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    Default The reason why rogues seem op

    So many people complain rogues are too op... But do you know why?

    The only reason is there the simplest character to use in game with the traditional pvp build of packs,aimed,nox and pierce with razor instead of nox for clash ordepending on the play style...there's not much variation.

    Where as mages can slaughter rogues if they stun lock and skill switch, skill switch? Yes!
    Just because you have to wait for the cooldown (CD) doesn't mean it's not possible, as the CD is very short on some skills like ice for mage which is 2 seconds.

    So as a mage you could start of with attack skills to maximise your damage then switch out ice for heal which the common tactic but you could change this to something which suits you

    As a warrior vs rogue it's all about delaying the packs, stun is out focus many complain there CD is too short but if you predict when they will pack just stun before they do and dish out the most damage you can to exhaust them and make them desperate for packs they will also avoid hitting you less as there waiting for packs and the desire to heal deprives them of concentration ....(it's true lol)

    Finally my personal build is chest splitter, smash, axe, horn accompanied by slag which if his stun is a success you can complete two full combos of chest splitter,smash,axe which is a real killer...the most obvious choice to switch is chest splitter for juggernaut to then dish out constant damage and rely on stun via pet and skills.

    Some warriors even go hardcore and use vengeful,smash,chest,axe and rely on stun which is an instant kill if your pet stuns/panics but I recommend you have samael for this...

    In conclusion rogues aren't op in pvp there just simple to use and consist of no complexity where as mages and warriors take a bit of thinking and timing...

    P.S CHRISTMAS SOON! HO HO HO
    Last edited by - Samdegreat; 11-21-2014 at 11:17 AM.

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