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Thread: S&S is op?

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    Default S&S is op?

    I heard his AA deals 6000 dmg in 10sec. Sounds like Oo

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    Senior Member tharidom's Avatar
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    Lol or nah.

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    Senior Member Madnex's Avatar
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    The only thing OP is stacking them in clashes.

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    Senior Member matanofx's Avatar
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    Quote Originally Posted by Madnex View Post
    The only thing OP is stacking them in clashes.
    #SamEffect

    I havent seen it in action i hope to see it soon if some of my friends decide to hatch and not sell

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    I don't know how it works. While mythic bow's pool can also deal 200dmg/tick in paper, it is not very useful in practice

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    OP? Yes OverPriced just like everything else.

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    Quote Originally Posted by Cero View Post
    OP? Yes OverPriced just like everything else.
    Yes, I don't know what happened to the economic of AL.. Less than a year ago 10M gold can make you a God in AL, now I can only afford candies with that Midas touch title

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    Member Okatare's Avatar
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    Keep in mind rogues spent abt 50mln each during the event to get this egg. Ofcs last mage and tank got it insanely free. But the calculation is based on money spent and 3-weeks-no-normal-sleep factor.

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    The DoT Dmg is averaging 200 DMG per .5 secs. It technically eats through anything and stacks on top of other SnS pools. Even when a Warrior pops his Jug in one of these pools its depleting their HP pretty quick.

    However the con of SnS is areas with big open spaces where this pet isn't as advantageous as one thinks. In the cramped hallways of CTF it does wonders, but in TDM its pretty easy to just avoid these pools. So other then using it for clashes, I don't see a big advantage of this pet, not even in PvE.

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    if the pools chase the opponents or enemies it would be cool.
    same like in evnt map (europhex and ursoth) where those purple pools chase us XD

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    Banned Anarchist's Avatar
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    Quote Originally Posted by keikali View Post
    The DoT Dmg is averaging 200 DMG per .5 secs. It technically eats through anything and stacks on top of other SnS pools. Even when a Warrior pops his Jug in one of these pools its depleting their HP pretty quick.

    However the con of SnS is areas with big open spaces where this pet isn't as advantageous as one thinks. In the cramped hallways of CTF it does wonders, but in TDM its pretty easy to just avoid these pools. So other then using it for clashes, I don't see a big advantage of this pet, not even in PvE.
    In pve mobs aren't intelligent enough to avoid or completely avoid the pools.
    Or are they? @.@


    So its good for pve.

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    Quote Originally Posted by Anarchist View Post
    In pve mobs aren't intelligent enough to avoid or completely avoid the pools.
    Or are they? @.@


    So its good for pve.
    I think if you position yourself correctly in big packs of mobs it can be quite useful especially in Elites.

    Then again #lol@pve...wait a minute.

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    Quote Originally Posted by keikali View Post
    The DoT Dmg is averaging 200 DMG per .5 secs. It technically eats through anything and stacks on top of other SnS pools. Even when a Warrior pops his Jug in one of these pools its depleting their HP pretty quick.

    However the con of SnS is areas with big open spaces where this pet isn't as advantageous as one thinks. In the cramped hallways of CTF it does wonders, but in TDM its pretty easy to just avoid these pools. So other then using it for clashes, I don't see a big advantage of this pet, not even in PvE.
    I seem to be missing something. In clashes, do personal kills / team kills not matter? Since according to Zeus SnS get sole credit for their kills, and it does not register for you or your team. I guess if it does wipe half the team killing the other half should be easy and it does prevent you from dying.

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