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    Forum Adept Clickbangboom's Avatar
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    Who da boss? I'm da boss!
    <Trinity Knights>
     
    Xxxbang

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    Senior Member ilhanna's Avatar
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    Quote Originally Posted by Clickbangboom View Post
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    Who da boss? I'm da boss!
    I bet you one-hit kill without warning.

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    Quote Originally Posted by ilhanna View Post
    I bet you one-hit kill without warning.
    You know it! lol
    <Trinity Knights>
     
    Xxxbang

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    Now the big decision? Do I continue farming teeth for my arcane ring or do I just run elites till I make enough to buy the dragonite bar?

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    Quote Originally Posted by Wutzgood View Post
    Now the big decision? Do I continue farming teeth for my arcane ring or do I just run elites till I make enough to buy the dragonite bar?
    I would decide once we run the elites and know its level of difficulty and strategies, what the elite drops are, their worth and drop rate, etc. If farming elite in your current gear isn't profitably feasible, I'll prioritize the ring.

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    Quote Originally Posted by Wutzgood View Post
    Now the big decision? Do I continue farming teeth for my arcane ring or do I just run elites till I make enough to buy the dragonite bar?
    Arcane ring!

    The loot isn't exceptional at the moment. It's all about looting ingredients for the mythic gear.
    XORRIOR
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    hey guys here is a little video

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    Quote Originally Posted by marfibagheera View Post
    hey guys here is a little video
    too much nerf on sns? lmao
    #loveyourwarrioryear

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    Default 2015.08.29 Guild Pic

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    Then Hanna dc'ed lol

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    Knights are loyal, aren't we?

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    Battle time!!! Look at this mess!!!!

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    Last edited by Isian; 08-29-2015 at 11:24 AM.

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    Knights,

    Notes from 8/29 guild meeting.

    Recruitment. Recruitment is open for L41+ with over 25k pve kills that are approved by GM/officers. This means that before you recruit anyone, you need to ask me or any officer, whether in game or Line chat, if it's OK to invite that person into guild. Don't recruit anyone without GM/officer permission.

    Communication. Trinity Knights don't require you to have OP gear or mad skills to join, so some days you may run with experienced, well-geared people and other times with guild mates still learning and working to get better gear. I don't want to hear anymore reports and complaints about rude and negative comments about guild parties. That's not the TK way. You don't get to be pro by calling others noob and you have no right to complain about your party if you don't do anything to improve runs with them.

    So:
    1. Before elite runs especially with knights you never run before, make it clear what you're going to do: are you farming insignia fast so you're not stopping for gems, are you farming jewels or fangs so you're going to kill more than skip mobs, etc. Make sure your party know what to do: when and where to run, which mobs to kill first, what pets to use, etc.

    2. Before elite run check if your party have ankhs and let them know they're not supposed to free revive even on mobs.

    3. Advise is better than criticism. Instead of saying "You're a bad tank" tell a warrior what to do: when to heal, where to stand and tank, what pet to use and when to use its aa

    4. If you have problems with a knight you run with, don't pollute guild chat with rants. Talk to an officer or to me so we can figure something out, and move on.

    5. Thank your party for trying, for their time even if the run didn't go well.

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    Loving this guild, very helpful and friendly.

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    Tihspid is getting more connected

    Sent from my XT1031 using Tapatalk

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    Now if I can figure out line chat

    Sent from my XT1031 using Tapatalk

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    Senior Member ilhanna's Avatar
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    Quote Originally Posted by MichaelSmith View Post
    Now if I can figure out line chat

    Sent from my XT1031 using Tapatalk
    LOL let someone know your Line ID so we can invite you to group.

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    Yes ma'am

    Sent from my XT1031 using Tapatalk

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    ARENA FOR BEGINNERS

    This brief guide is for written for knights who have never tried Planar Arena and would like to run it for AP/Planar Pendant quest/loot. It's based on my experience running with full legendary, no arcane pet parties at level 41 with adjustments for level 46. I welcome other experienced Arena runners to leave comments with more helpful tips for Arena beginners.

