Page 1 of 2 12 LastLast
Results 1 to 20 of 33

Thread: Worried about......

  1. #1
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,817
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    143
    Thanked in
    68 Posts

    Lightbulb Worried about......

    Many people who have played for a long time have had much more time than the newcomers to farm gold and best items. Many people are still leveling and if the lv cap is raised soon before any other updates(ie pets, guilds, elite dungeon(no exp gain), town..) there will be more less experienced players(not nessicerily good) with bad gear that get booted and will have a hard time lvingto catch up with the oldies by power leveling.

    Conclusion: I dont encourage not making the lv cap higher, just that I think there are somethings more important and to keep the community together(guilds) and weekly events or quests are most common in MMOs (I think)

    P.s If this should be in the suggestion place, well sorry for my mistake:P

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  2. #2
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,817
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    143
    Thanked in
    68 Posts

    Default

    Reserved for later

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  3. #3
    Banned Lesrider's Avatar
    Join Date
    Oct 2010
    Location
    New York!
    Posts
    5,997
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Umm it's an mmo -- people playing longer SHOULD be at an advantage. I don't see much difference here, though. Many new players have their gear already bc the economy is so f'd up and only a few pieces cost anything substantial. Plus, the cyber quests give everyone a chance to have good gear, regardless of how long they've been playing. So not sure what your concern is here.

  4. #4
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    Um, what? Games shouldn't accept new players? What?

    Don't ALL online games, other than ones that just started in the last second, have older vs new players? How are new players at a disadvantage? There are new players who go quickly into the top ranks and old players who never did. That's always been true.

    Hell, think about when you buy an "old" game. Lots of people have already finished it. Does that mean you don't start?

    Star light, star bright...

  5. #5
    Member
    Join Date
    Dec 2010
    Posts
    96
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    logic fail by beanmachine.

  6. #6
    Luminary Poster Ellyidol's Avatar
    Join Date
    Sep 2010
    Location
    Tyria
    Posts
    7,264
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    182
    Thanked in
    89 Posts

    Default

    "Umm it's an mmo -- people playing longer SHOULD be at an advantage. "

    +1000000. New players have it way easier now than when I started.

  7. #7
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,817
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    143
    Thanked in
    68 Posts

    Default

    ok fine mob wins:P my first mmo.....

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  8. #8
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,817
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    143
    Thanked in
    68 Posts

    Default

    I apologise for my nooby thread, just wanted to say that I think theres some more features we r missing that are more important than lving, IMO only.

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  9. #9
    Member BlueMagma's Avatar
    Join Date
    Nov 2010
    Location
    Toronto, Canada
    Posts
    128
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Beanmachine View Post
    I apologise for my nooby thread, just wanted to say that I think theres some more features we r missing that are more important than lving, IMO only.
    Everyone is entitled to their own opinion. Unfortunately, your opinion is wrong. :P Just kidding

  10. #10
    Member mrpredalien's Avatar
    Join Date
    Dec 2010
    Posts
    199
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    LOL there Should be a new level cap, because
    it will be more fun with new maps and all.
    PURE NUKE. DO NOT GO TO www.mudkipz.ws.
    mrpredalien 50 Pure Mage
    avpaddictor 50 Pure Mage
    mspredalien 50 Pure Avian

  11. #11
    Senior Member Beanmachine's Avatar
    Join Date
    Dec 2010
    Location
    AEO's Swimming Pool
    Posts
    1,817
    Thanks Thanks Given 
    146
    Thanks Thanks Received 
    143
    Thanked in
    68 Posts

    Default

    But the devs said elite dungeon first, so i think that would be more important than the nxet lv cap etc

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

  12. #12
    [Lt] Shiny
    Guest

    Default

    It doesn't matter Bean, there always will be new players introduced to the game. In 10 yrs there still will be people just joining PL. Either way you can't stop the level cap just because infinite amount of noobies will be joining the community. Ever MMO is like that.

    --Lune

  13. #13
    [Lt] Shiny
    Guest

    Default

    It doesn't matter Bean, there always will be new players introduced to the game. In 10 yrs there still will be people just joining PL. Either way you can't stop the level cap just because infinite amount of noobies will be joining the community. Ever MMO is like that.

    --Lune

  14. #14
    Banned
    Join Date
    Dec 2010
    Posts
    597
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Look at it this way:

    Today, I was farming Green Ice.

    Just me, a level 50 Dexbear, and a level 32.

