better to live.

    Note: these times should be totally doable for normal players of most levels, and are based on tests without elixirs. (the times of speed runners/super-geared players are faster but unrealistic for most).

    Another note: Do not do this tomb at level 21 if you are running a 0 death toon. There is a difficulty spike when you hit that level that makes the bosses hit suuuper hard. I was killing them fine at 20 and then turned 21 and got one-hit twice before I knew what was happening. Bizarro.
    Last edited by Serancha; 10-31-2014 at 06:10 AM.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  18. #157
    Forum Adept xutreuqux's Avatar
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    Yea kt4 is very efficient and takes much less pots than wt4 and waay less laggy and random dcs, waay more locks and essences, but the prob is findin a gud pt. My lv33 stands for an hr and all comes only impatient ppl come and leave. Guild isnt helping also lol. I wish more ppl wud read this and spread the word so we can forget the old wt4. Sick of it xP

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    Senior Member Serancha's Avatar
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    It's super easy to solo on any class. Fun fact also, mage AND warrior both solo it faster than a rogue does
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    It's super easy to solo on any class. Fun fact also, mage AND warrior both solo it faster than a rogue does
    Ohhh ok ty lol ill try ^_^

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    Yes, it is very good to solo here, i lvld my rogue solo in kt4.

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