Results 1 to 15 of 15

Thread: How to calculate your attributes using STR, DEX, and INT

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default How to calculate your attributes using STR, DEX, and INT

    How to calculate your attributes using STR, DEX, and INT
    by Physiologic

    Check out my other Pocket Legends guides:
    How Drop Rates Work (Simplified) and the Factor of Luck Elixirs
    Post-Global Cooldown (GCD) Video Runs at Balefort Sewers
    In-Depth Guide to Farming Balefort Sewers
    Comprehensive Archer Skills and Equipment Guide
    Complete Lv 55 Archer Gear List
    Pocket Legends Enemy, Boss, and NPC Compendium
    How to Craft Lv 55 Gear
    Ring List
    Guide to Advanced Mechanics in PL: DPS, Crits, etc.
    Void Set versus Sentinel equips: An Unbiased Analysis
    In-Depth Guide to Farming Alien Oasis 3: Victory Lap

    Check out my other Star Legends guides:
    Star Legends General Attributes (STR, DEX, INT) Guide
    Prefix/Suffix Compendium for Weapons and Armors
    Lv 20-21 Operative Weapons and Equips

    A very underused but awesome guide in this forum is Eleanor's Enchantress Attributes Guide. The spreadsheet located in that guide shows how much each point of STR, DEX, or INT does to your attribute values, namely hit%, crit, dodge, health, h/s, mana, m/s, damage, DPS, and armor.

    These formulas are the accumulation of Eleanor's work and should be precise with an occasional deviating value of -1/+1 (especially in damage and DPS). Basically, just plug in STR, DEX, and INT numbers as well as the other attributes your armor/weapon gives to determine what your stats will look like.

    What 1 point of each stat will do:
    1 point of DEX = +0.167 hit%, +0.032 crit, +0.0125 dodge, +0.01 h/s, +0.15 damage, +0.125 DPS
    1 point of INT = +0.1 hit%, +0.02 crit, +0.005 dodge, +0.005 h/s, +0.02 m/s, +0.08 damage, +0.067 DPS
    1 point of STR = +0.03 crit, +0.025 dodge, +0.02 h/s, +0.02 damage, +0.0167 DPS

    Decimal values are not rounded. For example, 6.88 = 6
    Health pool, Mana pool, and Armor have been excluded. Please refer to Eleanor's guide for those figures.
    Please report any major discrepancies or if you feel some numbers should be tweaked, let me know.

    STR = STR from attributes + total STR from equips
    DEX = DEX from attributes + total DEX from equips
    INT = INT from attributes + total INT from equips

    Enchantress

    Hit% = 65.456 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

    Crit = 1.496 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

    Dodge = 1.49 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

    H/s = 0.685 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

    M/s = 0.78 + (INT x 0.02) + M/s from equips

    Damage = 7.47-13.47 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

    DPS = 8.8143 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)


    Archer

    Hit% = 65.391 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

    Crit = 1.472 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

    Dodge = 1.4825 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

    H/s = 0.785 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

    M/s = 0.78 + (INT x 0.02) + M/s from equips

    Damage = 8.38-14.38 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

    DPS = 9.5246 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)

    Warrior

    Hit% = 65.303 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

    Crit = 1.508 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

    Dodge = 1.5025 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

    H/s = 0.8 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

    M/s = 0.68 + (INT x 0.02) + M/s from equips

    Damage = 7.35-13.35 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

    DPS = 7.8741 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)

  2. The Following User Says Thank You to Physiologic For This Useful Post:


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •