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  Click here to go to the first Dev post in this thread.   Thread: Isn't it time the Ker'shal Scepter finally gets fixed?

  1. #81
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    Buff mages , I can't convince myself to make one untill I kno they are balanced, fix kershal so it matches price tag in auc also

    And let us upgrade our arcane weapons! Making them tier2 weps to the new arcanes to come in the future would be nice.

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    Nerf kershal, its so op

    Sent from my ST26i using Tapatalk

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    Senior Member Ninjasmurf's Avatar
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    Quote Originally Posted by Anyona View Post
    Nerf kershal, its so op

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    Yeah that's why I get 1 shot by expidition bows and a lvl 41 rogue with the lvl 26 arcane hooks can still kill mages. You think kershal can be used at lvl 51? NOPE

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    Quote Originally Posted by Ninjasmurf View Post
    Yeah that's why I get 1 shot by expidition bows and a lvl 41 rogue with the lvl 26 arcane hooks can still kill mages. You think kershal can be used at lvl 51? NOPE
    It is op, that proc and shadowflare though. Pls nerf sts kershal so op and unfair

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Anyona View Post
    It is op, that proc and shadowflare though. Pls nerf sts kershal so op and unfair

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    Earth to Anyona, earth to Anyona.

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    Senior Member Maalice's Avatar
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    Quote Originally Posted by Instanthumor View Post
    Earth to Anyona, earth to Anyona.
    Earth cant come to the phone right now. Please leave a message at the beep.

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    Quote Originally Posted by Anyona View Post
    It is op, that proc and shadowflare though. Pls nerf sts kershal so op and unfair

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    Lol you must be noob so I'll just ignore this

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    Quote Originally Posted by Ninjasmurf View Post
    Lol you must be noob so I'll just ignore this
    It was a joke, I realise the kershal is a disgrace and not a noob thanks

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    Forum Adept deathwraithx's Avatar
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    Quote Originally Posted by Ninjasmurf View Post
    Lol you must be noob so I'll just ignore this
    It's called sarcasm mate..look.it up


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    Senior Member Ninjasmurf's Avatar
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    Quote Originally Posted by Anyona View Post
    It was a joke, I realise the kershal is a disgrace and not a noob thanks

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    Lol if they nerfed it anymore it would be worse than the magma staff

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    Quote Originally Posted by Ninjasmurf View Post
    Lol
    Lol

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    Bump

  14. #93
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    Quote Originally Posted by falmear View Post
    If they want to "fix" the staff here is my proposal.

    1) Eliminate Shadowflare, lets be honest with ourselves, no one is charging this thing. And replace it with a normal charged attack that every staff has which stuns. Because its not a spell no matter how many times you say it. Its just a low chance to proc on a charged attack.
    2) Move the charged attack proc (10% crit reduction & snare) to the normal attack. And make whatever necessary adjustments in terms of chance in combination with the current non-charged proc.

    This doesn't fundamentally change how the staff was intended on working beyond eliminating the issue with that it does less damage when charged. Then when we charge it, we can stun with it and it functions like every other staff. And we still get the benefit of 10% crit reduction and 30% snare when it procs.

    And in my opinion this should have been the original design. Look at the other arcane weapons:

    1) Maul: Chance to proc AOE stun, reduce armor by 50% and +60 STR
    2) Hooks: Chance to -15% Armor, -20% Movement Speed, and Bleed Effect.

    So you telling me if the proc was changed to this it would be any different then the proc on other arcanes?

    Proposed Arcane staff proc: Chance to proc +60 INT, +10 Mana regen, -10% crit, 30% snare

    I am not asking to have the base stats buffed, but if you implemented a feature that no one uses then this is a bug in my opinion and should be fixed. This is the entire point I have been trying to make when I posted this in the technical forums back in October.
    I like the idea of these procs. However, I think we could do without the mana regen. I personally would like to see a health regen instead. That's just my opinion. Also, definitely make the charge time the exact same as all the other staffs.
    Last edited by Medicman; 05-17-2014 at 08:33 AM.

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    Quote Originally Posted by Ninjasmurf View Post
    Lol if they nerfed it anymore it would be worse than the magma staff
    ...

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    Honestly, the mana regen is useless. Almost all mages now just do a full INT build. As stated before, our problem is staying alive, not running out of mana. I would much rather see a dodge or shield proc. I understand that all the classes are diifferent, blah blah blah, but I think that at the higher levels, the playing field should start to converge and level out. The other procs actually make sense and contribute in a meaningful way, you would think that an arcane staff would too ... yes, this is a post to keep this thread alive.

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    Thanks all! You can send your donations to the Energizeric Arcane Ring fund :P

    Close thread!

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    looks like its getting some fixes.
    Hakuna Matatas

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    I agree, wouldn't hurt to slide a little OP'ness our way
    IGN: Rianaku (Warrior) - Couchlock (Sorcerer) - SnackBox (Rogue)

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    Quote Originally Posted by Energizeric View Post
    Thanks all! You can send your donations to the Energizeric Arcane Ring fund :P

    Close thread!
    Do you take bitcoins? :P Anyway, nice job yet again bringing the community's voices together and petitioning for some much needed changes.
    Geunin / Cheonje
    Proud Member of <Elite Runners>

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    Default Isn't it time the Ker'shal Scepter finally gets fixed?

    Singe

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