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Thread: Comprehensive Archer Skills and Equipment Guide

  1. #161
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    Quote Originally Posted by neko View Post
    Your third point is so important! It can't be stressed more!

    To the OP, once the fever kicks in, everyone in the group should stop and assess where they are, who's infected, who's around them and where the green orb is. The healthy mob should migrate towards GF and continue their onslaught while the infected player should run in the opposite direction. It's a lot easier to avoid a tight healthy group than one that's spread out and chaotically running around.

    As a bird, it's a fact of life that you should rely on your health pots to stay alive, especially going into a boss. Heal-spamming mages are great but they're not always around. So, especially when you become infected with the fever, spam your health pots and move away from the healthy group. With full health you should easily avoid a 1-hit death.

    Usually a good group will destroy the orb by now, but if it's still glowing, try to destroy the chest before you go back to attacking GF. Wash, rinse, repeat.

    And as a courtesy, if you absolutely can't avoid infecting someone, I try to text a "Sorry" afterwards.


    I totally agree with this. I always go off the rule that if you have the fever, stay away from the green orb chest and others can move toward it, but I also like moving toward the boss vs away from the boss. The issue though is if you are tanking and you get the fever, if you move away from goldfever and you still have aggro, he will move toward you. Also, if you are tanking him all the way in the back, you are sort of boxed in with ranged behind you.

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    Guardian of Alterra Physiologic's Avatar
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    Guide has been updated to reflect the change in v1.7.0.1.

    Prior to the patch, Focus was unlocked at lv 2. Now it is unlocked at level 8, and Blast Shot is the first skill an archer unlocks.

    Revised skill allotment per level table as well.

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    Tireless guide physio good work, apon reading the guide i am now revaluating my skill build. I kinda figured thorn wall more or less took over for root not realizing the bigger debuff of root or the ability to stack with wall. I assumed since at higher lvls the actuall root part may not take effect as much on the bosses etc.. the debuff is much worth it. I think maybe ill do away with the mana regen and put those points into root instead.

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    Yeah, it's really worth it to max out Root. The stacked -50% dodge debuff really does help.

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    Very nice guide !! thank you very much

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    Hey, first poster here , anyway i just bought a pink sunblessed bow of the void for 7k and im wondering if i got ripped off or if it was a good deal

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    Member Jinlac's Avatar
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    Quote Originally Posted by immortales View Post
    Hey, first poster here , anyway i just bought a pink sunblessed bow of the void for 7k and im wondering if i got ripped off or if it was a good deal
    First of, welcome to the Forum! 7k isn't that much gold, cheapest one in the cs is 5k atm... you didn't get ripped!
    -Jinlac-

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    New Member Azesche's Avatar
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    Soooo helpful for a relatively new archer. Thank you for writing this!

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    Awesome Physio: Read the lot, a really good guide. Legend m8.

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    Junior Member DPANDA's Avatar
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    Thanks for the guide Physio, really helped me out when I started my new charachter.

    D

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    Great guide! Gonna make a warbird.

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    Does there also exist a similar guide for bears because this one helped me a lot.

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    Quote Originally Posted by ilbetyoubeg View Post
    Does there also exist a similar guide for bears because this one helped me a lot.
    Yes, here it is

    http://www.spacetimestudios.com/show...an-Stat-Skills

    you can find it under the warrior class sub forum

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    Quote Originally Posted by totumdependeate:333300
    Quote Originally Posted by ilbetyoubeg View Post
    Does there also exist a similar guide for bears because this one helped me a lot.
    Yes, here it is

    http://www.spacetimestudios.com/show...an-Stat-Skills

    you can find it under the warrior class sub forum
    Kk, thank you but I was looking for a skill build for each level like in this where u can see what u need to level first and second

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    Guardian of Alterra Physiologic's Avatar
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    I will be making heavy edits in the near future that will coincide with the new summer expansion campaigns, as well as additional builds! Thanks for reading

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    Do you have any recommendation for which levels I should put a point on a specific skill? Because I know which ones to upgrade now, i just don't know when to upgrade them and which ones would be most crucial at each level.

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    Btw, this was a HUGE help! Thank you, honestly, for this being my first thread and my first post, I'm loving this game a whole lot more! Btw, add me on PL, my name is Bournelegacy, and I have a clan with my 3 brothers and I'm recruiting. Add me if you want in!

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    Quote Originally Posted by Bournelegacy View Post
    Do you have any recommendation for which levels I should put a point on a specific skill? Because I know which ones to upgrade now, i just don't know when to upgrade them and which ones would be most crucial at each level.
    Here's a suggested route to take per level:


    And sure, I'll add ya

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    Senior Member WhoIsThis's Avatar
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    The real question now is - will the skills be raised to 7? +35 crit, +35 dodge when buffed.

    Not to mention for mage - blessings of might:
    + 70 crit, + 35 damage

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    Quote Originally Posted by WhoIsThis View Post
    The real question now is - will the skills be raised to 7? +35 crit, +35 dodge when buffed.

    Not to mention for mage - blessings of might:
    + 70 crit, + 35 damage
    I've already devised a setup for +7 level skills, but will hold off on updating until the update is released. Some skills have been raised proportionately in terms of stats from the last major update, and some skills have not, so I won't be extrapolating anything for now.

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