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  Click here to go to the first Dev post in this thread.   Thread: Bug in TDM?

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    Default Bug in TDM?

    I see most tank can be 1 hit by rouge in TDM, even if your Full geared with 8k HP 2.4 Armor with arcane ring.

    I tested this in CTF too but its not the same in TDM.

    Can you all test it?

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    Member Elner's Avatar
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    Not sure but rogues can now almost 1 hit everything, probably aimed shot, critical and it can reach 8k damage maybe

    Elner [Level 40 Mage]

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    Rogues do not have their damage nerfed in TDM. So, the damage that you see in town can also apply in TDM (especially if the rogue decides to pop an elixir kit in the arena).

    Until they fix it so rogues get their damage nerfed in TDM as well, I would avoid that map.
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    Quote Originally Posted by Zeus View Post
    Rogues do not have their damage nerfed in TDM. So, the damage that you see in town can also apply in TDM (especially if the rogue decides to pop an elixir kit in the arena).

    Until they fix it so rogues get their damage nerfed in TDM as well, I would avoid that map.
    damage kits work on TDM??? @@ is it for all class or rouge only?

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    saw a thread elixirs works in pvp. May be that's the case. you know whose gets the upper hand if works in pvp

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    Robhawk
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    Quote Originally Posted by Zeus View Post
    Until they fix it so rogues get their damage nerfed in TDM as well, I would avoid that map.
    Thats a joookkkeeee isnt it?

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    Quote Originally Posted by Robhawk View Post
    Thats a joookkkeeee isnt it?
    Not at all.

    TDM is a rogues' playground because unlike in CTF, the damage nerf doesn't apply. Also, pet damage % boosts apply, also unlike in CTF.

    In CTF, popping a damage elixir makes absolutely no difference since the damage nerf overrides every damage % buff. However in TDM, the damage elixir would override the pet boost resulting in a 25% damage boost with no nerf.

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    Quote Originally Posted by Zeus View Post
    Rogues do not have their damage nerfed in TDM. So, the damage that you see in town can also apply in TDM (especially if the rogue decides to pop an elixir kit in the arena).

    Until they fix it so rogues get their damage nerfed in TDM as well, I would avoid that map.

    OMFG. No wonder i thoyght juggernaut was broken O.O i see rogues kill me on juggernaut a lot without having to crit through

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    Quote Originally Posted by Arachnophobik View Post
    OMFG. No wonder i thoyght juggernaut was broken O.O i see rogues kill me on juggernaut a lot without having to crit through
    yes i also notice this yesterday only.

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    So lets see when it will be fixed... i guess it wont need more than something like a year! LMAO!

    But this explains some situations in TDM games... Rogue with arcane ring + samael + myth bow + damage lix = 1 shot EVERYTHING!

    LMAO

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    damage elixirs work in TDM? just for rogues or for mages too?

    And the time doesn't run down on elixirs when you are in TDM, right? So you could buy a 30% damage elixir and then PvP for weeks and as long as you never do PvE, you would have a permanent 30% damage boost?

    Has someone actually tested this?

    Maybe this is why suddenly this season I'm getting my butt beat so bad in PvP. :/

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    Robhawk
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    Quote Originally Posted by Energizeric View Post
    damage elixirs work in TDM? just for rogues or for mages too?

    And the time doesn't run down on elixirs when you are in TDM, right? So you could buy a 30% damage elixir and then PvP for weeks and as long as you never do PvE, you would have a permanent 30% damage boost?

    Has someone actually tested this?


    Maybe this is why suddenly this season I'm getting my butt beat so bad in PvP. :/
    I read you need to reopen the elixir when you die. So its gonna be an expensive thing for us mages!

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    Senior Member Ninjasmurf's Avatar
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    O_ o I don't think elixr works in PvP maps.

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    Robhawk
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    Quote Originally Posted by Ninjasmurf View Post
    O_ o I don't think elixr works in PvP maps.
    Its somehow confirmed by pro players (f.e. zeus) so you better should face it to be true.

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    It works, however you have to buy another elixir when you die... So these are very expansive kills

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    Quote Originally Posted by Energizeric View Post
    damage elixirs work in TDM? just for rogues or for mages too?

    And the time doesn't run down on elixirs when you are in TDM, right? So you could buy a 30% damage elixir and then PvP for weeks and as long as you never do PvE, you would have a permanent 30% damage boost?

    Has someone actually tested this?

    Maybe this is why suddenly this season I'm getting my butt beat so bad in PvP. :/
    Every time you die you need to open another elixir. So, if you have millions of gold to spend, its a good way of getting easy kills.

    Fix this immediately, STS. :/

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    In town:Name:  Screen Shot 2014-08-07 at 8.09.58 AM.png
Views: 446
Size:  604.9 KB In PVP before I opened kit. Same stats after i died with the 30% dmg:Name:  Screen Shot 2014-08-07 at 8.10.31 AM.png
Views: 392
Size:  639.6 KB Opened a 30%dmg kit in pvp:Name:  Screen Shot 2014-08-07 at 8.17.54 AM.png
Views: 562
Size:  728.2 KB So after I opened kit, the stats were applied. Later I died, and the kit was not applied
    Last edited by obee; 08-07-2014 at 07:23 AM.

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    Yes it is a known bug in TDM.

    Arcane Ring rogues ARE 1 hit crit killers in this map. Most don't even need to apply a 30% Dmg Elixir since the global damage nerf doesn't apply to them. I believe it is 10% damage.

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    Senior Member Madnex's Avatar
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    Those who can afford to burn kits this way are already OP. So this just ensures a 10 kill streak until they run out of mana or ganged. I'd expect this kit buffing to happen much more frequently in guild clashes where rich people's pride is on the line. Lol.

    Definitely in the priority list of fixes and it has been reported over a month ago but for some odd reason I don't see this getting fixed anytime soon. Why would that be hmm.

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    hmmm.. interesting thread, learned a lot.. Everything's clear to me now.

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