weapons - unsure
armors are vanity I think. Maybe purchase with the event token kind or with plat or drop from mobs like lepre vanities
weapons - unsure
armors are vanity I think. Maybe purchase with the event token kind or with plat or drop from mobs like lepre vanities
what's the issue going on with Apple? If anyone can light up some infos?
—AshDex
Sam can you give us some update when is new client comming? Please
Pls new client soon :000
I often ask myself, why am I so attractive?
is that armor are mythic?
i wish there was more dps for warrior considering that its a mythic and the best we have is claymore of assault 101 wish it was 98 or more then it would be the best mythic armor so far i can think of.. 84 is good considering the lvl 31 dps .. and also dmg a bit more ..
Warriors imo have been doing wayyy too much damage for theyre class the last two seasons. I think these weapons are a step in the right direction twards a true balance in the 3 classes
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We received an artificial damage boost in season 4. Every warrior's damage was scaled up and armor down when they entered PvP. There was also an HoR nerf.
STS purposely made warriors more powerful, gear didn't make us OP. I still don't believe we are OP. In clashes a warrior is lucky to land 5 kills.
Thats your opinion, but mine comes from bieng on the receiving end of mauls and glaives for a few seasons now. Those weapons made them hit way too hard imo and many others.
Tank class shouldnt hit harder than a damage class mage. With the pierce proc of glaive and mauls scary proc warriors have been doing just that.
I think a tank class should have tanky weapons and damage classes should have more damaging weapons. Which is what we are getting in the new mythics. I for one am actually excited for this, I havent had much interest in the game lately until I saw the new weapons and 2hat they did for each class
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Nice\(^-^)/
Noobiest Noob Ever\(*-*)/
Yes all 3 characters have a chance to stun with charged attack. skills I.e. mages fire ball and warriors skyward smash. Both have an optional skill activation slot for a chance to stun. Why was the rogue left out on that as a possible selection?
Fyi charge to proc is a bad idea for the new bow, please change that to were the bow procs much like the shield does for mythic daggers/hooks
Mine is an inference based on patches made in the past.
The "OP" damage everyone complains about IS:
1) lower than any other class
2) patched into the game., hence intentional
3) coupled with several needs to warrior survivability
It is ever so tiring to see posts saying "A fully geared warrior kills me everytime." Guess what? A fully geared rogue kills me every time and even fully geared mages have been known to kill me.
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