With my current spec, my mage can take out nearly every rogue without an arcane ring in 1v1. However, I cannot take out most warriors who are equally (or even a little less) geared at my level.
To clarify, I was saying that PvP is primarily about 1v1, but ofc it is also about team combinations like 1v2, 3v4, etc. The acronym means Player versus Player, not Players vs Players. Most players don't enter CTF thinking about how great it would be for their team to capture 5 flags and win the game. That would actually be fun, but it has never happened even once in a year of PvP in AL. Lol. TDM does lend itself to teamplay more (and mages do do slightly better there).
As you've inferred with you shield/stun immunity suggestion, the imbalance is that mages are too easy to kill. Warriors supposedly sacrifice damage for great health and armor, but if I'm up against a similarly geared/skilled warrior the battle isn't even close.
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