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  Click here to go to the first Dev post in this thread.   Thread: 1.7.1 Client Update (57072)

  1. #121
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    Couldn't have said it better.... There is not a point above that I don't agree with, altho my post below was fast and simple!! Thank you Hullukko!

  2. #122
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    GCD is still making the game too slow and Combos are much harder to time. Please get rid of GCD (or at least reduce it to 0.1 seconds)! There is hardly anyone playing the game now.

  3. #123
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    Just a few more runs, found a bug for the GCD system, for around 20 secs one of the spell (focus for bird) can't be registered even no other spell is casted. even I press it, it dimmed out(ok!) but the GCD was not triggered that means actually it does nothing!

  4. #124
    Luminary Poster Ellyidol's Avatar
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    Correction on the glitch, it doesn't mean you can't use it, you have, it just doesn't show its cooling down.

    Happened a lot to me today, on my Rage, Iron Blood, Evade buffs especially.

    I notice when I tap it to use it, it doesn't cooldown which gives me the impression that its "stuck", but when I look at my stats/status bar, the buff is there. You can use it again after its own regular CD time, even if it doesn't look like it cooldowned at all.

    Hope it's an easy fix!

  5. #125
    Senior Member davidis57's Avatar
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    Only thing I noticed is sometimes the skill your trying to use doesn't fire and its not a lag issue. Sometimes you have to push the skill button several times before it works. Yesterday with longer GCD time the combos never failed. Now they fail cause the skill wont activate.

  6. #126
    Luminary Poster Ellyidol's Avatar
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    Also, the grates in Trash Heap's lair aren't attackable anymore. Didn't they used to be? They still have health bars over them, but they aren't going down and I can't target them.

  7. #127
    Senior Member Yvonnel's Avatar
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    I have to say first I don't PvP much at all.

    But in regards to the gcd with the PvE it is alot better now. My hideout runs for example are now back under 5 mins. We still aren't back to under 4 yet, but I think it's possible. For example I'm back to my old playstyle (which anyone who's run with me knows) squishy mage leading the pack. And guess what no deaths in the sewers.

    Again to the devs, thanks for the great game and all of the effort you put into making us happy.
    PL ign: Yvonnel - 66 Enchantress / Yvonnela - 65 Archer / Yvonnelw - 55 Warrior

  8. #128
    Senior Member Inching's Avatar
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    i still think its a bit long and shortening it still would be better.....
    IGN: Inching

  9. #129
    Senior Member skavenger216's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Also, the grates in Trash Heap's lair aren't attackable anymore. Didn't they used to be? They still have health bars over them, but they aren't going down and I can't target them.
    I was able to target them, but unloading on it with my mage wouldnt even budge the meter on it.
    Skavengr - lvl56 dual spec tank/bow bear, Alameina - lvl56 full mega int mage, MegaDooomer - lvl56 full custom dex bird

    Skavenger - commando, Skavengr - engineer, MegaDooomer - operative
    Quote Originally Posted by Morawk View Post
    Your Int is only 1. You should not even be able to form words in your mouth lol.
    Quote Originally Posted by Slush View Post
    They're noobs, what do you expect.

  10. #130
    Member Vanced's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Also, the grates in Trash Heap's lair aren't attackable anymore. Didn't they used to be? They still have health bars over them, but they aren't going down and I can't target them.
    Elly, you are correct they at least use to be able to be destroyed... As my mage my AOE often would take out a couple during fight...
    ~Elvix... UnGuilded... Insert cool picture and witty comment here!

  11. #131
    Luminary Poster Ellyidol's Avatar
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    Quote Originally Posted by skavenger216 View Post
    I was able to target them, but unloading on it with my mage wouldnt even budge the meter on it.
    Ah, I do remember them being hard to target pre-GCD, probably didn't try hard enough.

    But yeah, the most important part is they don't budge, even on AoE spells.

  12. #132
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    First let me say... much smoother and a more relaxed game play with current GCD... I agree with Ellyband others... its in a playable sweet spot... but as always feel free to keep improving ...

    I still have some of the same suggestions but not any where as close to needed as before...
    * Minor increse in buff duration would be nice but not mandatory ...
    * Still would like to see additioanl emphasis on combos .. maybe more dmg or more options to further the focus on techniques instead of random button mashing...

    And for trivialness... I have said it before and Echo said it this time
    ..
    Quote Originally Posted by Echelong View Post
    Like a friend of mine told me this is a lot like the New Coke Conspiracy in the 80s And he was right or at least it looked that way.

