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Thread: Suggestion and Buff for mages

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    Forum Adept Grizzlis's Avatar
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    Default Suggestion and Buff for mages

    Well probably other classes gonna shout thats not fair, but anyways here we ago:
    How about giving mages a one shot protection? Basically now if mage get combo or even single aim shot from rogue without shield, he's dead. It really irritates me, because sometimes you cant even tap skill when BOOM you are dead. IMO thats unfair, that even maxed mage can be one shoted from legendary rogues.
    It would work like this:
    If a player A get insta shot from player B, player A will get 1s invulnerable with 5% of HP, basically it would let mages to charge shield and try to kill enemy.
    What do you think guys? Thats my idea of buffing mages, so dont blame it very much

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    Senior Member Azemen's Avatar
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    Mages are ment for PvE, it's quite obvious.
    "Vision without action is a daydream. Action without vision is a nightmare." - Japanese Proverb
    IGN: Pureloot

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    Forum Adept Grizzlis's Avatar
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    Quote Originally Posted by azemen View Post
    mages are ment for pve, it's quite obvious.
    lol! Maybe sts finnaly will understand that mages want to play pvp too?

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Azemen View Post
    Mages are ment for PvE, it's quite obvious.
    Obvious? Sorry, I'm not seeing it.

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    Banned Anarchist's Avatar
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    Quote Originally Posted by Instanthumor View Post
    Obvious? Sorry, I'm not seeing it.
    If i may ask, as a mage what do you want from your toon pvp wise?

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    A armor boost would be nice for mages , since it will reduce the incoming damage.

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    20% armor buff to all allies for 5 seconds on healing so we don't get one shotted after we heal

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    Rogues are always being 1 shot
    With good gear and a stun pet, now even tanks die with one combo.
    Why should mages be an exception?
    And as a matter of fact, now you can see some mages 1 hitting rogues.

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    Forum Adept Grizzlis's Avatar
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    Quote Originally Posted by Kaaguraa View Post
    Rogues are always being 1 shot
    With good gear and a stun pet, now even tanks die with one combo.
    Why should mages be an exception?
    And as a matter of fact, now you can see some mages 1 hitting rogues.
    Well I dont know you play endgame or not, but believe me even elondrian gun cant one shot rogue, unlesss shes undergeared. Also never saw that tank died after rogues combo in endgame.

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    Quote Originally Posted by Kaaguraa View Post
    Rogues are always being 1 shot
    With good gear and a stun pet, now even tanks die with one combo.
    Why should mages be an exception?
    And as a matter of fact, now you can see some mages 1 hitting rogues.
    What was she/he using Barney???
    Lightning takes maybe 40% health from a rogue maybe less.
    Aim show takes 100% Heath from a mage maybe 80%.
    and tanks never have died one combo even using legendary gear .....

    Caabatric. The one nub sorcerer you wont forget.

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    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Anarchist View Post
    If i may ask, as a mage what do you want from your toon pvp wise?
    More base STR or base armor value within our gear. Not asking for percentage boosts in PvP. It would be pointless to add a percentage based buff towards armor since Gale does that for you.

    Make Lifegiver a percentage based heal skill. 100% MP, 75% HP possibly. Increase regen amounts, maybe to 5%.

    Little itsy bitsy things like that would help. Note how all these suggestions have to do with survivability - that's a problem. If all this were to be implemented, I wouldn't mind sts giving global pvp nerf of 5% dmg if some people complain.

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    Default

    At twink levels just giving heal some apropriate heal over time would help

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