    MUST have:
    - At least minimum stats, skills and gear for elite:
    • Rogue: 3700hp, 625dmg, 1600 armor petless no elixir
    • Sorcerer: 3500hp, 700dmg, 1400 armor petless no elixir
    • Warrior: 7000hp, 450dmg, 2400 armor petless no elixir

    - Ankhs (at least one kit/25 ankhs), a lot of hp and mana pots (never ask for mana heal from mages, never use Combat Medic skill)


    BETTER if you also use:
    - Damage bonus elixir for faster boss kill
    - Damage reduction elixir for better protection (fewer deaths mean fewer ankh used. Damage reduction elixir is cheaper than ankh kit)


    SKILLS:
    - Rogue: Aimed Shot, Noxious Bolt, Shadow Piercer, and choose between Shadow Veil and Razor Shield for 4th skill
    - Sorcerer: Firebolt, Frost Bolt/Timeshift, Lightning, Arcane Shield
    - Warrior: Juggernaut, Chest Splitter, Windmill/Axe Throw, Horn of Renew (both Juggernaut and Horn have to be upgraded with taunt)


    PETS:
    - Must have: Kelvin
    - Maridos, Singe, Gyrm, Shadowlurk, Stanlee (for party buff)
    - Nekro, Blinky (for better protection through shield and boss dmg and armor debuff, )
    - Toor, Stampy, Swift, Yowie, Dovabear, Fantasma (for stats, dmg boosts)
    - Slag, Breeze, Slobber (for enemy control)
    Note: make sure your Arena pets are capped to max out their passive ability


    ARENA BASICS
    Bosses: Bloodhammer, Ferrix, Frostr, Glob, Mother, Rutger, Challenger (super rare)

    Environment:
    • Poison pools (blue circles, drain life)
    • Spiders
    • Enraging obelisk (pink stone behind boss. If hit by skill/pet will start 60 second countdown to boss enrage)
    • Vortex crystal (purple crystal surrounded by red circle, pulls player in
    • Mushrooms (mushroom explosion can push you away and deal enough damage to kill)
    • Proximity ring (purple and pink ring. If you get it, STAY AWAY from your allies. The ring insta-kills)



    • Arena is accessed by talking to Hox (an NPC in Kraag between the Beastmaster and stash wagon)
    • Arena is an elite timed zone. Once timer starts noone else can join.
    • One arena run consists of killing 4 bosses in a row.
    • Reward for completing a run is an Arena Masterchest (not-tradeable). An Arena Masterchest may contain:

    - Planar Gladiator legendary helm/armor
    - Vial of Undead Ectoplasm (ingredient for crafting Nekro)
    - hp/mana pots
    - 10 ankh
    - super rare Arcane Fossil (ingredient for crafting Nekro)
    - epic junks!


    FIGHTING IN ARENA

    STAND STILL and only move a little to avoid red zone when you meet these environments:
    - Spiders. More spiders will drop if you move around. The spiders can be easily killed but with less of them around you can kill boss faster.
    - Poison pool. The more you move the more pools spawn. Hug the wall (stay close to the wall), find places where the pools dont overlap and stand there firing skills.
    - Mushrooms. Hug the wall, lure boss down and don't approach the Arena stage where the mushrooms spawn.


    MOVE MOVE MOVE! when you meet these environments:
    - Proximity ring. Move away from your allies when you get the ring so you don't kill them by accident. Move away from your allies who have the ring. Maneuver around the arena so you can still hit boss without killing/getting killed by your allies.
    - Vortex crystal. Run in a circle around the Arena while still firing shots (warrior can run with their pet still attacking boss, so not too far out). For rogue: you can stay and keep firing, then use charged Shadow Piercer to get safely to the other side of the arena.


    ENRAGING OBELISK.
    Safe method:
    - Everyone stay close to gate when you see pink stone behind boss
    - Everyone use Kelvin
    - Rogue use uncharged Aimed Shot to lure boss down (except for Mother, she can pull you up with her web and accidentally trigger enraging stone. Try walking up to her)
    - Warrior use Horn to gain aggro once boss is near gate. DPS class starts hitting. Take turn keeping boss stunned using Kelvin.
    - Don't run away too far from gate, your skill might hit enraging stone. If you have to run to avoid red zone/poison pool, don't fire skill.
    - If enraging stone gets accidentally triggered, DPS class switch fast to crit/dmg pets, warrior stay with Kelvin, hit boss harder till (hopefully) it dies under 60 seconds


    YOLO method (this is actually quicker, safer):
    - Equip Maridos, Singe, Gyrm, Shadowlurk, Stanlee, Ribbit or any pet that gives you dmg/crit boost, e.g. Toor, Blinky, Nightshade, Nilbog, Slobber, Dovabear, etc (look for dmg % on your pet's happy bonus)
    - Attack boss with skills combos
    - If boss enrages DPS start kiting boss, warrior stun with Kelvin and drawing aggro with Axe Throw and Horn (don't stay within melee range, boss one hit kills when enraged)


    SPECIAL BOSSES/ENVIRONMENT COMBO
    - Rutger in Mushrooms. Go to the middle of right wall when you see Rutger. Rogue drop veil and fire uncharged Aimed to lure boss down. Fire off skills and don't move. If no vortex crystal/prox ring/poison pool appears, the environment is mushroom but you don't see it because it only spawns on the left side of the arena. If you don't die in this environment you get Mushroom Madness achievement.

    - Stahl in Spiders. DPS class go to middle of arena, don't move, take turns dropping veil, and fire off skills. From the middle of arena, DPS class can hit Stahl wherever he goes without having to move (and make more spider drop).


    USING KELVIN
    - For safer (if maybe slower run) use Kelvin whenever you see these one-hitting bosses: Bloodhammer, Frostr, Glob
    - Either take turns using Kelvin skill (100% stun) or
    - Save Kelvin's skill for when you are cornered (boss coming at you, you have nowhere to go because of pools/rings/being slowed down by Frostr's blue pool)

    USING BLINKY
    Keep Blinky's skill ready for when boss (especially Glob, Frostr) about to do a windup attack (big red zone) or rush attack (long red zone) at you or your party.

    MAGE SHIELD
    When fighting Rutger keep shield ready for when he does DoT attack (marked with red skull icon).


    Also read:
    Jirikjurasek's guide to tanking Arena

    Haligali's guide to Arena environment identification


    I hope these tips help. Good luck with arena runs, knights!
    Last edited by ilhanna; 01-28-2016 at 12:04 AM.

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    Senior Member ilhanna's Avatar
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    Quote Originally Posted by avikk View Post
    I think skull icon is DoT(damage over time) not AoE, Rutger does have a poison. Then again I could be wrong.

    #outOfThanks
    You're right. Thanks. Weekend brain. Editing.

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    I'm not one for solo shenanigans so hence I'm proud of this, T2 solo time with damage elixir from Klaas......

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    XORRIOR
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    Tour of Arlor 2015 : Overall #1

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    My 7 pet rotation system prioritised :

    Toor, Maridos, Singe, Nightshade, Blinky, Gyrm, Stanlee.

    Although I don't have it, I'd recommend Breeze, one Breeze is enough in a party.

    EDIT : main pet chosen and its Toor, I will only replace Toor with Maridos if I'm in a weak team and need that crit and HP, otherwise Toor's damage AoE wins.

    Plus Toor pet stacks

    Pull elite mobs in traps, hit Toor AA, mage drop a clock, watch them burn! Or even just hit AA and have a mage drop a clock.
    Last edited by Xorrior; 09-08-2015 at 07:33 PM.
    XORRIOR
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    Quote Originally Posted by Xorrior View Post
    My 7 pet rotation system prioritised :

    Maridos/Toor (I love Toor but not sure which is better for me). Then......

    Singe, Nightshade, Blinky, Gyrm, Stanlee.
    Hey xorr sorry if this is long overdue but here's your signature...

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