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  Click here to go to the first Dev post in this thread.   Thread: Endgame PvP Restoration

  1. #81
    Member Grrrrimadoggy's Avatar
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    Quote Originally Posted by ign Boss View Post



    ign ALL HAIL
    e.e black dragon for 6m

  2. #82
    Junior Member Cyntrom's Avatar
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    bump



    -Exclamatory

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    bump

  4. #84
    Senior Member ign Boss's Avatar
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    Quote Originally Posted by XghostzX View Post
    bump
    Stop
    ign ALLHAILBOSS

  5. #85
    Senior Member Crashy's Avatar
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    Sts could still use the stats Dolloway provided and balance pvp. Players should also be able to craft their 2pc with dragon rings. With the new cap, most players will be 77 and it would be unfair for 3pc players to have an extra ring equipped.

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  7. #86
    Senior Member SillyJuan's Avatar
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    Quote Originally Posted by Crashy View Post
    Sts could still use the stats Dolloway provided and balance pvp. Players should also be able to craft their 2pc with dragon rings. With the new cap, most players will be 77 and it would be unfair for 3pc players to have an extra ring equipped.
    I agree with the dragon ring part

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    Senior Member Armourslash's Avatar
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    Sts please, you should realise the bears are op.

  9. #88
    Senior Member Bous's Avatar
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    I'm
    Quote Originally Posted by Dolloway View Post
    Brief Recap:

    • Undo the "Great Nerf" of 2013 that involved skill changes, except for changing a Rhino's Charge range from 8m to 12m and a Fox's Evade to last 15 seconds. This will make skills scale to what they originally scaled to.
    • Change the unroot or unfreeze skill for Foxes from Evade to Howl.
    • Change the skill level maximum from 9 points to 6 points.
    • Make it so that a player no longer gains any additional skill points past level 56.
    • Make stat changes to gear similar or exactly the same as the ones that I proposed in this thread.
    • Along with the stat changes on gear, starting at level 71, increase the mana consumption to 2x the amount it once was before the "Great Nerf" for skills.
    • Fix the range glitch in PvP where player A can gain 1m or 2m on player B and can attack him but player B does not have the ability to attack player A.
    • For Mages, fix the Mana Shield and Heal glitch where a player has full mana but cannot cast either skill even after pressing it and producing a cool down effect.
    • Either make it so that players can obtain Elite rings once again by completing as difficult of a quest as the ones mentioned in this thread OR make Elite rings equipable ONLY in PvE.
    • Change the Fossilized Dragon Egg so that it becomes class specific and mirrors what the Customized/Fortified/Enchanted Crowns of Persistence provided compared to the pink helms that were lootable in Sewer levels: an increase of +9 armor over the Swift, Fiery, and Savage shields based on the class you are OR make it equipable only in PvE.
    • Make it so that the Fossilized Dragon Eggs can no longer provide a set bonus when equipping them with the other three pieces (helm, armor, and weapon) of a particular level 75 set.
    • Adjust the Blacksmoke Mountain mob difficulty so that mobs can no longer hit a player with a constant flow of debuffs that cuts regens to zero.


    Credits:

    - Angeldawn for letting me use her stat table which showed the progression of stats on sets over the various level caps.
    - Yanis for his threads of pinks + sets with pictures that I used to make comparisons in this thread.
    - Jacob (Allhail) for making the photoshopped stat tables on the proposed set stats.
    - Crash for helping me relocate a few developer posts that we had to search through thousands of posts to find.
    That's what I was looking for

    Edit: didn't mean to necro. Saw someone post the link to the thread today

  10. #89
    Luminary Poster Caiahar's Avatar
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    Quote Originally Posted by Samhayne View Post
    Great thread. Thanks for putting it together! No promises on implementation, but it is being read.
    Okay then..

    All for One, and One for All!
    The Brightest of Flames..cast the Darkest of Shadows..
    One who knows nothing cannot understand anything..

  11. #90
    Senior Member Laar's Avatar
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    Quote Originally Posted by Shadowstar View Post
    Okay then..
    Guess they didn't like it
    ya YEET

  12. #91
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    Idk bout nerfing hp, i think that them having higher hp is good however the dmg definitely needs a nerf, then nerf the big dmg nerf. I just think try n do what is said but do it with other PvP lvls in mind I.E L.1-21 mage will be OP if u do this nerf. So maybe try nerfing paw/forg at l.15-25 as it is OP, but mainly paw's proc because it has that armor debuff which, depending on timings changed the outcome of the fight. This is really annoying as it isn't skill that wins the fight it is pure luck, thats why I use toy C:
    Sort this out its really irritating!!
    Check out my Step By Step L.15 Mage Guide
     
    http://www.spacetimestudios.com/showthread.php?173840-gt-THE-L-15-Complete-Mage-Guide

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    Senior Member iRandom's Avatar
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    Quote Originally Posted by Etarbitrev View Post
    Idk bout nerfing hp, i think that them having higher hp is good however the dmg definitely needs a nerf, then nerf the big dmg nerf. I just think try n do what is said but do it with other PvP lvls in mind I.E L.1-21 mage will be OP if u do this nerf. So maybe try nerfing paw/forg at l.15-25 as it is OP, but mainly paw's proc because it has that armor debuff which, depending on timings changed the outcome of the fight. This is really annoying as it isn't skill that wins the fight it is pure luck, thats why I use toy C:
    Sort this out its really irritating!!
    OR Like dollo said. Make all these "nerfs/Improvements" happen after L71.. cos ur referring to L15-25 and btw IMO toy beats paw or is it jus skill...
    "Just because ur better than me doesnt mean i suck" ~ Elpsy

    #ProfessionalNoob#FreeThePotatoes

  14. #93
    Banned Kixxler's Avatar
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    dam dolloway u have a lot of free time

  15. #94
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    Quote Originally Posted by Kixxler View Post
    dam dolloway u have a lot of free time
    Lol, he only loves this game so much and his friends in there.
    Retired player of PL (2010-2015)

  16. #95
    Senior Member anahadaz's Avatar
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    You probably already have, but why don't people organise games where we all use 55 skill points in our build to allow for the 6 skill points cap theory, and have 1v1's and FFA's etc. All classes should be involved and only with people who you know won't cheat and will take it seriously. Maybe sts could organise a weekend where only 55 skill points are allowed to be used. It will tell us whether it is a viable option, but it looks good on paper.

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