Results 1 to 6 of 6

Thread: Does STG plan to use Apple's Metal API?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guardian of Alterra JaytB's Avatar
    Join Date
    Jan 2011
    Posts
    6,492
    Thanks Thanks Given 
    898
    Thanks Thanks Received 
    1,220
    Thanked in
    624 Posts

    Default Does STG plan to use Apple's Metal API?

    Quote Originally Posted by Ruizhe View Post
    What metal API?

    Do you mean Swift?
    Metal and Swift are 2 different things.

    Metal is essentially a replacement for OpenGL 3.x and allows for much less CPU overhead. It allows programmers to code closer to 'the metal' and so allowing them to get more out of the GPU's than was previously possible.

    The current few games that support metal look very promising for such an early state. A ton more detail is generally added, making a serious difference in overall look.


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
    U rok, thanks!

  2. The Following User Says Thank You to JaytB For This Useful Post:


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •