I certainly agree that skill is a major determinant of outcome, both in PvE and PvP.
Give a civilian a sniper rifle and ask him to shoot a deer 100 yards away. Now give a highly decorated veteran sniper a pistol and ask him to shoot a deer 100 yard. Who is more likely to kill the deer
The utlity of ANY weapon, real or virtual, relies on the holder.
As with the amount of runs to do, I do agree that more runs would give more conclusive results. Someone said a few posts back exactly how many runs I needed to do, and that equated to way too many hours of playing. However, I may start to at least add an extra run for each weapon set daily, until I am fatigued from this study.
And yes, I will dedicate a section indicating how Void/Sentinel is on average, better in PvP due to their much longer range of attack.
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