Originally Posted by
Linkincena
Actually the data usage goes very high during fights or transition between maps:
Scenario 1: 4 vs 4 TDM and 5vs5 CTF matches Full peak clash : 1st Graphics card lags and Data download is 100KB/s or 0.8 Megabits per sec
Scenario 2: During Wt4 if u pull up a large crowd: Ur graphics card on device struggles again and Data usage jumps suddenly to 200KB/s or 1.6 Mega bits per sec.
Scenario 3: U switch between maps: Not Much graphics usage initially, Data usage jumps to 150 KB/s or 1.2 Megabits/sec. As soon as the map loads ur Graphics card tries to render the movements of crowd if the map is not empty and u lag a bit. If it fails then ping jumps to 100K plus or direct disconnect (The direct disconnect also happens if STS server pumps out abnormally high data and your connection provider server disconnects and reconnects you automatically, this may not happen on Wi-Fi connections but mostly happens on 3G or 4G mobile connections)
Solution is to get around minimum 8 MBPS Wifi connection and a good device with High-end graphics card as the game will keep getting heavy with future updates and content.
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