Originally Posted by
shinytoy
Firstly, I agree with you wholeheartedly Raw. Last night we had a short clash where nobody used any pets (and we considered only using deary). It was almost like we were playing a different game. The movements were slow, the combos were different and I can honestly say that I felt like I didn't know how to play that way.
I don't want to get stuck in the details of your scoring system but I want to clarify one thing and I want everyone to consider this. I own Nekro and I will say here that it's a very good and OP pet. It grants protective shield, speed boost, removes movement impairing, it does armor debuff, etc. etc. What's even nicer about Nekro (which a lot of people have yet to enjoy) is that it is a pet that benefits the entire team. So if one player has Nekro, the entire team now becomes OP. I think that you're correct in giving this pet a 95 score. Heck, you can probably even give Nekro a score of 100, along side with SNS.
Let's compare this to SNS now. SNS is also a great pet. One can argue it's better or about equal in strength as Nekro (hence why you scored 95 vs 100). BUT...(big but), people forget that SNS's score should compound. When you have 2 sns per team, the team can activate both Arcane Abilites at the same time. Fights only last 5 seconds or so anyways usually, so it only makes sense to do so. Thus, the score should not be 100 in that case but, rather, 200 because you will have 6 purple pools and 6 green pools. The same is true when there are 5 sns on a team, where you can activate all of those arcane abilities at the same time. Tell me, who can survive 5 SNS arcane abilities activated at the same time? Where is the skill in that? My problem has never been with SNS per se, but it's with the fact that there is no cool down period between pet uses. See most people run when the opposing team has 3+ SNS so they don't really see it. But I try to challenge myself and I can really say this is more than a challenge. I urge the devs to try and survive in 15 purple pools that are stacked...even if nobody is attacking you, can you survive? In essence, the potential score of SNS is really 500.
See, Samael's panic cannot be stacked. If you hit 5 samael AA's simultaneously, only 1 gets used and the other 4 are wasted. If 5 Singe AA's are activated at the same time, you don't get super stats, right? No, you get the stat boost from only 1 AA and the other 4 are wasted. Nekro even goes as far as to give about a 5 second cool down period between uses. This makes the 3rd nekro on a team totally useless and in many instances, the 2nd Nekro is useless as well.
So, I ask why is this the case? Is this a long overlooked bug? I mean, who is crazy enough to stay around and fight 3 or 4 SNS, so I think this bug has been long overlooked.
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