The main issue is
1) Why just us rogues? You may be like 'Oh crap rogues are so OP' but if rogues get such a big debuff at ctf, against good warriors at lower twink lvls, where rogues don't crit insanely, we exhaust our mana just to get the tanks to 40% then get back to scrambling for packs. That is not fair. You can even see a distinct difference when you are fighting a guild war in ctf and tdm, the damage difference is extremely noticeable.
2) The problem isn't the damage nerf, I wouldn't really care if its a dmg nerf, but pet damage % boosts do not show on ctf for rogues. Rogues. And only rogues.
3) Rogues are never too OP, just like look. Tanks get invulnerability for 2 seconds, a HOT which (assuming rogues don't crit) actually heals more than what we deal. They have vb, which makes me cry if they get a dws proc as well (It hurts T.T) and then they have the insane juggernaut. 3 healing moves. 3. Good tanks at ctf with a dps weapon (not devourer :<) will likely exceed a rogue's dmg and dps. Well I understand that rogue skills are meant to do damage but, the crit stacks from aimed shot are greatly hindered by warrior stuns, hor's shield and interruptions from wind ups. And then factor in that ridiculous dmg nerf. It's not very pleasant to be a rogue these days *-* I'll be stuck in tdm for a while lol
You should play pvp with warrior on end game before you complain about class adjust in pvp.
I would rather say ctf and tdm should have same adjustment cuz they both r pvp room. But pet dmg% should work in both map imo too.
Last edited by Excuses; 08-03-2014 at 01:52 PM.
I think they should nerf rogue damage in tdm aswell or nerf the mythic bow because in tdm i run samael and new mythic bow and i can insta combo warriors.
Bookmarks