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    Senior Member Valkiryas's Avatar
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    So locked Crates will be replaced with Crates ....

    So 1 Simply Crate will cost 5 Platinum to open and will Drop 1 Item, A Large Crate will cost 10 Platinum and will drop 2 items and a Massive Crate will cost 15 Platinum and will Drop 3 Items ....

    Mmmm you guys realize that farm simply Crates will be way easier than any of those two left? Also what's the difference between A Large and a Massive? I mean 3 Simply Crates can do exactly the same job than a Massive WAY EASIER TO FARM!

    Sorry but I don't see any way to farm Massive and Large Crates when I can easily farm simply Crates at Forest and Gold Mine.

    Edit: Large and Massive need to have WAY better chances to loot an Arcane or Mythic Rarity .... Cause if they just have a "Small" chance in comparison with Simply Crate then they'll be "Pointless"
    Last edited by Valkiryas; 06-19-2015 at 04:37 PM.

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    Quote Originally Posted by Valkiryas View Post
    So locked Crates will be replaced with Crates ....

    So 1 Simply Crate will cost 5 Platinum to open and will Drop 1 Item, A Large Crate will cost 10 Platinum and will drop 2 items and a Massive Crate will cost 15 Platinum and will Drop 3 Items ....

    Mmmm you guys realize that farm simply Crates will be way easier than any of those two left? Also what's the difference between A Large and a Massive? I mean 3 Simply Crates can do exactly the same job than a Massive WAY EASIER TO FARM!

    Sorry but I don't see any way to farm Massive and Large Crates when I can easily farm simply Crates at Forest and Gold Mine.
    Totally agree with this, those 5 plat crates will be cheaper than 10k after 1 month of expansion I can bet!

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    Spacetime Studios Dev Fibus's Avatar
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    Quote Originally Posted by Valkiryas View Post
    Sorry but I don't see any way to farm Massive and Large Crates when I can easily farm simply Crates at Forest and Gold Mine.
    I guess the post could be slightly clearer (I'll update it in a moment), but you won't be able to find these crates in any Brackenridge area zone. Not to be confused with the zone specified called "Brackenridge".
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    Quote Originally Posted by Fibus View Post
    I guess the post could be slightly clearer (I'll update it in a moment), but you won't be able to find these crates in any Brackenridge area zone. Not to be confused with the zone specified called "Brackenridge".
    Players will still farm Kraken Mines and other quick maps instead of opting for elite maps and the rarer crates instead of actually playing new content. I think in order for this system to work, there needs to be a discount in platinum cost.

    Example:
    - Locked Large Crates cost 5 Platinum to open
    - Locked Massive Crates cost 10 Platinum to open

    This way, there is some incentive to obtain the bigger and better crates. Everybody loves to save some platinum!


    Additionally, crate tokens will drop for each and every crate opened? With platinum return granted per crate, this may crash the entire arcane market. I know with 1700 platinum, I am able to open 300+ locked crates. So, a shard would cost me roughly 750 crates if tokens drop at a 100% rate.


    Just some potential issues I see!
    Last edited by Zeus; 06-19-2015 at 04:54 PM.
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  8.   Click here to go to the next Dev post in this thread.   #5
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    Quote Originally Posted by Zeus View Post
    Players will still farm Kraken Mines and other quick maps instead of opting for elite maps and the rarer crates instead of actually playing new content. I think in order for this system to work, there needs to be a discount in platinum cost.

    Example:
    - Locked Large Crates cost 5 Platinum to open
    - Locked Massive Crates cost 10 Platinum to open

    This way, there is some incentive to obtain the bigger and better crates. Everybody loves to save some platinum!


    Additionally, crate tokens will drop for each and every crate opened? With platinum return granted per crate, this may crash the entire arcane market. I know with 1700 platinum, I am able to open 300+ locked crates. So, a shard would cost me roughly 750 crates if tokens drop at a 100% rate.


