Page 1 of 3 123 LastLast
Results 1 to 20 of 60

Thread: New skill for Rogue similar to Mage Shield/Warrior Horn

  1. #1
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default New skill for Rogue similar to Mage Shield/Warrior Horn

    Thread closed.

    People are really too negative to suggestions.
    Last edited by gundamsone; 03-01-2013 at 07:26 AM.

  2. #2
    Senior Member
    Join Date
    Oct 2011
    Location
    Magnum Guild Hall
    Posts
    2,914
    Thanks Thanks Given 
    471
    Thanks Thanks Received 
    423
    Thanked in
    259 Posts

    Default

    this is prolly coz you played twink?
    because end game rogues doesnt need shield, they go on dodge.

  3. #3
    Member SouLBlizzard's Avatar
    Join Date
    Feb 2013
    Posts
    140
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    23
    Thanked in
    13 Posts

    Default

    yea 30% or more dodge is what you need

  4. #4
    Luminary Poster Bless's Avatar
    Join Date
    Mar 2012
    Posts
    7,609
    Thanks Thanks Given 
    313
    Thanks Thanks Received 
    787
    Thanked in
    535 Posts

    Default

    Quote Originally Posted by Cero:985284
    this is prolly coz you played twink?
    because end game rogues doesnt need shield, they go on dodge.
    twink rogues dont usually use razer lol we just want one cuz itd be fair.

    But in reality it has a low low chance of happening
    Credits to Iady

  5. #5
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    To be honest, I'm a Rogue, and with a Shield, I would be devastating!!!

    To add a shield on the Rogue class would make them grossly overpowered. I mean, imagine a Rogue who can crit at 3000+, has almost 30% dodge naturally (add in Razor for almost 50% dodge), has nearly 800 armor and 1400 HP and is currently lvl 22....

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  6. #6
    Senior Member
    Join Date
    Jun 2011
    Posts
    2,907
    Thanks Thanks Given 
    431
    Thanks Thanks Received 
    403
    Thanked in
    264 Posts

    Default

    So a warrior uses vengeful, activates ribbit and then hits windmill, and it's "fair" that they practically kill themselves?...
    Nothing related to any players or drug references because they already got me into trouble

  7. #7
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default

    I made this thread under the assumption that our hit% is well over the 100% mark.
    For those of you who played PL, you should know what I mean from this.

    So is having 50% dodge vs another Rogue's aimed shot really going to make you evade half of them? Personally I think it's not and dodge is much overrated atm b/c people have not yet spent the time to analyze this thoroughly.

  8. The Following User Says Thank You to gundamsone For This Useful Post:


  9. #8
    Senior Member mafiainc42's Avatar
    Join Date
    Sep 2011
    Location
    In da Ghetto..
    Posts
    563
    Thanks Thanks Given 
    78
    Thanks Thanks Received 
    68
    Thanked in
    52 Posts

    Default

    Quote Originally Posted by gundamsone:985245
    First of all I know this may not sound "fair" but those of us who play rogue believe it's "fair"

    My suggestion is an upgradable skill to an existing skill (such as Razor) that lets rogues redirect all incoming damage for 2 seconds when activated.
    This is NOT the same as the other 2 classes b/c those 2 classes tank all incoming damage whereas this skill just redirects it to an ally near you.

    Please-O-Please grant us a skill like this...I want to be a Ninja^^
    take yur heals away and sounds good
    "To achieve things that others cant you must do things that others wont"
    When in doubt, ask yourself, "What would Judgement do!!"

  10. #9
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    Here's why it's not fair: Rogue is the only class that can kill someone with one hit. If you could block all incoming damage for 2 seconds, then you would win every 1-on-1 battle as the other guy would be dead before the 2 seconds runs out. As a sorcerer, the only chance I have to beat a rogue is to stun them first. If they hit me first I'm dead instantly. If you can block all my hits/stuns for 2 seconds, you will win every time no matter what I do.

  11. The Following 2 Users Say Thank You to Energizeric For This Useful Post:


  12. #10
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default

    Quote Originally Posted by Energizeric View Post
    Here's why it's not fair: Rogue is the only class that can kill someone with one hit.
    Not true.
    Was in a endgame game today. Warrior hit 2600 on me with windmill...mage 1 shot me with light.

  13. #11
    Member
    Join Date
    Jan 2013
    Posts
    65
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by gundamsone View Post
    Not true.
    Was in a endgame game today. Warrior hit 2600 on me with windmill...mage 1 shot me with light.
    You just have to LEARN how to play. Maybe you played too much twink and you just can't accept that youre not owning that much endgame...

  14. #12
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default

    Quote Originally Posted by ucaflaeba View Post
    You just have to LEARN how to play. Maybe you played too much twink and you just can't accept that youre not owning that much endgame...
    This thread is not about my pvp skills so seriously go away if you're only here to start a fight with me.
    Last edited by gundamsone; 02-27-2013 at 07:18 AM.

  15. #13
    Member
    Join Date
    Jan 2013
    Posts
    65
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by gundamsone View Post
    This thread is not about my pvp skills so seriously go away if you're only here to start a fight with me.
    LoL..chill man. I'm just saying the truth just accept it that you won't own that much endgame. Stay twinked and you'll be okay..

  16. #14
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default

    What the hell is your problem? What did I even do to you in game?
    Accept the fact that I won't own in endgame? Sure but please define "own" when it's a 5v5 game.

    Seriously get off my back before I report you & bring your main forum acc next time if you're gonna start bs with me.

  17. #15
    Senior Member Deadbite's Avatar
    Join Date
    Feb 2012
    Location
    Somewere O.o
    Posts
    777
    Thanks Thanks Given 
    40
    Thanks Thanks Received 
    27
    Thanked in
    24 Posts

    Default New skill for Rogue similar to Mage Shield/Warrior Horn

    Lmao @ junior member!! I love these new players to Al on forums! To funny.
    PL (DEADBITE L.75 bird UGOTSNIPEDDD L.66 bird NIFECALEDLUST L.55)
    AL (DEADBITE L.16 warrior TENDENCIES L.16 rogue SWANSONGS L.16 mage)

  18. #16
    Member
    Join Date
    Jan 2013
    Posts
    65
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by gundamsone View Post
    What the hell is your problem? What did I even do to you in game?
    Accept the fact that I won't own in endgame? Sure but please define "own" when it's a 5v5 game.

    Seriously get off my back before I report you & bring your main forum acc next time if you're gonna start bs with me.
    You do own the game playing twink right? You do have 50000++ pvp kills right?? It just won't happen endgame. And it doesn't mean you have to get buffed LoL
    Report me please..

  19. #17
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    Gundamsone is correct, dodge is an overrated attribute.

    Just because there is no visible Hit % variable, doesn't mean that there isn't one. At mid or even higher levels, I would assume that most Rogues are >100% Hit. At end-game, as is the case in PL, you probably have Rogues with >150% hit (maybe even 200% Hit), so 50% dodge is still 0% dodge against a 200% hit rate.

    Dodge is probably only effective against Warriors, who like Bears in PL, probably suffer from low hit percentage. An endgame warrior with 110% hit (which is what I've seen as common in PL for end-game Bears), really only yields a 60-80% effective hit rate against Rogues.

    Either way, I still think that Rogue shielding would be far to overpowering. There are better ways to attain class-balance, and Rogue shields are not it. Personally, I would rather see speed and attack range adjustments than skill or damage adjustments. I know everyone loves to complain about Warriors with Ribbit/Vorpal/Windmill, but I've learned to deal with it. Honestly, the only unbalanced effect I see is Warriors buffing eachother for invincibility and Sorcerer cooldown rates.

    The more I PvP, and the more builds I've come across, the more I realize that if STS can eliminate the invincible wall that is two or three grouped Warriors, and reduce the Sorcerer skill cooldown rates, then all would probably fall into balance. The other thing I would like to see is a speed reduction for Warriors (or speed buff for Rogues and Sorcerers). That would allow the squisher classes (Rogues and Sorcerers) a chance to flee - because right now, there is no way to evade a Warrior who is coming after you.

    Finally, the cooldown reduction for Sorcerers would give them a better chance to survive and be productive in PvP. Yes, I've come across many terrific Sorcerers, but that is the exception, not the norm. Most Sorcerers are support classes at best and warm meat otherwise. Granting Sorcs the chance to launch skills at a faster rate would help them control mobs more effectively, and get kills more consistently. Only the best Sorcs can lead a CTF match in kills, and that's only if there are no Pro Rogues around. Most of the time, the leading classes for kills are Rogues and Warriors (Rogues usually edge out Warriors) and Sorcs are a very distant third.

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  20. The Following 2 Users Say Thank You to GoodSyntax For This Useful Post:


  21. #18
    Senior Member D-:'s Avatar
    Join Date
    Oct 2012
    Posts
    1,949
    Thanks Thanks Given 
    359
    Thanks Thanks Received 
    195
    Thanked in
    135 Posts

    Default

    I like how uca has yet to post his character with his stats, yet he talks how he's some pro...

    Uca vs gun 1v1.

    Gun wins. I can see it now.

  22. #19
    Member
    Join Date
    Jan 2013
    Posts
    65
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by D-: View Post
    I like how uca has yet to post his character with his stats, yet he talks how he's some pro...

    Uca vs gun 1v1.

    Gun wins. I can see it now.
    Excuse me, who are you again?
    99% of the time I can kill rogues 1vs1. Trust me..LoL..

  23. #20
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    Rogues are pretty squishy. Killing Rogues 1v1 is like a gun fight - first shot or combo usually wins.

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

Similar Threads

  1. Warrior skill Horn of Renew
    By madbrogomad in forum AL Technical Issues and Bugs
    Replies: 1
    Last Post: 01-27-2013, 12:44 PM
  2. Horn of Renew - Protective Shield Skill (Warrior)
    By Edward Chua in forum AL General Discussion
    Replies: 5
    Last Post: 11-21-2012, 04:35 AM
  3. Arcane Legends Warrior, Mage, Rogue Pictures
    By Astrocat in forum AL General Discussion
    Replies: 24
    Last Post: 11-02-2012, 04:48 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •