Page 2 of 2 FirstFirst 12
Results 21 to 38 of 38

Thread: Bear combo: please consider reversing it...

  1. #21
    Junior Member
    Join Date
    Feb 2011
    Posts
    28
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Arterra View Post
    1) noob bear is not a term. it is when a player that is using a bear is just not very good. he CAN learn. there are also noob mages (dont heal) and noob birds (dont do cruel blast combos).
    2) the entire game tries to stress inter-class gameplay. you are now arguing with STS
    1) yes, he/she can but is it really something that he/she needs to do and is it making the class less favorable?
    2) I don't mind inter class play and definitely want to encourage that but intra-class issues is different situation.
    3) This is a suggestion sub forum and I appreciate you input but I'm not arguing with anyone. I am definitely not arguing with STS.
    Last edited by darcsdude; 02-13-2011 at 02:39 PM. Reason: Original message was done on my phone, lots of typos and grammar issues.

  2. #22
    Guardian of Alterra KingFu's Avatar
    Join Date
    May 2010
    Posts
    17,902
    Thanks Thanks Given 
    825
    Thanks Thanks Received 
    1,860
    Thanked in
    1,020 Posts

    Default

    Although one fantastic thing about this combo is, if the Mage knows what he's doing, you beckon, he freezes, you stomp, which if you set it up quickly enough it should give the ice shatter combo and the smash combination.

  3. #23
    Luminary Poster Ellyidol's Avatar
    Join Date
    Sep 2010
    Location
    Tyria
    Posts
    7,264
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    182
    Thanked in
    89 Posts

    Default

    I like the combo. Beckon + Stomp is already what I did before the update, this just made it better.

    And like Arterra said, the best way to do it is get them to a wall, step back, stomp. Its amazing how fast you can clear when you have 2 bears synchronized on this.

  4. #24
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    I think everyone should push for the GOD ELIXIR. Drink it and you're instantly max level w/ the best gear. All done, good luck, and all that. See how easy that was?

    Star light, star bright...

  5. #25
    Junior Member
    Join Date
    Feb 2011
    Posts
    28
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Again since we have gotten so off topic. the whole point of this thread was a suggestion to change the order of the combo and that's it.

    i really don't have that big of an issue with the skills themselves.

    The purpose again is to reduce there amount of flinging that occurs otherwise.

    It would make it easier to use the combo more often instead of having to look for walls, corners, move around (hoping you aren't frozen or rooted) etc.
    Last edited by darcsdude; 02-13-2011 at 07:00 PM.

  6. #26
    Senior Member Cabero's Avatar
    Join Date
    Nov 2010
    Location
    Androidville
    Posts
    870
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    I do have to say one thing. It is also the fault of the dpsers to give the bear time to position the mobs. When I play my bear I try run into the mobs and try to position myself where my beckon can pull all the mobs at once. But everytime I try this before I can even get to the first mob the dspers are already slamming the mobs so they just run past me straight to the dpsers. This is why I don't enjoy playing my bear.
    Currently playing Acabero in PL

  7. #27
    Member Goodest's Avatar
    Join Date
    Apr 2010
    Location
    Far Far Away
    Posts
    72
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I like the current combo due to the inability of other races unable to tank a beacon then stomp you have the six closest enemies mostly on you the pull/push combo agro is nice keeps those birdies and casters alive.

  8. #28
    Forum Adept xuz's Avatar
    Join Date
    Sep 2010
    Posts
    400
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    i agree you guys have a combo now but not as usful as others could be made smarter and better

  9. #29
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    We're talking about a self-combo. I'm almost always playing in groups. I really hope when I do shattering scream, it's not to followed w/ blast shot but rather hell scream. I hope when I ice storm, it's not for fire storm, but rather for stomp. I hope when I thorn wall, it's followed by lightning. And I hope when I beckon, someone drops lightning and icestorm and thorn wall on the npc mob. If at some point, I get a chance to stomp, fine, but that's not why I'm beckoning in a group.

    Star light, star bright...

  10. #30
    Forum Adept mycroftxxx's Avatar
    Join Date
    Dec 2010
    Posts
    320
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by Goodest View Post
    I like the current combo due to the inability of other races unable to tank a beacon then stomp you have the six closest enemies mostly on you the pull/push combo agro is nice keeps those birdies and casters alive.
    Um, no, when used badly it actually kills the birds. Why? Birds almost always end up with aggro. If you throw the enemies around, they usually end up missing on the combos, and it takes longer to kill them. Thus the birds take considerably more damage.