    Just some potential issues I see!
    Actually, you get 1 crate token for every corresponding drop from the crate. So, regular crates drop 1 token + an item, large crates drop 2 tokens + 2 items, and massive crates drop 3 tokens + 3 items. The "item", of course, could be gear, consumable, gold, plat, etc.
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    Quote Originally Posted by Fibus View Post
    Actually, you get 1 crate token for every corresponding drop from the crate. So, regular crates drop 1 token + an item, large crates drop 2 tokens + 2 items, and massive crates drop 3 tokens + 3 items. The "item", of course, could be gear, consumable, gold, plat, etc.
    Opening the larger crates doesn't give any advantages. Opening 3 normal ren'gol lockeds is no different than opening a massive one.

    Regardless of which crates I open I can get a shard for about 200 USD...
    Last edited by Anyona; 06-19-2015 at 05:10 PM.

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    Quote Originally Posted by Anyona View Post
    So if regardless of which crates I open, I'd be able to get shard in about 200 USD of platinum...
    Yes, this is what I am afraid of. It will turn the game completely to a pay2win sort of scenario. Previously, one could toss a lot of money into crates and come out empty-handed (something I've done in the past).

    The token system is appreciated, but I think the 100% drop of tokens per drop is way too frequent and will devalue the entire market.
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    Quote Originally Posted by Zeus View Post
    Yes, this is what I am afraid of. It will turn the game completely to a pay2win sort of scenario. Previously, one could toss a lot of money into crates and come out empty-handed (something I've done in the past).

    The token system is appreciated, but I think the 100% drop of tokens per drop is way too frequent and will devalue the entire market.
    I don't think we should be able to craft the lockeds. Also restricting the arcane vendor to only sell arcane items from past expansions to keep the value of future arcane.items. The arcane egg market has already crashed and probably won't be revived anytime soon.

    I think a crate from Ren'gol elites should have a chance to drop a token or tokens will definitely make this new scheme less p2w.

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    Quote Originally Posted by Fibus View Post
    Actually, you get 1 crate token for every corresponding drop from the crate. So, regular crates drop 1 token + an item, large crates drop 2 tokens + 2 items, and massive crates drop 3 tokens + 3 items. The "item", of course, could be gear, consumable, gold, plat, etc.
    Wow!

    This is just a personal opinion, but I think this needs to be looked into or else, many rare items will be seriously devalued. Perhaps, it should be a 50% chance to grant token? Or else, we will see a serious flooding of arcanes and other valuables in the market.

    It should work as a reward system, agreed, but 1 token per drop may be just a tad bit too frequent.
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    Quote Originally Posted by Zeus View Post
    Wow!

    This is just a personal opinion, but I think this needs to be looked into or else, many rare items will be seriously devalued. Perhaps, it should be a 50% chance to grant token? Or else, we will see a serious flooding of arcanes and other valuables in the market.

    It should work as a reward system, agreed, but 1 token per drop may be just a tad bit too frequent.
    You're already gambling with opening lockeds, I personally wouldn't want to gamble with tokens. As the crates get bigger, we need them to have advantages. Maybe restricted loot i.e eliminating belts and new mythic armors in the normal locked ren'gol crate.

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    Quote Originally Posted by Anyona View Post
    You're already gambling with opening lockeds, I personally wouldn't want to gamble with tokens. As the crates get bigger, we need them to have advantages. Maybe restricted loot i.e eliminating belts and new mythic armors in the normal locked ren'gol crate.
    Sure, that's fine. Then I would raise the token cost for items like: shard, fossil, arcane eggs.

    The values set in test server would mean that I can become instantly rich by dropping $200-300 on the game.
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    Quote Originally Posted by Zeus View Post
    Wow!

    This is just a personal opinion, but I think this needs to be looked into or else, many rare items will be seriously devalued. Perhaps, it should be a 50% chance to grant token? Or else, we will see a serious flooding of arcanes and other valuables in the market.

    It should work as a reward system, agreed, but 1 token per drop may be just a tad bit too frequent.
    Some players like me who hated the gambling aspect of locks are far more likely to buy plat now. I'd rather have a subscription-based game where everything had to be farmed, but I think this is a huge improvement.

    And anyway, it was a pay to win before. If you spent a ton of money on plat, you were guaranteed to be rich. Are you suggesting that getting arcane shards or myth bows before took any skill or dedication whatsoever (besides those who earned gold from farming and bought in auction)? I can't help but feel that it's painful for some to have the best gear suddenly becoming accessible to the masses. But fear not, SNS probably won't be getting a re-release.

    Endgame PVP, at the very least, should be more interesting.

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    Quote Originally Posted by Zeus View Post
    Wow!

    This is just a personal opinion, but I think this needs to be looked into or else, many rare items will be seriously devalued. Perhaps, it should be a 50% chance to grant token? Or else, we will see a serious flooding of arcanes and other valuables in the market.

    It should work as a reward system, agreed, but 1 token per drop may be just a tad bit too frequent.
    Agreed!!! The game would no longer be challenging for some...

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    Quote Originally Posted by Fibus View Post
    Actually, you get 1 crate token for every corresponding drop from the crate. So, regular crates drop 1 token + an item, large crates drop 2 tokens + 2 items, and massive crates drop 3 tokens + 3 items. The "item", of course, could be gear, consumable, gold, plat, etc.
    QUESTION: Will the rengol crates continue to grant current arcane & mythics items from the locked grand crates lootable?

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    Where does it say you are guaranteed a crate token every time you open a crate? I read it as it is one of the items that could be in your crate.

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    Quote Originally Posted by Zeus View Post
    Players will still farm Kraken Mines and other quick maps instead of opting for elite maps and the rarer crates instead of actually playing new content. I think in order for this system to work, there needs to be a discount in platinum cost.

    Example:
    - Locked Large Crates cost 5 Platinum to open
    - Locked Massive Crates cost 10 Platinum to open

    This way, there is some incentive to obtain the bigger and better crates. Everybody loves to save some platinum!


    Additionally, crate tokens will drop for each and every crate opened? With platinum return granted per crate, this may crash the entire arcane market. I know with 1700 platinum, I am able to open 300+ locked crates. So, a shard would cost me roughly 750 crates if tokens drop at a 100% rate.


    Just some potential issues I see!
    This would Be 100% unfair if everytime u open one crate u gonna get one TOKEN. THIS gonna make AL like pl soon...
    I Can let STS Check mine Accounts and i have been Bought about 250000 Platinums and looted only 1 time Shard!!!! I will guit AL if this gonna happen. I understand if Tokens drop Randomly.

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    Quote Originally Posted by Golem View Post
    This would Be 100% unfair if everytime u open one crate u gonna get one TOKEN. THIS gonna make AL like pl soon...
    I Can let STS Check mine Accounts and i have been Bought about 250000 Platinums and looted only 1 time Shard!!!! I will guit AL if this gonna happen. I understand if Tokens drop Randomly.
    Farewell mate.
    Take care.
    Not everyone can buy 250000 plats.
    While I understand your rage but wanting others to have same amount of plats before getting a shard is kind of childish.
    The game doesn't improve because there's always someone comes with personal reason standing against it when stg tries to do some good.
    Chest token is brought to counter the RNG system. Making chest tokens random will be like, putting RNG system on something which is brought to fix RNG systems' dissapointments.

    Good job sts. Hopefully there will be farmable ways too to get those chest tokens.

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    Quote Originally Posted by Dex Scene View Post
    Farewell mate.
    Take care.
    Not everyone can buy 250000 plats.
    While I understand your rage but wanting others to have same amount of plats before getting a shard is kind of childish.
    The game doesn't improve because there's always someone comes with personal reason standing against it when stg tries to do some good.
    Chest token is brought to counter the RNG system. Making chest tokens random will be like, putting RNG system on something which is brought to fix RNG systems' dissapointments.

    Good job sts. Hopefully there will be farmable ways too to get those chest tokens.
    This updates arent problem for some "platinum farmers". Sure we who playing fair game we alway are the ones who are losing.

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    Quote Originally Posted by Golem View Post
    This updates arent problem for some "platinum farmers". Sure we who playing fair game we alway are the ones who are losing.
    As you buy alot of plats, you should rather be happy since chest tokens are there now. Nomore plats going in vein.
    Stg is giving token access to a ring which is over a year old. It is nothing like unfair.

    Plat farming is different topic.
    Sure its unfair to those who buys and play fair. But it just like the real life.
    A hard worker earns his money.
    A theif steals money.
    They both can enjoy same cars.
    But the hard worker is fair and lives a peaceful life where the theif lives with the fear of getting caught while driving that shiny car.
    We all know lots of players who recently got banned and there will be more.
    Their efforts will be wasted ultimately if that makes you feel batter.

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