Page 1 of 10 123 ... LastLast
Results 1 to 20 of 200

  Click here to go to the first Dev post in this thread.   Thread: Nerf Bulwark please

  1. #1
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default Nerf Bulwark please

    As I promised someone earlier, I'm gunna write this little thread. Not 100% sure what it does, but all I know is that there's a little Curse thing (if I'm not mistaken, from a charged dps attack) that hurts A LOT and it's OP. Please nerf, ty. I thought this weapon's purpose was supposed to be a tanking weapon, but noooooooo, a non-arcane ring, no samael warrior w/ Bulwark does 5 times more damage than a max geared warrior. Yes, I am crying.

  2. The Following 12 Users Say Thank You to Instanthumor For This Useful Post:


  3. #2
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    Quote Originally Posted by shinytoy View Post
    Whatever you do, do not drop a charged (dot) clock on a bulwark war. Your HP will drop faster than you can say wth.
    I was using my normal vs warrior build (no DoT whatsoever, which triggers the curse) and was like lolwut

  4. #3
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    Quote Originally Posted by shinytoy View Post
    I know it hurts. It's the new mythic weapon though so at some point the bonesaw, glaive and maul need to go bye bye. Look at mage only has one good weapon...gun. Same with rogue. I feel your pain though cuz it just got harder to be a mage.
    Today, I entered a pvp room... Saw my friend Freakout kill a bulwark tank... And it took him over FIVE combos to finally kill the tank. There's nothing wrong with that, a tank that's using a tank weapon should tank, but giving a warrior the skill Curse is out of the question. A warrior can beat a mage using NO SKILLS and just charge dps.

    I tried using Gale, to get out of reach of the warrior's melee range was the major objective, but they'll get you eventually... And when they do... Small kine gg

  5. #4
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    #MageProblems2014

  6. #5
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Its doing the exact same as the mage curse skill, however mage curse skill got a long cooldown. Makes us mages more useless in pvp.

    Rogues got last season arcane shield, warriors now curse like hell, next season warriors will have timeshift rogues will have fireball. Ok gives us juggernaut and aimed shot please.
    Last edited by Haligali; 09-19-2014 at 04:02 AM.

  7. The Following 3 Users Say Thank You to Haligali For This Useful Post:


  8. #6
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    Quote Originally Posted by Haligali View Post
    Its doing the exact same as the mage curse skill, however mage curse skill got a long cooldown. Makes us mages more useless in pvp.

    Rogues got last season arcane shield, warriors now curse like hell, next season warriors will have timeshift rogues will have fireball. Ok gives us juggernaut and aimed shot please.
    Not only is the cooldown time 10x shorter, Bulwark's Curse does MORE damage than a mage's Curse... Like, da fook?

  9. #7
    Senior Member SacredKnight's Avatar
    Join Date
    Jun 2014
    Location
    Middle Earth
    Posts
    2,258
    Thanks Thanks Given 
    69
    Thanks Thanks Received 
    255
    Thanked in
    174 Posts

    Default

    Warriors PvP with Bulwark? o.o

  10. #8
    Member
    Join Date
    Aug 2014
    Posts
    71
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    38
    Thanked in
    10 Posts

    Default

    I agree totally with this. As i am the OP tank that creamed instant, i understand his pain. Especially when i demolished him right after watching him kill a tank with not only samael, but an arcane maul, arcane ring and full super gears. I have archon ring, grimm, and BULWARK. Yes that is all i need, cos the curse is stronger then the mages. A mage takes as much damage as they deal, and that means having an elon rifle will kill themselves, cos my jugg + proc means i take as much dmg as i want and deal 3k dmg in 0.0000001242 seconds. But perhaps the problem isnt that tanks are becoming OP, because quite frankly, a lvl41 mythic weapon should be better then a lv36 mythic. Perhaps buffing mages in some way, perhaps creating some sort of invulnerabilty to such abilities when using a certain ability? Rogues and tanks are finally balanced in pvp, mages not so much.

  11. The Following 4 Users Say Thank You to Killfreeak For This Useful Post:


  12. #9
    Member
    Join Date
    Aug 2014
    Posts
    71
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    38
    Thanked in
    10 Posts

    Default

    I also think mages should get movement invulnerability too. They are supposed to be the stunlock class, yet all other classes have stun immunity which destroys the purpose of mages... Not to mention that they are also the most vulnerable class to stunlock (which now all other classes are capable of) because they are at the disadvantage of no stun immunity. It may mean nerfing mage weapons, but buffing their skills but i think its the best solution to balancing pvp

  13. The Following 3 Users Say Thank You to Killfreeak For This Useful Post:


  14. #10
    Member
    Join Date
    Aug 2014
    Posts
    71
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    38
    Thanked in
    10 Posts

    Default

    Perhaps the nerfing of the bulwark could be: once a person has been effected by the bulwark, they are granted immunity to the curse ability for 6 seconds... ? Just an idea

  15. The Following User Says Thank You to Killfreeak For This Useful Post:


  16. #11
    Senior Member Instanthumor's Avatar
    Join Date
    Jun 2013
    Location
    The Big Island
    Posts
    3,928
    Thanks Thanks Given 
    379
    Thanks Thanks Received 
    701
    Thanked in
    387 Posts

    Default

    Posts 11-13 ingenious, all coming from a Bulwark user. Praise the lord.

  17. The Following User Says Thank You to Instanthumor For This Useful Post:


  18. #12
    Member
    Join Date
    Aug 2014
    Posts
    71
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    38
    Thanked in
    10 Posts

    Default

    Lmfao

  19. #13
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Quote Originally Posted by SacredKnight View Post
    Warriors PvP with Bulwark? o.o
    Thats right.

  20. #14
    Senior Member Xeusx's Avatar
    Join Date
    Aug 2013
    Location
    I unlive in Underworld. Unlive, not live.
    Posts
    4,081
    Thanks Thanks Given 
    585
    Thanks Thanks Received 
    315
    Thanked in
    272 Posts

    Default

    Next level cap, mythic glaive will be back and make warriors become DPSReaper.

  21. #15
    Senior Member Volt's Avatar
    Join Date
    Mar 2014
    Posts
    656
    Thanks Thanks Given 
    8
    Thanks Thanks Received 
    150
    Thanked in
    80 Posts

    Default

    U pmed me in game but I was busy. So I feel it's appropriate to pm you here. I'll think about leveling to 16 and thanks for the offer of letting me use ur weapon

    Zep / Basic / Titan / OG Night

  22. The Following User Says Thank You to Volt For This Useful Post:


  23. #16
    Member xbadulaserosx's Avatar
    Join Date
    Mar 2014
    Posts
    55
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    Oh pls no more nerfing... lol I think the weapon is just fine, just look for an alternative killing style when u face an bulwark tank as a mage in pvp, we never win it all and its a good challenge though. So its alright. Dont nerf the humble shield sword a.k.a bulwark.

    The Commandos Elite Officer

  24. #17
    Senior Member matanofx's Avatar
    Join Date
    Feb 2013
    Posts
    1,972
    Thanks Thanks Given 
    387
    Thanks Thanks Received 
    680
    Thanked in
    322 Posts

    Default

    Tanks already destroy mages who arent built to kill tanks

    As a mage you have a choice, be hybrid build, be vs build, bs vs rogue build, be vs war build... Other classes dont have to play so much with skills to be vs someone in particular

    As a hybrid mage, most warriors already can troll me unless its a clash, that curse is really the last thing i needed to encounter in pvp, mages need a buff, warriors do almost as much dmg as i do but super armor hp and jug, rogues the same story they use knife thingy and i cant stun... fix it sts

  25. #18
    Senior Member SacredKnight's Avatar
    Join Date
    Jun 2014
    Location
    Middle Earth
    Posts
    2,258
    Thanks Thanks Given 
    69
    Thanks Thanks Received 
    255
    Thanked in
    174 Posts

    Default

    I remember at the beginning of the Bulwark people were saying "It's too weak!" and STS replied " It's a support weapon ".

    Nek Minit.

    Bulwark gets buffed and becomes a OP tanking and PvP weapon .-.

  26. #19
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Quote Originally Posted by xbadulaserosx View Post
    Oh pls no more nerfing... lol I think the weapon is just fine, just look for an alternative killing style when u face an bulwark tank as a mage in pvp, we never win it all and its a good challenge though. So its alright. Dont nerf the humble shield sword a.k.a bulwark.
    So you are ok giving warriors a stronger curse than the mage curse with all subskills, plus it reduces crit -10% with basically 0 sec cooldown?

  27. #20
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    My suggestion: dont nerf or whatever, just remove the curse, the op healing is more than enough proc on bulwark. Its a total fail design, giving a tanking pve weapon the most powerful pvp skill, which got a long cooldown for a reason. Curse is useless in pve.

  28. The Following User Says Thank You to Haligali For This Useful Post:


Similar Threads

  1. Nerf
    By QuaderupleeJr in forum PL General Discussion
    Replies: 34
    Last Post: 04-10-2014, 05:56 PM
  2. pvp dmg nerf
    By iamstoned562 in forum AL Player vs. Player
    Replies: 41
    Last Post: 09-04-2013, 11:06 PM
  3. Nerf threads are too OP!!! NERF 'EM, DEVS!!!!
    By Deathpunch in forum AL General Discussion
    Replies: 7
    Last Post: 11-25-2012, 03:30 PM
  4. Nerf?
    By Thelastblink in forum PL Player vs. Player
    Replies: 13
    Last Post: 08-20-2012, 08:31 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •