In no way should a legend weapon be stronger than arcane...
http://www.spacetimestudios.com/show...n-warrior-gear
In no way should a legend weapon be stronger than arcane...
http://www.spacetimestudios.com/show...n-warrior-gear
lol arcane weapons... I used to be a hooks user but for this very reason of Arcane weapons getting outdated without a process for continual upgrade, I put my money into an arcane pet instead. Sts did say that someday they may allow you to fuse shards to upgrade your weapons
hooks were the same price of a hammerjaw at some point, maul could someday be the same price as a glacian. Catching the trend?
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One word: proc
Maul and hooks was supreme once. not anymore. Maul already passed its prime. its already 1 year old.(released last year April).
You cant expect anything to last forever. Unless you're a future-shocked caveman with no mental grasp on the fundamentals of technology.
The skill damage means that the magmatic sword will hit harder when you are using skills. However, when using auto attack, the maul will still hit harder.
Here is the balancing factor:
• increased heal
• increased health
• increased auto damage
• overpowered proc
This makes one pretty equal to each other and that's the way it's supposed to be. An arcane is only supposed to be better than the best legendary for 3 seasons. Right now, the maul is just barely better and is still the better weapon in multi target combat.
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And maul built with stone and metal. magma blade built with magma. Magma > metal
Hehe adding to this, the mythic 36 daggers blew the hooks out of the water even after they had a slight buff. One can be certain that the mythic 41 weapons will destroy the maul and it won't be close. I'm planning on buying a maul when they fall to hooks price and just keep for collections sake. One of the best looking items in the game
IGN: Kakashi <Deviant Misfits> - We run PVE!
By that logic, an aimed shot with a L30 bow should hit harder than a L41 bow. The maul has 200 more damage, yet the other hits harder.Originally Posted by Zeus:1608196
Bug? Imo yes.
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Uh what? I don't think you understood what I was saying.
A L30 bow would have lower skill damage than a L41 bow, so how in the world will it have a higher aimed shot? This "issue" was in PL as well if you recall. Some weapons have way high auto attack damage, but the trade off is lower skill damage.
Right now, mythic daggers have lower skill damage than an expedition bow of potency so the expedition bow actually can hit a lot harder than the mythic daggers. However, do you see me complaining? No. Why? The proc is still more useful as is the other stats.
Likewise, the maul still gives you higher strength stats, higher heal, higher auto attack damage as well as an amazing proc. The sword only hits harder on skills and most warriors only have 1-2 attack skills. So, is the sword really hitting harder? No. Is it doing more DPS? Possibly.
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All I'm saying is that unless the new Mythic warrior weapon is a shield, it will be the best weapon for a level41 warrior. That glaive is already challenging enough for it.
Auto attack is determined by dps.Originally Posted by Zeus:1609667
I think you misundertood the actual issue here. The maul gives the user 200 more stat damage than the Magmatic blade. The magmatic blade has more skill damage than the maul, even though it has 200 lower stat damage. Increased stat damage -> Increased skill damage, is it not? If it is, then the Magmatic blade is glitched.
The expedition bow is doing more damage on an aimshot, as it has a HIGHER stat damage (11 dmg higher if im correct) than the mythic daggers.
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Auto attack is not determined by DPS. DPS is an inaccurate stat which you should not really pay any attention too. Why? It assumes the opponent has NO defense.
Increased stat damage does not mean increased skill damage. Well, it does generally but it is also more classified then that. Mauls generally will have lower skill damage then a comparable sword, which is why it gets higher attack damage.
This is something ported over from PL in all legend titles.
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IIRC, DPS stat doesn't necessarily mean explicit auto attack damage, its just an attack speed measurement.
If anything warriors are now going through what rogues went through and what mages went through when (they said, anyway) the orbital staff turned out better than Kershal.
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To some, the weapon they use is a portion of the fun. If the maul is not as effective as they thought it was, they're not having as much fun now, are they? In order to have fun again, they'll want to pick up an effective weapon.
As of right now, IMO, it has come down to playstyle. Are you more aggressive? Pick sword. Are you more tanky? Pick maul.
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