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  Click here to go to the first Dev post in this thread.   Thread: Call of Champions Gameplay~YouTube PrahiPlays.

  1. #21
    Senior Member Itoopeo's Avatar
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    Quote Originally Posted by OPest View Post
    LoL, exaggeration



    Yes, twice, Mr. UP est





    Sent from my Lumia 900 using Tapatalk

  2. #22
    Senior Member gumball3000's Avatar
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    Quote Originally Posted by Justg View Post
    As Glorbuk says, there are a ton of Champions at launch, with a ton more in the can (40 total). We won't release on PC to keep it at a level playing field on mobile. Windows is a maybe, depending on how the platform evolves.

    I can see you are doubtful so I am looking forward to you giving it a try
    What if i use an emulator, how does that even the playing field? Imo you should release on pc too and make sure there isn't any advantage to the pc user.

  3.   This is the last Dev post in this thread.   #23
    Spacetime Studios Dev Justg's Avatar
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    Thanks for the opinion. I doubt your emulator will be better.

    To elaborate a bit, we play both on PCs (for development) and mobile. Mobile is a superior experience because you have two hands, and can tap-tap faster and more accurately than slinging a mouse across the screen to click-move-click.

    Mobile only for this game.
    Last edited by Justg; 06-25-2015 at 03:51 PM.
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  4. #24
    Senior Member Waug's Avatar
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    Quote Originally Posted by Justg View Post
    Thanks for the opinion. I doubt your emulator will be better.

    To elaborate a bit, we play both on PCs (for development) and mobile. Mobile is a superior experience because you have two hands, and can tap-tap faster and more accurately than slinging a mouse across the screen to click-move-click.

    Mobile only for this game.
    IKR, Indeed, only advantage is to record screen in high quality with ez & ofc bigger screen to display.

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