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    Spacetime Studios Dev Remiem's Avatar
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    Default Arcane Legends Client 1.2 | Live Updates

    This thread will be updated regularly with any changes regarding known issues and bugs in the 1.2 Client Update! Please check back regularly for the latest information.

    Update: 11:49 a.m. CDT 9/16

    Good morning! Thank you all for submitting your bugs and feedback overnight. Our development team is hard at work this morning making improvements and bug fixes, and will have the game running smoothly again as soon as possible.

    Server Performance: One of our primary objectives this morning is to stabilize the servers to return load times to normal.

    Bug Fixes: The design team is working on identifying and patching the major bugs found in the arena so far. They will be listed here as they are resolved.

    Arena Difficulty: We are definitely hearing you on this one. We are in the process of collecting feedback and data to make the most informed decision around any difficulty changes. Remember, we want to keep things fun, but also offer a good healthy challenge! We know it seems hard now, but remember that there are new events, new gear and new content coming soon that will give you an edge against the new challenges found in the Planar Arena. That being said, we encourage you to submit your feedback and suggestions in the official feedback thread for the 1.2 client here: http://www.spacetimestudios.com/showthread.php?175911 so that we can make sure to get it just right!

    More updates soon.

    Update: 2:17 p.m. CDT 9/16

    Server Performance: Fixes are still in progress and will be implemented as soon as possible. Thank you for your continued patience!

    Bug Fixes:QA is now in the process of testing bugs reported in the following thread: http://www.spacetimestudios.com/showthread.php?175911 .

    Arena Difficulty: We are analyzing initial data coming in from the Planar Arena and comparing it to past elite content releases, as well as continuing to collect your feedback and suggestions. There is not yet a decision on what, if any changes will be made to the difficulty level of bosses and environmental effects.

    Update: 2:26 p.m. CDT 9/16

    Server Performance: The game has gone down for maintenance and will be back up shortly.

    Update: 5:40 p.m. CDT 9/16

    Server Performance: After some server updates this afternoon, the game appears to be performing normally. Please update the official feedback thread if you continue to experience performance issues. As always, it is best to provide as much detail in your reports as possible, including your IGN, device and OS, and as much detail on the issue as you can provide.

    Bug Fixes: Our QA team tested the following bugs but were unable to reproduce them as reported:

    - Frostir stays enraged even after the entire party dies and the boss resets
    - Ferrix's poison pools cause the doors of the arena to open and close sporadically, killing or locking out anyone who dies or moves across them
    - The enrage obelisk can be banished, making it impossible to stop the enrage counter.

    To help us better understand and pinpoint the cause of these issues, if you have more details that you can give us on these bugs including screenshots or video clips, please add them to this discussion: http://www.spacetimestudios.com/showthread.php?175911

    Arena Difficulty: For now, we will be leaving arena difficulty as it is and continue to collect more data. This thread will be update with any changes.

    Please Note: As of 5:00 p.m. CDT the Spacetime studio is closed for the day. With the exception of an emergency or server outage, our development team will continue work on any known or emerging issues when we re-open at 10 a.m. CDT tomorrow. Thank you!

    Update: 3:25 p.m. CDT 9/18

    The following changes and bug fixes have now been added to Client 1.2.

    + Elite Arena Master Chests gained after you overcome the 4th boss in the Arena, now grant two items per open, instead of one!
    + Mother's Quick Spit attack has had its damage significantly reduced.
    + Stahl's basic throw attack has had its base damage reduced, but crit damage has been increased.
    + Glob's Charge Attack has had the initial charge damage reduced and critical hit damage bonus reduced.
    + Rutger's Poison ability now lasts 5 seconds, down from 6 and has had its damage reduced. Rutger's poison now has a chance to crit.
    + Arena Mushrooms have had their explosion damage reduced.
    + Vortex Crystals have had their damage rebalanced.
    + Captain Bloodhammer now shoots his cannonballs with less frequency. In addition his cannonballs have had their damage calculation changed and hit less hard
    + Enraging Obelisk can no longer be banished.
    + Poison clouds in the arena have had their damage reduced.
    Other changes:
    + Consignment Shop long listings have been corrected to be 3 days.
    + Shady & Surge Death Pools now banish at an appropriate rate.
    + Vial of Undead Ectoplasm is now Rare and no longer Epic. Its drop rate has been improved as a result.
    + Arena timed run leaderboards have been reset to remove Season 6 times.
    Last edited by Remiem; 09-18-2014 at 03:25 PM.
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