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    Guardian of Alterra Zeus's Avatar
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    Default Breeze - Freeze Intended to Work in PvP?

    Here are the current Breeze mechanics:

    • When activating AA, nearby enemies receive a freeze which lasts .5 seconds, effectively interrupting charged skills.

    • When activating AA, a light blue pool appears and targets the closest person near the pet.

    • When walking through epicenter of circle, one receives a 6-7 second freeze.

    • The passive at L15 also freezes and seems to have a high chance at freezing.

    • Ignores stun immunity and is a new type of stun, much like when terrify came around.



    Is this intended to work in this fashion in PvP? The auto target pool is pretty OP - even S&S does not auto target.

    Additionally, if freezes are allowed, why not just give sorcerers their freeze back? The whole point of their ice being nerfed was that freeze is too OP in PvP, right? So, how does this pet be allowed such capabilities? Either fix it to be slows in PvP or give sorcerers their freeze back.


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    Last edited by Zeus; 12-01-2014 at 06:13 PM.
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    Senior Member ClumsyCactus's Avatar
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    Default

    Actually give sorcs a SHORT freeze, and remove from the pet.
    That Way everyone can stop saying "NERF THIS CLASS" "GIVE US MORE BUFFS" right?

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    Default

    Quote Originally Posted by jinathedemo View Post
    Actually give sorcs a SHORT freeze, and remove from the pet.
    That Way everyone can stop saying "NERF THIS CLASS" "GIVE US MORE BUFFS" right?
    They're pretty much giving away sorcerer skills in the form of a pet. What's the point? The logic just does not seem to be there.

    While PvPing, at one point, I was frozen by pool, then frozen by passive, then stunned, and topped off with a panic. I don't get why there is stun immunity if developers keep implementing stuns that circumvent the stun immunity.
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    Quote Originally Posted by Zeus View Post
    They're pretty much giving away sorcerer skills in the form of a pet. What's the point? The logic just does not seem to be there.

    While PvPing, at one point, I was frozen by pool, then frozen by passive, then stunned, and topped off with a panic. I don't get why there is stun immunity if developers keep implementing stuns that circumvent the stun immunity.
    Yeah, recently everyone has been able to use the mages skills.

    Magma daggers proc fireball,
    Bulwark has curse,
    Pets have freeze,
    And i propably forgot some more of them XD

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    Quote Originally Posted by jinathedemo View Post
    Yeah, recently everyone has been able to use the mages skills.

    Magma daggers proc fireball,
    Bulwark has curse,
    Pets have freeze,
    And i propably forgot some more of them XD
    Mythic daggers have shield too lol

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    Default

    Quote Originally Posted by jinathedemo View Post
    Yeah, recently everyone has been able to use the mages skills.

    Magma daggers proc fireball,
    Bulwark has curse,
    Pets have freeze,
    And i propably forgot some more of them XD
    Scorch and it's shield? lol
    YOU HAVE FAILED THIS GAME!

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    Default

    If sorcs get freezing back and it's not added under stun immunity then GG. A whole new step of stunlocks.

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    Quote Originally Posted by Madnex View Post
    If sorcs get freezing back and it's not added under stun immunity then GG. A whole new step of stunlocks.
    It's already happening through this pet, Madnab.
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    This is the only pvp buff mages have ever needed. Let our skills work correctly in pvp and the squishiness wouldn't matter as much. Ice should freeze and clock should root.

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    Default

    It should respect stun immunity that's all. I like the fact everyone can have access to this interesting pet.

    SnS should be fixed too, it does more damage than a rogue and heals faster than a war but sns is NOT FIXED.

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    Quote Originally Posted by Anarchist View Post
    It should respect stun immunity that's all. I like the fact everyone can have access to this interesting pet.

    SnS should be fixed too, it does more damage than a rogue and heals faster than a war but sns is NOT FIXED.
    Yes, it should respect stun immunity if this is how the pet plans to be.
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    Quote Originally Posted by Zeus View Post
    Yes, it should respect stun immunity if this is how the pet plans to be.
    If it were to be granted stun immunity, A. It'd lose all usefulness, seeing as Mages are the only class that don't have a stun immunity skill. B. It'd still be more useful than the mage Ice skill, seeing as that skill doesn't freeze in pvp...
    What we have here is another classic example of a weapon/pet doing a Mages job 100% better than a mage could
    ¯\_(ツ)_/¯

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    Quote Originally Posted by Ralchior View Post
    If it were to be granted stun immunity, A. It'd lose all usefulness, seeing as Mages are the only class that don't have a stun immunity skill. B. It'd still be more useful than the mage Ice skill, seeing as that skill doesn't freeze in pvp...
    What we have here is another classic example of a weapon/pet doing a Mages job 100% better than a mage could
    Think you're confusing which stun immunity I'm referring to. I'm referring to the countdown one, not the immunity one is granted under skills like juggernaut and razor shield.
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    Quote Originally Posted by Zeus View Post
    Think you're confusing which stun immunity I'm referring to. I'm referring to the countdown one, not the immunity one is granted under skills like juggernaut and razor shield.
    Ahh, I see now, sorry about confusion...
    ¯\_(ツ)_/¯

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    Default

    What is the difference between stun and panic, only the name?

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    Quote Originally Posted by gumball3000 View Post
    What is the difference between stun and panic, only the name?
    And the type of stun it is. Panic does not follow stun immunity countdown. Freeze works the same way as panic but lasts much longer.
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    No different than Samael

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    Quote Originally Posted by Justsomebody View Post
    No different than Samael
    It is. This has a higher chance to apply freeze, the passive is ranged, and the freeze lasts significantly longer than a terrify or stun.
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    This pet dont should be nerf .. 125 fragments rly long to got them ,so i agree its a aww pet but when i see how its hard to get him... dont cry its only a pet

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    Quote Originally Posted by Hamid Ahfir View Post
    This pet dont should be nerf .. 125 fragments rly long to got them ,so i agree its a aww pet but when i see how its hard to get him... dont cry its only a pet
    I farmed today 46 fragment and stopped cuz dont need more, but i could get more if want.

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