    PS: One thing I have always wanted in the game is for mage hands to change color with the face used. I know has nothing to do with GCD this is just a comment.
    ... but I would like to see some varity in the hair colors as well, the current just doesn't look right with some of the faces...

    Thanks for the continuous effort...
    ~Elvix
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  13. #133
    Senior Member skavenger216's Avatar
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    Regarding the issue with hitting a skill and it not registering the cooldown, but still activating, I've noticed its only happened on buffs and debuffs. Maybe in the patch they intended on removing the gcd from buffs anddebuffs, but its glitched? Probably not, just a thought I had.
    Last edited by skavenger216; 04-15-2011 at 07:31 AM.
    Skavengr - lvl56 dual spec tank/bow bear, Alameina - lvl56 full mega int mage, MegaDooomer - lvl56 full custom dex bird

    Skavenger - commando, Skavengr - engineer, MegaDooomer - operative
    Quote Originally Posted by Morawk View Post
    Your Int is only 1. You should not even be able to form words in your mouth lol.
    Quote Originally Posted by Slush View Post
    They're noobs, what do you expect.

  14. #134
    Senior Member Echelong's Avatar
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    Overall I like this patch for several reasons and hate some but more good than bad.

    -Good job on GCD for now the games have been taking less than with the .5 GCD, this was kind of my play style although mage buffs and debuffs need to be timed more. Soloing still takes a while longer than it used to at least on PP. PUGs still suck at the moment maybe players will get used to it on after a while, but they are a pain at least most of them.

    -Thank you for turning the volume down on the fart emotes.

    -THANK YOU for eliminating the floor pieces at the entrance of hideout and K&Q boss area.

    -The Enchanted Wand/bracer set doesn't have an improved bonus. Why is that?

    One Suggestion

    We have the skills free respec but how about you give us free stat respec so we can play around with different sets? For lvl 55-56 players the skills will stay generally the same but we could play a lot with different stats and sets to fit our play style more with the GCD.
    Last edited by Echelong; 04-15-2011 at 07:32 AM.
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  15. #135
    Senior Member skavenger216's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Ah, I do remember them being hard to target pre-GCD, probably didn't try hard enough.

    But yeah, the most important part is they don't budge, even on AoE spells.
    Yeah, but not as hard to target as that damn healing totem in swill pitz lol

    I swear I have to hit it at least 10 times before my target switches to it, maybe I just fail at targeting, although I never have a problem switching to the soul chests
    Skavengr - lvl56 dual spec tank/bow bear, Alameina - lvl56 full mega int mage, MegaDooomer - lvl56 full custom dex bird

    Skavenger - commando, Skavengr - engineer, MegaDooomer - operative
    Quote Originally Posted by Morawk View Post
    Your Int is only 1. You should not even be able to form words in your mouth lol.
    Quote Originally Posted by Slush View Post
    They're noobs, what do you expect.

  16. #136
    Forum Adept Duke's Avatar
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    Quote Originally Posted by skavenger216 View Post
    Yeah, but not as hard to target as that damn healing totem in swill pitz lol

    I swear I have to hit it at least 10 times before my target switches to it, maybe I just fail at targeting, although I never have a problem switching to the soul chests
    I still maintain that (screen real estate issues aside), a "cycle targets" button would be a nice-to-have feature because it can be very hard to tap-select a specific target in a crowd.
    Potentially helpful thread: Your Job (or: How Not To Look Like A N00b)
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  17. #137
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    Good call Duke! Cycle target button sounds like a great idea!

  18. #138
    Junior Member darkerelf's Avatar
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    I Fe redundant but please make a separate elite arena with no gcd, also keep the current pvp with gcd. Reason again is for all the previous hardworking few who has devoted their time into making the leaderboard. I couldn't ever 50-60k kills ever but hoped to be able to say one day that I was able to hold my own with them. For all that did make the leaderboard they use to be able to say they were proud of what they have achieved. That feeling now is losing all its value with gcd..

    Please make a separate arena with no gcd..

  19. #139
    Junior Member darkerelf's Avatar
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    To add to my post about separate elite pvp arena, plz check out this site.

    http://www.spacetimestudios.com/show...ut-me-and-GCD-

  20. #140
    Senior Member Wbto-Angeluscustos's Avatar
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    Quote Originally Posted by Ellyidol View Post
    Ah, I do remember them being hard to target pre-GCD, probably didn't try hard enough.

    But yeah, the most important part is they don't budge, even on AoE spells.
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