    Frankly, the beckon-stomp combo was a terrible addition to the game. I said that before it was added, and I've seen nothing since to change my opinion.

  11. #31
    Junior Member
    Join Date
    Feb 2011
    Posts
    28
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by mycroftxxx View Post
    Um, no, when used badly it actually kills the birds. Why? Birds almost always end up with aggro. If you throw the enemies around, they usually end up missing on the combos, and it takes longer to kill them. Thus the birds take considerably more damage.

    Frankly, the beckon-stomp combo was a terrible addition to the game. I said that before it was added, and I've seen nothing since to change my opinion.
    well, this is why I was trying to get it changed in regards to order, if beckon is after, it will pull the mobs at least back to the warrior. If done correctly, it would be stomp - beckon - taunt, hopefully restabilishing aggro to the warrior by the end.

    Like most people here I have each of the 3 classes and find warrior in need of some subtle tweaks.

  12. #32
    Member Zux's Avatar
    Join Date
    Sep 2010
    Posts
    85
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by darcsdude View Post
    Old combo was crushing blow and stomp.

    I agree mystical, you can make beckon work like that. The issue is if you have two enemies where the timing won't work that easily without causing one to be extremely far away because if you mistime it, you will beck and stomp them a screen and a half away.
    Ah I see Ty for the info, and they have taken this old combo out of the game? And one more thing, what was the name of this combo
    http://img441.imageshack.us/img441/2582/29839pocketlegends3dmmo.jpg
    Zux Str Bear
    Zuxs Dex Bird
    Zuks Int Mage

  13. #33
    Junior Member
    Join Date
    Mar 2011
    Posts
    22
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    to do a combo... do you press Crushing Blow + Stomp together?? or one by one in quick succession??

  14. #34
    Senior Member TANKKAAR's Avatar
    Join Date
    Mar 2011
    Location
    Down under!
    Posts
    1,798
    Thanks Thanks Given 
    430
    Thanks Thanks Received 
    246
    Thanked in
    160 Posts

    Default

    Ok I know this is an old thread but I just ran acrossed it and decided to add my two cent :-)

    Honestly I feel the current combo is great if you know how to control it! One of the best ways for any bear to control where and how far a mob is thrown is by doing wall pulls.....now, if you do a wall pull and stomp the mob just flies away again the trick is to do a wall pull and runn slightly away from wall while stomping! Not only does this pull all in on spot for other races to do combos on.....it also keeps them from flying everywhere when you stomp and deliver your combo and still slash without having to chase everyone down.... Even when I solo I have found this to the best and most controlled method for max damage weather I play dex or str bear!
    Anyways if you haven't tried it before do so..... I have played with to many bears who just run around throwing people everywhere and it gets old quick ....lol

  15. #35
    Member Yoshura's Avatar
    Join Date
    Mar 2011
    Posts
    73
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Very bad idea.. a good bear pulls to wall then walks out a bit and stomps them back to wall. There is plenty of time in between the 2 moves to combo. If you have to stomp first, you could knock them out of range of beckon. Also, stomp combo helps you keep aggro when you pull the group. Maybe its just me who believes this..Thinking twice, some situations this idea would work well for but for 99% of situations the combo the way it is right now is flawless.
    Last edited by Yoshura; 04-25-2011 at 06:37 PM.
    Brotherhood / 兄弟盟 - A guild for 1337 players

    Yosharu 56 Bear, Yoshura 56 Bird, Aeryol 56 Mage

  16. #36
    Forum Adept mejslll's Avatar
    Join Date
    Apr 2011
    Location
    north east - normally in the cold
    Posts
    469
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    10
    Thanked in
    10 Posts

    Default

    i did a respec on the beckon... because of that reason, i was piiisssing ppl off buy blasting every one away, then pulling them back in ever direction or the oppisite...

    so, what do you do ? leasson the beckon was my logical choice... adn control the stomp.

  17. #37
    Member F1zzzzp0p's Avatar
    Join Date
    Apr 2011
    Posts
    147
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    A disadvantage cN be maybe u have low hp and u need regen time so push them away....
    IGN: fizzzzpop lv 55 mage

  18. #38
    Luminary Poster StompArtist's Avatar
    Join Date
    Dec 2010
    Location
    Senior Home
    Posts
    5,053
    Thanks Thanks Given 
    1,553
    Thanks Thanks Received 
    973
    Thanked in
    630 Posts

    Default

    Beckon and Stomp are fine as they are. It's all about positioning.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •