Last month I posted a plan to fix CTF which received good support, but I've since come up with some better ideas and changes to the original ideas I posted, so here they are:
1) Change the way the "Flags" stat is computed by instead making it count "team flags", i.e. when your team scores, you get a flag. Now it will no longer matter who is carrying the flag as the whole team will receive credit. This will encourage team work. Maybe a player will give himself up to stop the other team from killing the flagger. Players will help escort the flagger, etc.
2) Current flag stats will be carried over and everyone will retain all the flags they had under the old method. All players will retain their flagging achievements and leaderboard spots.
3) Add a new stat called "Flags Against" for when the other team scores a flag. Players will strive to keep a good flags/flags against ratio, just as players strive to keep a good kill/death ratio. This will put an end to teams taking turns flagging as nobody will want to allow the other team to score when it negatively affects their stats. Instead, this will encourage teamwork to stop the other team from flagging.
4) These two changes will help return CTF to be the way it was intended to be played. It will once again be a game where the team works together to try to score flags and to try to stop the other team from scoring.
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