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Thread: Stop Rogue Damage Nerf

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    Member Rosna's Avatar
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    Default Stop Rogue Damage Nerf

    Well, as all rogues know, when we enter Pvp or damage drops severely. In these new days of tanks with >700 dmg and mages with >800 is it time to stop punishing rogues? After all, with eyes mages Crtis are way up and tanks now have dmg, dps, armor and hp. So as they have all achieved better stats through their continuous complaints about rogues, let's stop the rogue stat nerf shall we.

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    NO!

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    Quote Originally Posted by Rosna View Post
    Well, as all rogues know, when we enter Pvp or damage drops severely. In these new days of tanks with >700 dmg and mages with >800 is it time to stop punishing rogues? After all, with eyes mages Crtis are way up and tanks now have dmg, dps, armor and hp. So as they have all achieved better stats through their continuous complaints about rogues, let's stop the rogue stat nerf shall we.
    Finally somebody thinks like me xD I want my full power back...Tanks so op atm. We need our damage now xD

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    Quote Originally Posted by tharidom View Post
    NO!
    YES !

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    give mage back ice freeze in PVP then and stun immunity ... stun pets with rogues combo skill 1 shot kill mage with <4k hp


    Yep the nerfing and buffing of toons continues in AL how fun ...

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    Lol endgamers rogues are fine but twink rogues are lets just say unequal but still sort of manageable just hard

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    Sorry ros but I gotta go against you on this. I am already critting tank for 3-4k and I'm not even maxed out. I lack arcane ring, imbued set and planar amulet. With these I'm sure my crits would regularly exceed 4k. Mages will get 1 hit regardless of their gear if shield is down and if we lose the damage nerf some of the weaker ones may get combo killed even with shield up.
    Last edited by Kingofninjas; 01-08-2015 at 06:45 PM.

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    just no.

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    Quote Originally Posted by Cranky View Post
    Lol endgamers rogues are fine but twink rogues are lets just say unequal but still sort of manageable just hard
    If ur a twink rogue then u absolutely know nothing anything at endgame pvp. End game pvp will be ur worst nightmare.

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    Quote Originally Posted by Kingofninjas View Post
    Sorry ros but I gotta go against you on this. I am already critting tank for 3-4k and I'm not even maxed out. I lack arcane ring, imbued set and planar amulet. With these I'm sure my crits would regularly exceed 4k. Mages will get 1 hit regardless of their gear if shield is down and if we lose the damage nerf some of the weaker ones may get combo killed even with shield up.

    This!
    And nah I don't think endgame pvp will be my worst nightmare but thanks

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    No need more nurf actually for rogue and buff for food mage

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    Lmfao if anything rogues don't need anymore nerfs!

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    Ok... but give the freeze back to Sorc
    [Newcomx, Newcomy, & Newcomz]

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    all those 4k health mages would be killed in 3 aim shots with shield up....

    Caabatric. The one nub sorcerer you wont forget.

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    and all those 4k hp rogues get combo'd or one shot ^

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    Quote Originally Posted by Remarked View Post
    and all those 4k hp rogues get combo'd or one shot ^
    Yes...... by other rogues Lol.

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    pvp balance ruined forever

    Caabatric. The one nub sorcerer you wont forget.

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    they don't want to balance PVP period. For whatever reason, some sort of alternative motive. If they really wanted to they easily could, whatever people say. It's very very simple and millions of ideas have been passed on as a solution. Pretty basic to balance pvp. I've played tons of games who have had no issues doing the same.

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    Rogues punished mages way more.. so ur punishment isnt enuf lol
    IGN: Vrao/Bjzg

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    I'm looking at all the stats of the warriors, and their damage stats are really close to rogues' in addition to their towering 2k+ armor and 6k+ health. Warriors are hands down the best class for PvP. The only thing keeping rogues OP is their crit %.

    Mage skills' debuffs/stat changes that are removed from PvP are appearing in pets and are utilized in PvP (ie: breeze's freeze). Mage's need their skills revamped considerably to get even remotely up to par with rogues and warriors. If STS balances the mages well (like they stated is their high priority for now), i will consider switching to my Mage for my main. Because afterall, mages are more fun.
    Last edited by Zylx; 01-09-2015 at 01:17 AM.

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