Here are a few pictures (taken from of the Hands on preview (http://www.slidetoplay.com/story/bla...nds-on-preview) that was posted earlier).
This image is from a website talking about the release of Blackstar in June of 2011 (perfect timing since I'm done with school )
I love the fact that you have to face fire breathing turrets!
Just finishing killing a mob
In action fighting. Seems to have the same style auto-fire/lock on technique.
This one seems like it is part of a quest.
Class selection. The same as PL just with different styling basically.
World (Universe?) map. I definitely like the look of the map. Super futuristic
I would love to see the different locations wrapped around the back sphere, and when you click on one it comes to the front. This would make it much more interesting and visually stunning than the current, highlight a square method.
I found this image browsing reviews of the game. I'm sure much of this is for the early version of the game (the 2008 pc version), but nonetheless, pretty cool.
here are some more Great Artworks from STS's site - http://www.spacetimestudios.com/cont...ames-Blackstar
Go there, there are a ton of great images.
What do you guys think?
These are all taken from Ratava's [posts. Thanks!
"Here's some concept artwork with a little description to go with it:"
Disclaimer: More for the spaceship part of the preproduction design for PC than the mobile mmo so may not be included, but stunning art work and lore