    We get to the area with Fridge, and the Blue troll things.

    The Dexbear runs in, tries rushing Fridge, I stay back knowing he'd die instantly, and I'd die instantly as well, having to walk back.

    He runs in, dies within seconds and says "WTF NOBODY HELPS?! LEARN HOW TO PLAY NOOB".

    That is a perfect example of why the level cap SHOULD be raised.

    How many level 50s have you seen that look, and act like total noobs? More than half?

    At least this way, with a level 65 cap, players have a lot more experience with the game, and will be somewhat knowledgeable for end-game activities.

    Capping your characters is FAR too easy in this game, I had all three of my 50s within the first three weeks of playing. Totally capped them equipment wise within a month. (Cosmo, Void, Cyber).

    The only negative of this is the fact that the items we have farmed from Victory Lap will become borderline worthless. I don't see Mega Blaster being worth anything more than 30-50k if the cap does rise.

    I've sold all of my end-game sellables, and have gone bare-minimum. (Cosmo Robe, Keeper Staff. Cyber Set, Whipcord with Sunblessed Bow)

    It's really not a bad thing for the game, I'm frankly bored with the current end-game system, and spend maybe 20 minutes at a time playing.

    Although, you figure, once you cap your characters, farm some, it becomes the same boat again.

    It's really a double sided coin, but the benefits most certainly outweigh the negatives.

  15. #15
    Banned
    Join Date
    Oct 2010
    Location
    Throwing Down
    Posts
    5,167
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    61
    Thanked in
    38 Posts

    Default

    Quote Originally Posted by Ellyidol View Post
    "Umm it's an mmo -- people playing longer SHOULD be at an advantage. "

    +1000000. New players have it way easier now than when I started.
    exactly.
    Days of no trade and hand farming all your pinks in fathom = hardcore.
    Days of 8 hours to go from level 48-49 in alien oasis = hardcore.
    Days of swamps being your only source of exp 30-35 = hardcore.
    Days of not having Yanis's pink thread and no consignment shop = hardcore.
    When to buy darkforest and fathom was in a separate app and costed I think.. 5.99 = hardcore.

    Quote Originally Posted by Refriedchicken View Post
    The only negative of this is the fact that the items we have farmed from Victory Lap will become borderline worthless. I don't see Mega Blaster being worth anything more than 30-50k if the cap does rise.
    Void, Cosmos and Rift will always be somewhat high in my opinion.

    1.) It will be dual equip gears now.
    2.) Ao3 will most likely be skipped by the oncoming 50's when level cap is raised.
    3.) top players will boot noobs from their games, like always. Forcing noobs to either buy the equipment and farm in groups their level. Orrr..... Somehow get lucky enough to leach and/or friend boosts them.
    Last edited by Pharcyde; 01-09-2011 at 04:09 PM.

  16. #16
    Banned
    Join Date
    Dec 2010
    Posts
    597
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    No way bro, I'd bet that they go down by 60-70%

  17. #17
    Banned Lesrider's Avatar
    Join Date
    Oct 2010
    Location
    New York!
    Posts
    5,997
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Void/cosmos/rift prices are highly unstable, mostly contingent on what the devs do. They introduced the cyber quests, thereby lowering the prices on all void & cosmos besides the talon and wand, which went up in price. So no one can really say, but with a new campaign, prices should definitely drop considerably.

  18. #18
    Banned
    Join Date
    Oct 2010
    Location
    Throwing Down
    Posts
    5,167
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    61
    Thanked in
    38 Posts

    Default

    I estimate that they will drop raise drop raise. So I am going to load up on them, sell them, load up then sell again.

  19. #19
    Banned Lesrider's Avatar
    Join Date
    Oct 2010
    Location
    New York!
    Posts
    5,997
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Quote Originally Posted by Pharcyde View Post
    I estimate that they will drop raise drop raise. So I am going to load up on them, sell them, load up then sell again.
    Whatever floats your boat.

  20. #20
    Banned
    Join Date
    Oct 2010
    Location
    Throwing Down
    Posts
    5,167
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    61
    Thanked in
    38 Posts

    Default

    Quote Originally Posted by Lesrider View Post
    Whatever floats your boat.
    indeed...
    1.) New gears come out, ppl panic and dump gears.
    2.) Prices slowly climb up a little again because people need gears for new dungeon.
    3.) People get their new gear, so prices drop again.
    4.) Ao3 is less farmed, and players now need new dual spec equipping gear. Prices slowly go back up.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •