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  Click here to go to the first Dev post in this thread.   Thread: Why Breeze Shouldn't get Nerfed

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    Member XfrostfireX's Avatar
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    Default Why Breeze Shouldn't get Nerfed

    Breeze doesnt deserve to get nerfed. It is technically a pet that EVERYONE can achieve if they try hard enough. In the words of Remiem "we wanted tombs to be a grind". Know what that means? Something that will make you actually play the game instead of just sit around doing nothing. If any of you are thinking of saying i dont want it getting nerfed because i have it you are dead wrong. I dont have it. Yet. But im having FUN farming tombs with my friends trying to accomplish my goal to get one. Long story short. Go get a guarenteed loot you can use to buy an awesome pet. Spacetime studios. We all have likes and dislikes about the game. Alot of people complain. But majority of those people complaining are still playing. Ya'll are doing an awesome job with the game. Thank you for what is my biggest pass-time.
    Last edited by Seoratrek; 12-03-2014 at 08:36 PM. Reason: More suitable title

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    You don't understand. The pet undermines pvp playability. Same goes for sns.

    They should both be fixed.

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    this is somewhat legit, BUT the thing about it is everybody in pvp sooner or later will use breeze. i don't even play pvp, but i can tell something that has a serious advantage like this WILL be abused. they'll be freezing each other all over the place. i get where you're coming from about people always making topics about nerfing, but it's for the benefit of everybody.

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    I agreed 90%, Frozen should be less often and this is a great alternative against Samael

    Come on! Samael has been rocked from 3 seasons!

    I still can't buy samael :/, Frozen it's my only option against SnS and Samael and all the others OP Pets!

    Also I guess the frozen can be avoided with razor shield and Jugger

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    Ok. Ill be fine with a miniature nerf. Like reduce freeze time and MAYBE ditch the autotarget. But if they nerf it to much it will be just like crawly all over again which will make farming for it completely and utterly useless.

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    Quote Originally Posted by Valkiryas View Post
    I agreed 90%, Frozen should be less often and this is a great alternative against Samael

    Come on! Samael has been rocked from 3 seasons!

    I still can't buy samael :/, Frozen it's my only option against SnS and Samael and all the others OP Pets!

    Also I guess the frozen can be avoided with razor shield and Jugger
    The freeze is too often and too long while Razor sheild duration is too short to be a good counter.

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    And sns doesnt make pvp unplayable. It is actually very easy to avoid the purple pools. Just have to pay attention

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    The nerf shouldn't make the pet useless because then it will kill elite tomb farming. However, it does need to get rid of auto target (freeze 100% chance can remain). And perhaps, slightly reduce the freeze on passive chance.

    Please, STG, do not mess this up. There is a middle ground. Players are tired of the company going to the extremes with nerfing. Thanks!
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    Agree, no extreme nerfing. Just remove Auto targeting and then your work STS will be done

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    Quote Originally Posted by SacredKnight View Post
    Agree, no extreme nerfing. Just remove Auto targeting and then your work STS will be done

    Don't forget about lowering passive freeze rate!
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    And maybe duration of the freeze by a few seconds. But beyond that. No

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    Quote Originally Posted by XfrostfireX View Post
    And maybe duration of the freeze by a few seconds. But beyond that. No

    Pick one or the other IMO. Lower passive freeze rate or lower freeze duration.
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    Ok let's say a warrior can avoid the freeze while jugg is on, a rogue with razor's shield for short period of time (enought to kill a sorcerer) and what about the sorcerer... how is our class supposed to survive? Or avoid being Frozen?
    Even the Frost bolt of Sorcerer Can't Freeze enemyes on pvp...
    Last edited by Arturohoward; 12-02-2014 at 02:21 AM.

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    We never said anything about the stun immunity.

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    By the way. "Frozen".

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    Very good suggestion zeus just get rid of auto lock and will be fine

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    Quote Originally Posted by XfrostfireX View Post
    And sns doesnt make pvp unplayable. It is actually very easy to avoid the purple pools. Just have to pay attention
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    Quote Originally Posted by Anarchist View Post
    Secret ninja substition skills.
    no. You literally. Walk out of the purple. Thats all there is too it.

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    Quote Originally Posted by XfrostfireX:1938122
    By the way. "Frozen".
    Ok, I edited xD

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    Quote Originally Posted by XfrostfireX View Post
    no. You literally. Walk out of the purple. Thats all there is too it.
    Clash:
    If a pool lands on you and its highly possible it does in ctf corridors( a good sns user pops the AA in the corridors) during a clash you are dead.

    1VS1:
    The pool heal guarantees semi invulnerability. All damage you take is instantly recovered.


    Heal:
    Heals better than war horn of renew.

    Damage:
    Deals more damage than a rogue. 1/3 pool properly placed plus user damage is guaranteed death.

    In a long term fight agaisnt a sns user ergo any fight that isn't rogue vs rogue the winner is the player with sns.

    I don't know if you clash but this my first hand experience and notice i left out stun panic and snare which are all highly possible during a clash .

    Though the devs said they would do anything to sns they DID try fixing the damage output though the attempt was ridiculously ineffective.
    Last edited by Anarchist; 12-02-2014 at 02:31 AM.

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