The below posts are not quite guides, although they do give some worthwhile information regarding some of the new elites.
Commentary: Tindirin [The Wilds]
First impressions from soloing Elite Drake during first week of elite map availability. After doing many runs here, I provided a more comprehensive strategy guide, but these were my initial impressions from my first solo run.
http://www.spacetimestudios.com/show...st-Impressions
Commentary: Tindirin [Jagged Trail]
Probably the easiest of the new maps to solo, this commentary from the first week of elites provides enough insight for successful runs. I must admit, that the very long walk to the boss makes this map a challenge; however, the potential for high value loot will always keep elite runners coming back.
http://www.spacetimestudios.com/show...itial-Thoughts
Commentary: Tindirin [Magma Corridor]
Algaran...the mere mention of his name causes many to rage. As soon as the expansion elites were released, I went in to solo it immediately. No experience in any of the new elites, nor any idea just how difficult this map would be left me perplexed. Getting to the boss is a challenge....defeating the boss as a solo rogue is actually childsplay with the right tactic.
http://www.spacetimestudios.com/show...itial-Thoughts
Commentary: Tindirin [Caves of Tarewa]
Don't do this map solo, it is supremely difficult! One point to highlight in this commentary is an explanation of the Corner and Park strategy, which will benefit parties of all times for fast, efficient runs.
http://www.spacetimestudios.com/show...itial-Thoughts
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