Page 1 of 13 12311 ... LastLast
Results 1 to 20 of 250

  Click here to go to the first Dev post in this thread.   Thread: Introducing, Jewels!

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev Fibus's Avatar
    Join Date
    Oct 2013
    Posts
    96
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    336
    Thanked in
    63 Posts

    Default Introducing, Jewels!

    When we introduced the Upgrade system nearly a year and a half ago, our goal was to give players an additional way to improve and customize their character. We are very happy that it is a feature that players love. Over time, we introduced more gems to expand upon the system, but we can only stretch the system so far. To really give players more, we needed to improve how upgrades worked at their core. And so, Jewels were born! The Jewels system will be introduced in the upcoming Rage of the Ren'gol expansion.

    Designing Jewels
    When we started designing the Jewels feature, we had a few goals in mind:
    1. Expand on gems to give players more options
    2. Reduce the pain points of the system (like not having access to your weapon for an extended period of time as you tried for a "Grand" gem).
    3. Provide an aspirational goal that players can strive for

    These goals led to a few interesting discussions and discoveries. Our first tasks were to figure out how to handle current gems. We didn't want to restrict where players can use them. Since players earned or purchased those gems, they should be able to use them as they see fit. Nerfing existing gems, or any items for that matter, is something to avoid at all cost, so we wanted to avoid that. Making more Paracellus-level gems to "even the playing field" for players that do not have them would simply worsen game balance. In the end, we felt the best course of action was to let existing gems eventually work themselves out of the game. Since they are not removeable from gear and there is only a set amount of them, they would, over time, cease to exist.

    With our questions about the current gems system answered, we were now able to design the new Jewels system. After even more discussions, we eventually landed on the system that we now have to present to you all. I truly feel that it takes the best of the gems system and adds even more to it. And I hope you will agree.

    Current Gems
    Before jumping into Jewels, I want to assure you all that your current gems will remain untouched, as I alluded to above. Any gems you have created are still yours to keep. In no way will their functionality be changed. You can continue to socket them into any current gear you have or future gear you earn. However, you will not be able to craft new Gems after the Jewels system launches.

    Jewels Overview
    Moving onto Jewels, they have several similar qualities to Gems. Jewels are crafted, tradeable, and can be used to upgrade gear with additional stats.

    The Jewels system also has many differences from Gems though.
    • Jewels have levels, 8 in total, represented by prefixes such as "Weak", "Fortified", or "Excellent". These levels determine how much of a stat they give. You can increase a Jewel's level via crafting by combining it with 2 other Jewels of the same level and type, along with some gold. For example, if you craft together three Standard Mind Jewels, you'll get one Fortified Mind Jewel.
    • Essences will no longer drop from mobs. Instead, Cracked Jewels will now drop from mobs. These are immediately available to use for upgrading gear. Not all types of Jewels drop in all locations though. You'll have to explore to find which Jewels drop where. Any essences you currently have can be used to craft these Cracked Jewels as well.
    • Jewels can not "crit". You no longer have to upgrade your gear over and over hoping for a "Grand" version. Jewels will always give the same amount of a stat.
    • Jewels have item level requirements. In order to upgrade a piece of gear with a Jewel, the gear must have at least a certain required level. For example, Excellent Jewels can only upgrade gear that requires character level 20 and higher.
    • Many more stats are now available with Jewels! There will be 8 types of Jewels available when the feature launches. In addition to the STR, DEX, and INT stats you are all used to, you can now also upgrade your gear with Jewels which grant Armor, Crit, Damage, HP, or Mana.
    • Jewels can be removed from gear for a gold cost. This will allow you to use that removed Jewel as part of a craft to create a better Jewel.

    To give you an idea of some of the Jewels you can expect to see, here are some screenshots (art is not final, stats subject to change):
    Click image for larger version. 

