Hey guys i have an idea to make game seems balance,
i already read and hear like 40-50 story from game,forum,youtube,FB and other about opening locks,,50% of the story (video,story & pic) make me sad..bcoz some ppl like "stgma" wasting 3000 plat for open lock and not get anything nice,the highest price she's found is 23k...

so,how about STS make a "re-rool" system in opening lock (not really say "re-rool)..example :
-If u open 1 lock,u only have 1% chance to get better items in the next turn(arcane or myth)
-if u open 50 lock,and still not get myth or arcane u will get more chance to get that
In the next turn
So the conclusion here is :
If u open more lock and get nothing rare,u will get more chance to get it in the next turn in opening lock

Oh yeah i watch too in youtube when someone opening 8 lock and tadaa he's got samael