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  Click here to go to the first Dev post in this thread.   Thread: Capped players farming normal Tindirin, why?

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    Default Capped players farming normal Tindirin, why?

    Just curious, new player grinding last bit to 41. I've found that Tindirin maps are decent places to do so. Faster XP for me I've found to join random pugs farming than to solo KT4. Why are they doing it? Assuming dragonscale chests from drake on Wilds, but what about other maps? Why do some exit out when other players join, I assume loot chances drop in full party? Is it ok etiquette wise to exit out on boss after sponging XP and give them any and all loot that may/may not drop?

    Just random questions about how some loot mechanics work and also end game player thinking/reasoning. Thanks for your time, curious type and unguilded so no one to pester with questions.

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    Senior Member Xeusx's Avatar
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    The Tindirin Wilds is the fastest way to get dragon teeth and farming XP, that's why.

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    Thanks for answering! Makes sense for teeth. XP for level 41's though? Am I missing something (I probably am)

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    Quote Originally Posted by jixr View Post
    Thanks for answering! Makes sense for teeth. XP for level 41's though? Am I missing something (I probably am)
    You can level up your pets even you are level 41.

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    Senior Member nevercan's Avatar
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    Quote Originally Posted by Xeusx View Post
    The Tindirin Wilds is the fastest way to get dragon teeth and farming XP, that's why.
    Elite tindir drops faster teeth


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    Tinderin gives extra experience on it's mobs. However, mob density and run times in tombs outweigh this bonus when you are calculating xp/time.

    Wilds have teeth, kraag and kraken tombs have crates. What you choose depends if you are power-leveling or farming, and what loot you are looking to collect if you are both leveling and farming.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    Tinderin gives extra experience on it's mobs. However, mob density and run times in tombs outweigh this bonus when you are calculating xp/time.

    Wilds have teeth, kraag and kraken tombs have crates. What you choose depends if you are power-leveling or farming, and what loot you are looking to collect if you are both leveling and farming.
    I read your guide previously (very good btw, I spent a fair bit of time until 40 in there), but as a 40 warrior clearing it solo seems so slow (5-7 minutes) and standing around waiting for a group seems even slower. With wilds, zoning in you either join a run or have to wait maybe 30 seconds or so until one coalesces.

    Or maybe it's just the perception, since to me solo kt4 runs just seem boring (I know farming/grinding is supposed to be).

    Anyway, thanks for answering (and howdy neighbour), I'm happy my simple thread got me multiple answers, good forum.

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    Quote Originally Posted by Serancha View Post
    Tinderin gives extra experience on it's mobs. However, mob density and run times in tombs outweigh this bonus when you are calculating xp/time.

    Wilds have teeth, kraag and kraken tombs have crates. What you choose depends if you are power-leveling or farming, and what loot you are looking to collect if you are both leveling and farming.
    simplified:
    -Tinderin gives more xp per kill
    -tombs are faster and more mobs
    -so get xp faster in tombs than tinderin

    -wilds for teeth and tombs for lock
    -tomb for fest leveling
    -wild if you want teeth while leveling (slower)


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