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  Click here to go to the first Dev post in this thread.   Thread: New auto-chat select is horrible. Please put it back

  1. #41
    Senior Member Serancha's Avatar
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    Or just give an option to turn it off. Someone who normally has a chat log like I do (described in my last post here) has no use for this and finds it so much of a chore that they are now not even answering half their messages. Someone who just sits in town and guild chats all day, may find it useful. I don't get what the problem was with the original /g /o /p /r /t commands.

    Also there's a bug that if you try to /r someone and your ipad makes the r into a capital R, the pm will not send and you have to type it all over again.
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  2. #42
    Senior Member Candylicks's Avatar
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    The capital letter bug for /r slays me. That is sooooo annoying.

  3. #43
    Senior Member Raregem's Avatar
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    Then auto-chat is a headache! Fail has become the new "it" word.

  4. #44
    Senior Member Serancha's Avatar
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    It just keeps getting more annoying by the day.

    Why have a mobile game and force people to delete 7-10 (or more) characters every time they want to talk to someone else? Especially when added to the way the mobile keyboards (at least ios) lag in towns and never read the first character you type....it's just way too much.

    Mobile means fast and simple and easy to use. This is none of the above.

    It is also bugged: when I delete the auto-written word "guildchat" and put "p" for partychat after the /, it then keeps making me guildchat when I next go to talk. So to have it remember the new command you need to delete and re-enter the / as well as the auto-filled command before pointing it where you want. And by that time, you are trying to answer someone else.

    It couldn't possibly be more of a waste of everyone's time. Nobody is even having conversations in game anymore because they constantly chat fail and have to type everything multiple times.

    I log onto my alt and open the keyboard, and it says /tell soandso - the person who I spoke to 20 minutes ago when I was on another toon.

    If you can't / won't put it back, we need to be able to turn this off. As much as I respect the devs here and what they do, this feature is not going to work.
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  6. #45
    Luminary Poster Bless's Avatar
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    I keep having to hit backspace EVERYTIME I want to chat, wth is this? Do STG not want us to chat?
    Credits to Iady

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  8. #46
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    Quote Originally Posted by Serancha View Post
    It just keeps getting more annoying by the day.

    Why have a mobile game and force people to delete 7-10 (or more) characters every time they want to talk to someone else? Especially when added to the way the mobile keyboards (at least ios) lag in towns and never read the first character you type....it's just way too much.

    Mobile means fast and simple and easy to use. This is none of the above.

    It is also bugged: when I delete the auto-written word "guildchat" and put "p" for partychat after the /, it then keeps making me guildchat when I next go to talk. So to have it remember the new command you need to delete and re-enter the / as well as the auto-filled command before pointing it where you want. And by that time, you are trying to answer someone else.

    It couldn't possibly be more of a waste of everyone's time. Nobody is even having conversations in game anymore because they constantly chat fail and have to type everything multiple times.

    I log onto my alt and open the keyboard, and it says /tell soandso - the person who I spoke to 20 minutes ago when I was on another toon.

    If you can't / won't put it back, we need to be able to turn this off. As much as I respect the devs here and what they do, this feature is not going to work.
    Quote Originally Posted by Bless View Post
    I keep having to hit backspace EVERYTIME I want to chat, wth is this? Do STG not want us to chat?
    Come on STS

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    Senior Member Ticklish's Avatar
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    I'm hoping an update for this will be in Thursday or Friday's patch. It's beyond unbearable. Especially when typing on an ipad mini, which has suddenly become too slow after the ios 7 client of the app.

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    I agree with everyone, this needs fixed or removed ASAP.

    It's frustrating to have to constantly remove characters when before all you had to do was enter two simple commands to talk to any one conversation you were having. Sure, the occasional wrong chat slipped out here and there because of my lack of attention to who im talking to, but with this system it's just one failed attempt to speak after another.

    I didn't really understand the need to implement something like this when the old way worked just fine.

    If it ain't broke...
    Last edited by Sorcerie; 10-28-2014 at 10:25 AM.
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  12. #49
    Senior Member Serancha's Avatar
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    Any dev response?
    You never know what you can do until you try
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  13. #50
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    Quote Originally Posted by Serancha View Post
    Any dev response?
    Rem said in CB they are fixing it w/ the next maintenance.

  14. #51
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    I read "making it slightly less annoying" which may or may not be the same thing. Reserving opinion on that until we see how much less annoying. Hopefully enough less so it's like the original... STS has been doing well with listening to our feedback recently, so we'll trust that they can come up with a workable solution.
    Last edited by Serancha; 10-28-2014 at 05:11 PM.
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    Senior Member Shimada's Avatar
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    Quote Originally Posted by Serancha View Post
    This needs to be put back asap. Please.

    It's not even using the abbreviated /g /o /p - it's the whole stupid command that needs deleting every time I want to say anything to anyone. I rarely get angry about things, but this has just ruined the entire update day.
    +1 for this. STS devs please provide a workaround on this matter. Provide also a timer on chat which I think Serancha also suggested. Make it like if your not chatting to other toon by 1 or 2 mins then clear the name of whom your talking to.

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    Smart chat is really annoying..Give us the option to turn it off please..

  17. #54
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    We're living in chat fail hell. Trying to answer someone while mid-run is hard enough. Having to backspace a ton just to reply is deadly. On ios we can't even just hold down the backspace key. We have to hit it once for every letter that needs deleting, causing further delays.

    Nobody is finding it less of a pita as they "get used to it"
    Last edited by Serancha; 11-01-2014 at 05:14 PM.
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  19. #55
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    I feel like STS introduced this new chat system to stop us from chatting in guild halls and castles so we have more time to farm locks in Brakenbridge. Which might I add is still more profitable then the Planar Arena.

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    I don't think STS gives any forks about this.

  21. #57
    Senior Member Serancha's Avatar
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    If they expect us to get used to it, it's not going to happen. We might be able to adapt to single letter commands but forcing us to delete full word commands just to speak is not ok at all.

    It's intrusive, ruins the flow of the game, gets people killed and severely impares communication in a game that is supposed to be played socially with others. For a fast and easy to pick-up-and-play game, this has the opposite effect. It's slow, cumbersome and is not something people can "get used to and get over it"

    Some developer response would be appreciated.
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  22. #58
    Senior Member Ardbeg's Avatar
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    i wish a dev would try to manage a guild for a day on a tablet with the new chat features.

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  24.   This is the last Dev post in this thread.   #59
    Developer - Inactive Samhayne's Avatar
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    Hey gang,

    We know that the chat refinements could use some more work. The time to change is wrapped up with a new client version. So, with that in mind, and to help set expectations, it will be weeks before that additional work can go live.

    Thanks in advance for your understanding.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Quote Originally Posted by Samhayne View Post
    Hey gang,

    We know that the chat refinements could use some more work. The time to change is wrapped up with a new client version. So, with that in mind, and to help set expectations, it will be weeks before that additional work can go live.

    Thanks in advance for your understanding.
    *Gangs*

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