Smart conversation guys, very helpful!!
I believe you guys already know that mage charged attack by staff hit multiple target, right?
Is it important if charged mage attack with higher DPS?
Is it make bad impact to mobs in elite maps?
Smart conversation guys, very helpful!!
I believe you guys already know that mage charged attack by staff hit multiple target, right?
Is it important if charged mage attack with higher DPS?
Is it make bad impact to mobs in elite maps?
DPS is only better for Rogues against mobs, but is not recomended for elite Tindirin.
Eg Damage
As a rogue with both magma daggers and raiding bow, I use my daggers for every map except elites. Elites just hit too hard, or a red zone is insta-kill. The main difference I've found is that with bow (higher damage) I deal more damage when I charge my attacks, at least aimed shot. Exceptional damage output IMO. But the daggers I lose some damage stat and DPS is higher, so I never charge my skill when using them because I actually deal less damage since I could auto attack many times in between, maybe even process a fireball. (Rogue mage!!!) When using the bow I only get one, maybe 2 auto attacks in between skills, so charging is more optimal.
Either DPS or damage, and the play styles that accompany them, can work for elites I think as far as the end damage output goes. But survivability is the key, as a rogue. Melee range is way too close in a zone that one shots you, so bow it is.
http://www.spacetimestudios.com/show...led-comparison
For a in-dept information check on that thread *_^
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