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Thread: So, Rage meter in AL was Pre-Planned?

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    Senior Member Hoardseeker's Avatar
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    Default So, Rage meter in AL was Pre-Planned?

    The newest addition to Spacetime Studios' mobile and desktop Legends franchise will deliver intense cross-platform, multiplayer combat with Arcane Legends. This new action RPG will be available for iOS, Android and Chrome in early fall 2012.

    Players will choose from three classes: powerful Warriors, devious Rogues or mysterious Sorcerers; each with their own set of abilities. Party members will be able to combine their abilities to unlock explosive combos for devastating effects. As players level, they choose to specialize in certain skills, allowing them to further customize characters to suit their play style.

    The core of Arcane Legends is the groundbreaking combat system that will deliver the most fast-paced, action-oriented co-op and player-vs-player gameplay of any Legends title. Players will decide whether to use multiple quick attacks or take the time to charge up and land more destructive strikes. Determining when to utilize a fully charged "rage meter" that unleashes special high-powered attacks unique to each class will also be critical to success.

    "With every Legends title we are focused on bringing something distinct to cross-platform gaming. With Arcane Legends we set out to create an action RPG with a clever and funny story, meaningful multiplayer gameplay and above all furious fast-paced tactical combat," said Gary Gattis, CEO, Spacetime Studios.

    The previous Legends titles, fantasy Pocket Legends, sci-fi Star Legends and horror Dark Legends have been downloaded more than eight million times, making it the world’s most downloaded mobile MMO series and the world’s largest cross-platform mobile/desktop MMO franchise.

    Stay up to date with Arcane Legends news on the web at www.ArcaneLegendsGame.com and on Facebook.

    To join the discussion, please head over to the Arcane Legends Discussion Forum: http://www.spacetimestudios.com/show...le-and-Desktop
    So, it was Removed or Not even Made in the Game??

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    Member Osabevie's Avatar
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    Maybe the rage meter was turned into the mana bar?

    That then explains the high powered attacks (the characters skills).

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    Luminary Poster Fyrce's Avatar
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    Isn't this charging your skill?

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    Sounds like charging to me

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Senior Member Roberto077's Avatar
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    Quote Originally Posted by Fyrce View Post
    Isn't this charging your skill?
    This

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    Luminary Poster Bless's Avatar
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    Default So, Rage meter in AL was Pre-Planned?

    It's skill charging lmao
    Credits to Iady

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    Senior Member falmear's Avatar
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    Only in this game "high powered" equals less damage. Totally just marketing speak.

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    I like the way charged shadow piercer gives lesser damage than uncharged ones..
    Last edited by Endkey; 05-16-2014 at 11:40 PM.

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    Senior Member Serancha's Avatar
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    Quote Originally Posted by Endkey View Post
    I like the way charing shadow piercer gives lesser damage than uncharged ones..
    That makes sense for Pierce. Since it hits more targets when you charge, the total damage is actually more, it's just not more per hit.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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