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  Click here to go to the first Dev post in this thread.   Thread: Suggestion: Inspecting other characters should cost 1 Plat.

  1. #21
    Senior Member Serancha's Avatar
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    Serancha: So Mz. Recruiter. I ran with our new member today. He died 32 times in the first half of caves, and the run took us 35 minutes. Care to tell me something?

    Recruiter: Sorry Sera, I know I'm supposed to check their stats before inviting them, to make sure they have enough experience to handle elites and stuff. But...you see the thing is... I lost my job last week, and I didn't have any plat left to check stats with, so when he told me he met requirements, I took him on his word.

    Serancha finds out later that the warrior in question has 5000hp and is trying to run tinderin elite in level 36 gear.



    I used damage as an example, and as Hali pointed out, there is more to it than just that. Do you see the problem?
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  2. #22
    Forum Adept fiftyonecents's Avatar
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    all good points made thus far.. I am gonna go with the option to hide your stat information...same as guild title...same as helm feature...same as load option...all useful features imo.

    1 plat to view random average to pro players just isn't justified.

    avoid the pugs through use of your immediate friend list at your disposal .....you can run maps through use of team effort or to go solo and keep a map to urself.

    Co GM / Senior Officer of " Rise Of An Empire ''

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