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  Click here to go to the first Dev post in this thread.   Thread: Maps are too easy ... sorry

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    Senior Member Jirikjurasek's Avatar
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    Im surprise how people who never run throught maps or run only once scream the most in almost all threads.
    Few facts about rumors for all:

    Small pulls:
    All mobs have small pull range, however with this there are two simply possibilities:
    -lower geared/skilled parties can manage small (average 5 mobs) pulls
    -higher skilled parties can manage 3 groups pulls (average 15mobs). What is new is that only gods gear isnt enough, but now you HAVE TO use your skills to secure mobs in right place

    All mobs have skills
    every mobs has some special skill
    -axe throw (pull you into the middle of group of mobs)
    -stun
    -push (push you out of group so if you have aggro, you can ress mobs - you have to stan at right position)
    -heal
    -and so on...

    Only 3 maps
    NO ONE of us know how itemization system works. Everyone were farming in 80% the most profitable ONE elite and rest of them were almost empty.

    No need of tank, 3 rogues party ftw
    For exping: yes
    For elites: I canīt say nothing else than: I havenīt run new elites yet, but I was running nordr, shuyal and tindrin when they were released and it was allways the same: one hit at each first steps. When I imagine all rogue party how they go for 15 mobs pulls (3 healers who heal each other, 5 stunning orcs, 4 axe throw orcs and 3 Hulking Brute Orc who is grow in strong when you kill some other mobs) then Im really looking forward to new contest :-)

    Easy maps
    Normal: yes
    Elites: who knows..

    note: Show me hard normal maps in whole game, I dont know about any
    Last edited by Jirikjurasek; 06-17-2015 at 01:59 AM.

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