Name:	mindjewels.png 
Views:	14291 
Size:	43.8 KB 
ID:	131913

    The Jewels feature will launch with the Rage of the Ren'gol expansion, which you can look forward to in the near future.
    Last edited by Remiem; 05-08-2015 at 10:43 AM.

  2. The Following 70 Users Say Thank You to Fibus For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Wew, me like

    Sent from my XT1092 using Tapatalk

  4. The Following User Says Thank You to Haligali For This Useful Post:


  5. #3
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    I like!

    Now, just one question I'm a little confused on. Will gems and jewels stack?

  6. The Following 5 Users Say Thank You to Zeus For This Useful Post:


  7. #4
    Senior Member
    Join Date
    Oct 2014
    Posts
    1,354
    Thanks Thanks Given 
    51
    Thanks Thanks Received 
    235
    Thanked in
    130 Posts

    Default

    Awesome!! Very excited. ))


    Click my sig for some Arcane Videos!!

  8. #5
    Banned
    Join Date
    Feb 2014
    Posts
    2,089
    Thanks Thanks Given 
    185
    Thanks Thanks Received 
    537
    Thanked in
    237 Posts

    Default

    This is amazing! Thank you. The only thing I would say is please make sure the gap between the first and last tier of these jewels is not too wide. Also, please make achieving the last tier of gems very possible by pure farming.

    If cracked jewels are replacing essences on the loot table, will they have the same rarity?

  9. The Following User Says Thank You to Kingofninjas For This Useful Post:


  10. #6
    Forum Adept princesslovess's Avatar
    Join Date
    Apr 2015
    Location
    Guildhall
    Posts
    256
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    35
    Thanked in
    26 Posts

    Default

    Looks awesome! but i still don't understand, will the gems and jewels stack?

  11. #7
    Senior Member Ardbeg's Avatar
    Join Date
    Jan 2013
    Posts
    2,061
    Thanks Thanks Given 
    877
    Thanks Thanks Received 
    1,192
    Thanked in
    459 Posts

    Default

    this sounds like a brilliant and well thought out solution to the current gem and farming problems. i m excited!

  12. The Following User Says Thank You to Ardbeg For This Useful Post:


  13. #8
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    What type of jewels are planned to available at start? Will there be reinforced/tarlok/syrillax eye/paraclesus type of jewels?

    If I keep and socket a glacial gem into lvl46 gear, will it give more stat than on a lvl41 gear?

    Enchanted eye will give 1,07% crit if socketed into a lvl46 item?

    Sent from my XT1092 using Tapatalk
    Last edited by Haligali; 05-08-2015 at 11:31 AM.

  14. The Following 2 Users Say Thank You to Haligali For This Useful Post:


  15. #9
    Senior Member
    Join Date
    Jul 2014
    Posts
    1,667
    Thanks Thanks Given 
    679
    Thanks Thanks Received 
    550
    Thanked in
    289 Posts

    Default

    So 2187 "cracked jewels" to make a "noble jewel"? Is that correct? If so are cracked gems the only tier of gems which will be dropping? Will the drop rate be the same as of essences?

    Also will the existing gems scale to lvl 46 nevertheless and if so will they still be able to "crit" (turn into a grand gem)?

    Thanks a lot for the replies and sorry for the numerous questions!
    Last edited by Jazzi; 05-08-2015 at 11:43 AM.

  16. The Following User Says Thank You to Jazzi For This Useful Post:


  17. #10
    Senior Member
    Join Date
    Jul 2013
    Posts
    718
    Thanks Thanks Given 
    122
    Thanks Thanks Received 
    83
    Thanked in
    47 Posts

    Default

    It seems jewels are better than gems at LVL 20++
    and
    Gems are better below LVL 20

    Good bye gems

  18. #11
    Forum Adept PhoenixPrime's Avatar
    Join Date
    Jan 2015
    Posts
    326
    Thanks Thanks Given 
    147
    Thanks Thanks Received 
    30
    Thanked in
    28 Posts

    Default

    This sounds good, can't wait to see it in action.

    BTW, will we be able to trade in loose gems for starter jewels somehow?

    Not all that critical of an issue, but I have a bunch left over from the 2X upgrade weekend and don't want to socket them now that we have jewels coming along (and they aren't going to sell for much now).

  19. #12
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quote Originally Posted by Jazzi View Post
    So 6561 "cracked jewels" to make a "noble jewel"? Am i right?
    Actually getting 2187 (3^7) since ~cracked~ is 3^0. But still, wow!
    Last edited by FluffNStuff; 05-08-2015 at 11:38 AM.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  20. The Following User Says Thank You to FluffNStuff For This Useful Post:


  21. #13
    Senior Member Enterradora's Avatar
    Join Date
    Jan 2014
    Location
    Arlor
    Posts
    863
    Thanks Thanks Given 
    45
    Thanks Thanks Received 
    68
    Thanked in
    40 Posts

    Default

    The best thing i saw in loooong time, this would be a fresh change to the game
    Lvl46 Rogue - Enterradora || Lvl46 Mage - Enterradori || Lvl41 Warrior - Enterradore

  22. #14
    Senior Member
    Join Date
    Jul 2014
    Posts
    1,667
    Thanks Thanks Given 
    679
    Thanks Thanks Received 
    550
    Thanked in
    289 Posts

    Default

    Quote Originally Posted by FluffNStuff View Post
    Actually getting 2187 (3^7) since ~cracked~ is 3^0. But still, wow!
    yes you are right. Edited the original post. 3^n-1. N being the number of gem tiers. Thanks for the correction :-)

  23. #15
    Senior Member Hoardseeker's Avatar
    Join Date
    Jun 2013
    Location
    Near the Loot
    Posts
    3,432
    Thanks Thanks Given 
    512
    Thanks Thanks Received 
    562
    Thanked in
    261 Posts

    Default

    I can socket a Lv30 gem on Lv0-29 items and only can use it on Lv30+ Char? I'm correct?


    2187Gems? LOOOL We got Max of 500Inventory Slots
    Last edited by Hoardseeker; 05-08-2015 at 11:54 AM.

  24. #16
    Senior Member Avaree's Avatar
    Join Date
    Feb 2013
    Posts
    4,466
    Thanks Thanks Given 
    5,162
    Thanks Thanks Received 
    2,963
    Thanked in
    1,353 Posts

    Default

    +10 +10
    very excited, cant wait to start farming
    Avy
    12-2012

  25. #17
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Hm, so there will be crit and damage jewels, crit jewel will give only crit or same mixed stats as enchanted eye?

    Sent from my XT1092 using Tapatalk

  26. #18
    Senior Member
    Join Date
    Feb 2015
    Posts
    704
    Thanks Thanks Given 
    162
    Thanks Thanks Received 
    58
    Thanked in
    42 Posts

    Default

    Nice +1000,
    Since art isnt finalized can i suggest something?
    Since its upgrades, could we make each level gem minutely different from other in detail ( like add a extra shine ( that star shaped cartoon thing) or deeper shade of red as the gem upgrades or an outer metallic covering that grows thicker wiyh levels)
    Its something clash of clans employs and looks lovely to see a visual difference on upgrade as well

  27. #19
    Senior Member
    Join Date
    Nov 2013
    Posts
    1,154
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    460
    Thanked in
    196 Posts

    Default

    Very very interesting.

    Twobnv & Twoxc & Twocrazy - Deviant Misfits Officer

  28. #20
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    I wanna know, armor jewel will give only armor or same design mixed stats as reinforced gems now? Same with crit jewel=enchanted eye? If no, then we need to hoard these gems to get best stats in the future.

Similar Threads

  1. Graphical bug- Nordr Jewels fell off :)
    By Linkincena in forum AL Technical Issues and Bugs
    Replies: 0
    Last Post: 05-13-2013, 12:07 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •