Results 1 to 20 of 38

  Click here to go to the first Dev post in this thread.   Thread: Post-Global Cooldown (GCD) Video Runs at Balefort Sewers

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default Post-Global Cooldown (GCD) Video Runs at Balefort Sewers

    Post-Global Cooldown (GCD) Video Runs at Balefort Sewers
    by Physiologic

    Check out my other Pocket Legends guides:
    How Drop Rates Work (Simplified) and the Factor of Luck Elixirs
    In-Depth Guide to Farming Balefort Sewers
    Comprehensive Archer Skills and Equipment Guide
    Complete Lv 55 Archer Gear List
    Pocket Legends Enemy, Boss, and NPC Compendium
    How to Craft Lv 55 Gear
    How to calculate your attributes using STR, DEX, and INT
    Ring List
    Guide to Advanced Mechanics in PL: DPS, Crits, etc.
    Void Set versus Sentinel equips: An Unbiased Analysis
    In-Depth Guide to Farming Alien Oasis 3: Victory Lap

    Check out my other Star Legends guides:
    Star Legends General Attributes (STR, DEX, INT) Guide
    Prefix/Suffix Compendium for Weapons and Armors
    Lv 20-21 Operative Weapons and Equips

    Still unsure about GCD?

    With great teamwork, you can still clear maps as fast as you have prior to GCD. This video reflects the most recent changes regarding GCD, which is decreasing GCD time to about ~0.25 seconds.

    There is also evidence that skill damage has increased, as well as time-to-complete certain combos. For instance, an archer's Cruel Blast combo needed Shattering Scream and Blast Shot to connect within 2 seconds prior to GCD. Now, the connect time has increased to roughly 5 seconds to complete the combo. All this combined with a shortened cooldown from 0.5 seconds to ~0.25 seconds, and your party can go through maps as fast as before.

    Here are the run times of each Balefort Sewers map. A run time begins at first enemy contact and ends at boss death. No elixirs were used in any run. We could've done better...

    The party:
    Mitsuimoon 56 mage
    Echelongx 55 archer
    Ellyidol 56 dex bear
    Urrsus 55 dex bear
    Physiologic 56 archer

    Post-GCD Bandit Hideout run: Finished in 3 mins, 56 secs


    Post-GCD Bandit Stronghold run: Finished in 4 mins, 21 secs
    [Extra video: How to aggro the Queen]


    Post-GCD Catacombs run: Finished in 3 mins, 24 secs


    Post-GCD Roach Motel run: Finished in 2 mins, 49 secs


    Post-GCD Swill Pitz run: Finished in 2 mins, 16 secs


    Total time to complete all BS maps: 16 minutes, 46 seconds


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •