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Thread: Build planar tombs/ elite tindirin

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    Default Build planar tombs/ elite tindirin

    Which build are you guys using for planar tombs/elite tindirin?

    I am currently using?
    5/5 fireball
    5/5 timeshift
    3/5 frost
    5/5 gale
    4/5 shield

    I only use gale for km3..
    Do I need to respec?

    Thanks in advance.

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    Then I will use frost fire shield timeshift lightning

    keep 3/5 frost and 4/5 lightning?
    I need to use shield I am already dying way to much.

    thanks.

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    Senior Member Deathlyreaper's Avatar
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    Quote Originally Posted by shinytoy View Post
    That's fine. I don't think you need to respec or anything.

    In KM3 use gale, fire, ice & clock

    in harder maps use frost, fire, shield, timeshift & lightning like you suggested. I have found gale to be useful on T3 boss for escaping the falling rocks and when I'm cornered so you may want to try that instead of fire at boss fight and see if you like it.
    What about the stats all int or add str? Also passives

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    Quote Originally Posted by shinytoy View Post
    Since this is a PVE build, yes...put all points into INT. If you have a problem where your shield breaks a lot and you're dying as a result, put 30-40 points into STR and see if you like it. However, I think all points into INT is fine for PVE.

    Passives for this setup will be INT, STR, DEX, Crit & and if any left durable. Which is pretty much always the case for any build, in that order.
    I have 480 dmg with mythic set and lunar (no blood),exped rifle is my dmg already too low? (No pet)

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    Senior Member Deathlyreaper's Avatar
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    I did
    5/5 fireball,timeshif,gale
    3/5 frost
    3/5 light without the reducing armour and spreading light
    4/5 shield

    passives: int,str,dex and no room for crit should i make room for crit or is this ok.

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    Senior Member Rx8's Avatar
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    Quote Originally Posted by Deathlyreaper View Post
    I did
    5/5 fireball,timeshif,gale
    3/5 frost
    3/5 light without the reducing armour and spreading light
    4/5 shield

    passives: int,str,dex and no room for crit should i make room for crit or is this ok.
    I would say take off the last .UPG for fireball, and for lightning make it as 1,3,4 (except the discharge .UPG). For shield if you have done 1,3,4 then your good. And make sure its full for timeshift (5/5). IDK for gale, its upto you for using it. For passives INTEX:STR (5/5)
    And if you have any room for crit like 4 or 5,put them in crit.

    For base points, i would suggest putting 30-40 as shiny said, if you tend to die alot, or just ensure there is exact 20 points (not 24 including the original 4 points) and rest (234) in INT. If you like to crit alot, consider putting those (4) points so INT would be (230), put those 4 into DEX to add up crit if you prefer to crit lot. I guess the crit passive on 5/5 does help you crit alot.

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    I started to run without shield recently, it much more fun to play.
    I use ice, fire, clock, lightning.

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    Ice + run lmao funny

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