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  Click here to go to the first Dev post in this thread.   Thread: Warriors we want to play to!

  1. #21
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    notice the date here:

    www.spacetimestudios.com/showthread.php?83093-Let-s-talk-Warrior

    are you gona complain forever, or switch to a rogue finally.

  2. #22
    Senior Member BaronB's Avatar
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    Quote Originally Posted by Haligali View Post
    notice the date here:

    www.spacetimestudios.com/showthread.php?83093-Let-s-talk-Warrior

    are you gona complain forever, or switch to a rogue finally.
    A switch of a charactor class shouldn't be because you HAVE to switch just to keep up with pve content and get people to invite you to runs.


    The switch should be because you want to experience a new perspective of the game by trying out a different class.
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    Quote Originally Posted by Haligali View Post
    are you gona complain forever, or switch to a rogue finally.
    So, why we have 3 options when we create a toon?

    Just remove 2 of them already, might as well make mage a pet in the process(all due respect to mages out there )....

    We are complaining because we enjoying playing with our class and would like to see some improvement on our skill set and utility in endgame pts. Switching to a rogue is the easy way out but it will end up hapening to a lot of people if STS dont work on things like this.

    Quote Originally Posted by BaronB View Post
    A switch of a charactor class shouldn't be because you HAVE to switch just to keep up with pve content and get people to incite yoy to runs.


    The switch should be because you want to experience a new perspective of the game by trying out a different class.
    Wise words!

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    Senior Member BaronB's Avatar
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    #mage4life
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    Quote Originally Posted by BaronB View Post
    A switch of a charactor class shouldn't be because you HAVE to switch just to keep up with pve content and get people to invite you to runs.


    The switch should be because you want to experience a new perspective of the game by trying out a different class.
    yeh yeh, in an ideal world all classes are equal.

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    Quote Originally Posted by Haligali View Post
    notice the date here:

    www.spacetimestudios.com/showthread.php?83093-Let-s-talk-Warrior

    are you gona complain forever, or switch to a rogue finally.
    I think whats disturbing here is not that we may have to play rogues eventually to keep up but the fact that this issue about warriors were evident in the past and is not resolved until now.

    The real question is whether STS will do something about it or will it go on for another 4 seasons in debate and sad to say, no matter how much we voice our opinion in the forum without STS support it is all meaningless.

    I rarely post, though ive played the game for a long time , simply because i was pessimistic that STS would do something but at the moment i really, sincerely wish that im wrong ans that STS takes notice.

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    Quote Originally Posted by Haligali View Post
    yeh yeh, in an ideal world all classes are equal.
    Its not about each class being equal either. Each class should have their own strengths and weaknesses... thus meaning each class needs to rely on each others strengths as a team.


    Not lets have all the same one class in a party and breeze through the map like nothing.

    I would also suggest moving away from such ignorant perspective/viewpoint.
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    the ideal map design should reward mixed class teams which combine their skills efficiently in order to run maps fast.
    it s way more fun having a broad range of skills available in a party and working out together the best use and timing of all skills and perks.
    if the only satisfying option for endgame pve is for all to build a rogue, *all* classes loose.

    the revised skillset should emphasize the original design roles, so no class get s all the good treats alone.

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    Quote Originally Posted by Haligali View Post
    notice the date here:

    www.spacetimestudios.com/showthread.php?83093-Let-s-talk-Warrior

    are you gona complain forever, or switch to a rogue finally.
    I actually agree with this

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    Quote Originally Posted by Pirate Captain View Post
    I actually agree with this
    I sure hope you dont mean agreeing with just switching class...
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    Imo the warrior class is best suited for PvP, if u PvP then you'll have good fun if u don't then gg.

    "what goes up will come down"

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    Quote Originally Posted by BaronB View Post
    I sure hope you dont mean agreeing with just switching class...
    I think you misunderstood. We all agree that each class should have their own strengths and weaknesses. But complaining since years
    when it does not seem to anything change is plain stupid.
    Last edited by Haligali; 01-26-2015 at 10:21 AM.

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    Quote Originally Posted by Haligali View Post
    I think you misunderstood. We all agree that each class should have their own strengths and weaknesses. But complaining since years is plain stupid.
    Well seems like when this was brought up in the past maybe not enpugh people voiced there concerns.

    Times change and so do people an their views.

    If everyone followed the mentality of "oh why bother we tried n failed last year" then slavery wouldnt have been made a thing of the past.


    Food for thought.
    Quote Originally Posted by famousfame View Post
    Imo the warrior class is best suited for PvP, if u PvP then you'll have good fun if u don't then gg.

    "what goes up will come down"
    Pvp is just a small part of the game tho bud bit harsh to just toss wars into pvp pitt n keep them there.
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    Quote Originally Posted by BaronB View Post
    Well seems like when this was brought up in the past maybe not enpugh people voiced there concerns.

    Times change and so do people an their views.

    If everyone followed the mentality of "oh why bother we tried n failed last year" then slavery wouldnt have been made a thing of the past.


    Food for thought.

    Pvp is just a small part of the game tho bud bit harsh to just toss wars into pvp pitt n keep them there.
    Love it

    "what goes up will come down"

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    I think we lose a litle bit the focus of the thread here.

    I agree, just complaining wont solve anything, as well as just switching classes wont change a thing!

    But if you look closely, we got a lot of nice suggestions from experienced players going on here, we are not only complaining, we are giving our feedback to STS about the current endgame class balance.

    STS themselves said they want to build a more close relationship with us and get our feedback to make the game even better.

    Well, that is what we are doing here...

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    Quote Originally Posted by ueveotadeo View Post
    I think we lose a litle bit the focus of the thread here.

    I agree, just complaining wont solve anything, as well as just switching classes wont change a thing!

    But if you look closely, we got a lot of nice suggestions from experienced players going on here, we are not only complaining, we are giving our feedback to STS about the current endgame class balance.

    STS themselves said they want to build a more close relationship with us and get our feedback to make the game even better.

    Well, that is what we are doing here...
    ^+1
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    Current problem with arena/tomb is the AOE dmg of boss/environment. You will get hit with or without warrior taunting the boss. They should create more pointed dmg(even one shot kills)

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    I think there are a few different ways this problem can be addressed. You could change the content on every elite map to make it need warriors but that may be to expensive. You could improve warrior skills so we become a asset for the team. Or you could give warriors the option on being able to do damage like most rpg. Just my opinion on options.

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    Quote Originally Posted by ueveotadeo View Post
    I gotta say Im realy glad to see some of the more experienced players, even from other classes
    I will point out for the record, that although I am known as a rogue, I have played end-game warrior since season 1 also. Unfortunately, my fatty doesn't get much exercise these days, since rogues are just plain faster, so he's stuck in the locker room eating donuts.

    #fairness4fatties
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    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    I will point out for the record, that although I am known as a rogue, I have played end-game warrior since season 1 also. Unfortunately, my fatty doesn't get much exercise these days, since rogues are just plain faster, so he's stuck in the locker room eating donuts.

    #fairness4fatties
    Some eat donuts, others skip leg day, we fatties have lots of reasons for being slow

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