Originally Posted by
Carapace
The debate continues on this one, but here are some ideas on how to address this issue from my standpoint (Next year, due to the holidays).
Before we go any further, please note that...
These ideas are all subject to change, and are not promises!
Given the nature of Freezing in PvP being a notable point of discussion, previously removed and now re-introduced through this pet, I'm openly discussing this with the hopes of reaching a compromise that the community agrees with us upon. This is a large list to digest, and not all of them might necessarily happen if it were to be applied so take it with a grain of salt. At the moment I feel this combination yields a nice compromise, the goal of which is to take some of the sting off players who purchased Breeze for this intent, and accommodate where necessary to balance out the extremes. With this in mind, here are some potential ideas.
- Breeze's Passive Attacks can still freeze players in PvP, but will have their own isolated immunity of about 10 seconds (normal stun immunity is 7.5 seconds). This would mean that you could come out of a freeze and then be stunned immediately after by a stun effect. This seems noteworthy enough to mention. It's also possible to tie them together in that you either get the 10 second immunity from a freeze, or 7.5 seconds from a stun. This also sounds a bit silly, but freeze sounds like a larger problem given the amount of time a freeze can last.
- Mages Frostbolt would be receive the same effect as Breeze's passive ability, including the 10 second immunity, and they would be inclusive of each other. This means If you for example froze a player with frost bolt, Breeze could not freeze them before that 10 seconds was up.
- Maximum freeze time reduced (amount would be determined at a later time, but I'm thinking 2 - 2.5 seconds)
- During the freeze, about every .5 seconds there will be a X% chance for the trapped player to break free. This would likely be around 25% or 33%, but could go as high as 50% depending on the maximum length of the freeze.
- Breeze's Activated Ability will remain on the generic Stun Immunity as it's tied to a cool down
Thanks for working with me on this guys, let's hear some thoughts.
- Carapace
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